- Players now
- 0/4 0% full
- 7-day average
- 0 peak 1
- Rank
- #12,221 top 54%
- Wiped
- 1d 2h ago · 10 Oct, 13:53 UTC
- Next wipe
- – not predictable yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Population0 of 4 on average | 9 | |
|---|---|---|
| Standing#12,221 on player hours | 46 | |
| Uptime7 of the last 48 hours | 15 | |
| Performanceno direct query answered | – | |
| Wipe holdtoo few wipes seen | – | |
| Momentumno rank a week ago | – |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 1 players.
Daily average and peak, UTC.
Wipe record
0 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
| Date | Time | Peak | Lasted |
|---|---|---|---|
| No wipe seen yet. | |||
Performance
48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 54% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Map
- Procedural Map
- Size
- –
- Seed
- –
- Address
- 84.65.217.165:28015
- Region
- –
- Max players
- 4
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 10 Oct 2026, 13:53 UTC
- Hostname
- –
- First seen
- 10 Oct 2026
Server tags
what each tag it publishes means ·mp4,ptrak,$r?,v2634,gmrust,cs167398,ts8,^z,^y| Game | gmrust | Game mode Survival in the standard Rust format. |
mp4 | Max players The server holds 4. | |
ts8 | Group limit Teams max out at 8, the game's default. | |
v2634 | Protocol Game protocol 2634 - same version required to connect. | |
cs167398 | Build Game build: 167398. | |
ptrak | Networking The network layer is RakNet, standard for Rust. | |
$r? | Region code Region code: none. | |
| Mods and access | ^z | Modded Modded listing: plugins or settings make the difference. |
^y | Carbon Plugin framework: Carbon. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1ShockRust | Blue | NoLimitno group limit · 131 on averageUnranked245/300
- 2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT GLOBAL 9.10EU · groups of 16+ · weekly · 111 on averageUnranked181/225
- 3SURVIVORS.GG | 2 x Vanilla | Monthlygroups of 30+ · monthly · 107 on averageUnranked153/200
- 4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 07.10EU · groups of 16+ · monthly · 93 on averageUnranked36/1000
- 5МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 91 on averageUnranked92/100
- 6404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 79 on averageUnranked110/1000
Briefing
quick answers, from the figures on this page01Ranking of RustDev local test among Rust servers: what is it?
In the top 54% of all ranked servers, RustDev local test holds #12,221 for player hours over the last seven days.
02What is the player count on RustDev local test?
RustDev local test was last seen 53 minutes ago and is offline at this moment. The seven-day average is 0 players, with a peak of 1. Its busiest point in the last 48 hours was 15:00 UTC, averaging 1 players.
03Version of Rust on RustDev local test: which one?
Rust network protocol 2634 and build 167398 on Windows is what RustDev local test runs. Steam updates your game so your protocol matches; that is required to join.
04What is the host location for RustDev local test?
There is no region published by RustDev local test. The location Rust Server Now displays is the one a server claims, not a physical machine lookup. For this server, the address is 84.65.217.165:28015.
05Current online status and reliability of RustDev local test: what is the data?
Currently offline: RustDev local test; last seen 53 minutes ago. 10 October 2026 is when Rust Server Now first saw it.
06The tags on RustDev local test: what do they mean?
The server browser reads these tags from RustDev local test: gmrust (Game mode): Survival in the standard Rust format; mp4 (Max players): The server holds 4; ts8 (Group limit): Teams max out at 8, the game's default; v2634 (Protocol): Game protocol 2634 - same version required to connect; cs167398 (Build): Game build: 167398; ptrak (Networking): The network layer is RakNet, standard for Rust; $r? (Region code): Region code: none; ^z (Modded): Modded listing: plugins or settings make the difference; ^y (Carbon): Plugin framework: Carbon. Its queue, its current player count and the world's creation time sit in the tags as well, shown at the top of this page.
07On which Rust Server Now lists does RustDev local test appear?
The Rust Server Now lists that carry RustDev local test are: Modded Rust servers. It appears on the server list when you apply these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.
08On what timetable does RustDev local test wipe?
RustDev local test does not have enough wipes on record to establish its rhythm. Force wipe is monthly for all Rust servers, and the next is Thursday 5 November at 19:00 UTC. It has been running its current world for 26 hours.
09Map selection on RustDev local test: what is it?
A procedural map, generated by the game, is in use on RustDev local test.
10Which rules apply on RustDev local test, and what settings?
You will not find a gather rate in the name RustDev local test. Up to 8 players can group, which is the game's default. This server runs survival, normal Rust: gather, build, raid. Fighting and raiding between players is allowed. The server browser lists it as Modded: plugins or settings change the game. Plugins in use: Carbon. Valve's VAC anti-cheat is not active.
11To join RustDev local test, what must you do?
Press F1 in Rust and enter client.connect 84.65.217.165:28015, or click Launch Rust here to open Rust via Steam and join.