- Players now
- 0/10 0% full
- 7-day average
- 1 peak 4
- Rank
- #4,803 top 22%
- Wiped
- 3d 9h ago · 11 Oct, 12:09 UTC
- Next wipe
- – too few wipes seen yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Population1 of 10 on average | 5 | |
|---|---|---|
| Standing#4,803 on player hours | 78 | |
| Uptime47 of the last 48 hours | 98 | |
| Performance30 server fps on average | 50 | |
| Wipe holdtoo few wipes seen | – | |
| Momentumno rank a week ago | – |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 2 players.
Daily average and peak, UTC.
Wipe record
1 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
- wipe-day peak
- 4 players, last three wipes
The first 48 hours of its last wipes
| Date | Time | Peak | Lasted |
|---|---|---|---|
| 11 Oct | Sun 12:09 | 4 | running |
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 10 Oct. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 22% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Address
- 85.14.216.84:23300
- Region
- –
- Max players
- 10
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 11 Oct 2026, 12:09 UTC
- Hostname
- –
- First seen
- 10 Oct 2026
Server tags
what each tag it publishes means ·mp10,ptrak,$r?,v2634,gmvanilla,cs167781,ts8,^o^z| Game | gmvanilla | Game mode You play vanilla survival here. |
mp10 | Max players The server holds 10. | |
ts8 | Group limit Team cap 8, which is the game default. | |
v2634 | Protocol Game protocol 2634 - same version required to connect. | |
cs167781 | Build Build 167781. | |
ptrak | Networking The network layer is RakNet, standard for Rust. | |
$r? | Region code Region code: none. | |
| Mods and access | ^o | Oxide Plugin framework: Oxide (uMod). |
^z | Modded Modded category: plugins or changed settings apply. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1ShockRust | Blue | NoLimitno group limit · 128 on averageUnranked65/300
- 2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 108 on averageUnranked79/225
- 3МИНИ-КАРТА 2Х | STORM | FPS+ 14.10EU · groups of 8+ · weekly · 90 on averageUnranked88/100
- 4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 87 on averageUnranked16/1000
- 5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on averageUnranked5/1000
- 6404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 72 on averageUnranked30/700
Briefing
quick answers, from the figures on this page01What is the rank position of 4Netplayers Rust Server?
In the top 22% of all ranked servers, 4Netplayers Rust Server holds #4,803 for player hours over the last seven days.
02Current population on 4Netplayers Rust Server: how busy is it?
The current population on 4Netplayers Rust Server is 0, against 10 slots. Averaging 1 players over seven days, it peaked at 4. Its busiest point in the last 48 hours was 11:00 UTC, averaging 2 players.
03The Rust version for 4Netplayers Rust Server: what is it?
The Rust build on 4Netplayers Rust Server is network protocol 2634 and build 167781, on Linux. Steam updates your game so your protocol matches; that is required to join.
04Performance of 4Netplayers Rust Server: is it smooth?
For the last 48 hours, average server fps was 30, with a minimum of 28. Entities reached 90,039 - buildings, deployables and the rest. Memory usage reached 2,851 MB at its highest. Low fps plus a growing entity count equals lag for players.
05What is the host location for 4Netplayers Rust Server?
No region is published by 4Netplayers Rust Server. The location Rust Server Now displays is the one a server claims, not a physical machine lookup. 85.14.216.84:23300 is its address.
06Uptime and current status of 4Netplayers Rust Server: what are they?
Right now 4Netplayers Rust Server shows as online. The last restart happened around 16 hours ago, according to uptime. 72 of 72 hours up in the last 3 full days; that is 100%. 10 October 2026 is when Rust Server Now first saw it.
07What is the meaning of each tag on 4Netplayers Rust Server?
For the in-game browser, 4Netplayers Rust Server declares the following tags: gmvanilla (Game mode): You play vanilla survival here; mp10 (Max players): The server holds 10; ts8 (Group limit): Team cap 8, which is the game default; v2634 (Protocol): Game protocol 2634 - same version required to connect; cs167781 (Build): Build 167781; ptrak (Networking): The network layer is RakNet, standard for Rust; $r? (Region code): Region code: none; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded category: plugins or changed settings apply. Its queue, its current player count and the world's creation time sit in the tags as well, shown at the top of this page.
08On which Rust Server Now lists does 4Netplayers Rust Server appear?
The Rust Server Now lists that carry 4Netplayers Rust Server are: Modded Rust servers. It appears on the server list when you apply these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
094Netplayers Rust Server wipes on what schedule?
The record for 4Netplayers Rust Server holds too few wipes to reveal a rhythm. A monthly force wipe hits every Rust server; the next one is Thursday 5 November at 19:00 UTC. It has been running its current world for 3 days 9 hours.
10What happens on wipe day for 4Netplayers Rust Server?
On average, 4 players was the busiest its recent wipes got. The latest wipe saw its peak 29 hours in.
11What map is running on 4Netplayers Rust Server?
The map on 4Netplayers Rust Server is procedural, size 4,000 with seed 1234567890, generated by the game. The map is reproducible from its size and seed, and can be seen on RustMaps from this page.
12The rules and settings of 4Netplayers Rust Server: what are they?
You will not find a gather rate in the name 4Netplayers Rust Server. Up to 8 players can group, which is the game's default. survival is the game mode, gather, build and raid in the standard game. Fighting and raiding between players is allowed. Plugins or settings change the game, so the browser lists it under Modded. You will find Oxide plugins running here. VAC, Valve's anti-cheat, is enabled.
13Joining 4Netplayers Rust Server: what are the steps?
Press F1 in Rust and enter client.connect 85.14.216.84:23300, or click Launch Rust here to open Rust via Steam and join.
