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Offlinechecked 9d ago · scouted since 29 Sep 2026

TestServer

Modded oxide
Join server
Evaluation 29 Bronze #16,026 on player hours
Players now
1/5
20% full
7-day average
0
peak –
Rank
#16,026
▼ 7945 this week
Wiped
9d 8h
ago · 30 Sep, 19:05 UTC
Next wipe
–
too few wipes seen yet
Team limit
8
no published schedule

Evaluation

six readings of the figures on this page, 0 to 100 each
Population–Standing33Uptime–Performance–Wipe hold–Momentum25
Populationno average yet –
Standing#16,026 on player hours 33
Uptime0 of the last 48 hours –
Performanceno direct query answered –
Wipe holdtoo few wipes seen –
Momentumdown 7,945 places this week 25

The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.

Population

No hourly history yet.

Hourly average and peak, UTC.

Wipe record

1 on record
Next wipe

Not enough wipes seen yet to tell. Every server wipes at the monthly force wipe.

wipe-day peak
1
players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h
DateTimePeakLasted
30 Sep Wed 15:44 1 running

Performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.

Rank history

daily · 1 is best
RankRank in region
15k10k15k20k29 Sep1 Oct2 Oct4 Oct5 Oct7 Oct

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Intel

No map picture published
Map
Procedural Map
Size
–
Seed
–
Address
84.133.6.143:28015
Region
–
Max players
5
Group limit
8, the default
Wipe schedule
–
Last wipe
30 Sep 2026, 19:05 UTC
Hostname
–
First seen
29 Sep 2026

Server tags

what each tag it publishes means · mp5,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z
GamegmrustGame mode Survival in the standard Rust format.
mp5Max players Slot count: 5.
ts8Group limit Team cap 8, which is the game default.
v2633Protocol Protocol 2633: match it to join.
cs165217Build This server runs build 165217.
ptrakNetworking RakNet handles the network layer here, as standard for the game.
$r?Region code Region code: none.
Mods and access^oOxide This server uses Oxide (uMod) for plugins.
^zModded Modded listing: plugins or settings make the difference.

Flag meanings are Facepunch's.

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Briefing

quick answers, from the figures on this page
Current Players
01What is the rank position of TestServer?

In the top 67% of all ranked servers, TestServer holds #16,026 for player hours over the last seven days.

02How many players are on TestServer right now?

Offline: TestServer last responded 9 days 7 hours ago.

About Server
03What Rust version is TestServer on?

The Rust build on TestServer is network protocol 2633 and build 165217, on Windows. To join, your game must share the protocol; Steam takes care of updating it.

04What is the host location for TestServer?

No region is published by TestServer. The location Rust Server Now displays is the one a server claims, not a physical machine lookup. For this server, the address is 84.133.6.143:28015.

05Uptime and current status of TestServer: what are they?

Live status: TestServer is down; last seen 9 days 7 hours ago. 0 of 168 hours up in the last 7 full days; that is 0%. Its first appearance in Rust Server Now data was on 29 September 2026.

Tags & Lists
06What is the meaning of each tag on TestServer?

The server browser reads these tags from TestServer: gmrust (Game mode): Survival in the standard Rust format; mp5 (Max players): Slot count: 5; ts8 (Group limit): Team cap 8, which is the game default; v2633 (Protocol): Protocol 2633: match it to join; cs165217 (Build): This server runs build 165217; ptrak (Networking): RakNet handles the network layer here, as standard for the game; $r? (Region code): Region code: none; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Modded listing: plugins or settings make the difference. At the top of this page you also see the current players, the queue and when the world was created, all drawn from the tags.

07Where does TestServer show up in Rust Server Now lists and filters?

The Rust Server Now lists that carry TestServer are: Modded Rust servers. It appears on the server list when you apply these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Wipe data
08TestServer wipes on what schedule?

TestServer does not have enough wipes on record to establish its rhythm. The next force wipe falls on Thursday 5 November at 19:00 UTC, when every Rust server wipes. 9 days 8 hours have passed since its current world began.

09On wipe day, what changes for TestServer?

On average, 1 players was the busiest its recent wipes got. The latest wipe saw its peak 0 hours in.

Rules & Settings
10What map is running on TestServer?

A procedural map, generated by the game, is in use on TestServer.

11Which rules apply on TestServer, and what settings?

You will not find a gather rate in the name TestServer. The game's default group limit of 8 players applies. This server runs survival, normal Rust: gather, build, raid. Fighting and raiding between players is allowed. Plugins or settings change the game, so the browser lists it under Modded. Plugins in use: Oxide. Valve's VAC anti-cheat is not active.

Joining Steps
12To join TestServer, what must you do?

In Rust, press F1 and run client.connect 84.133.6.143:28015; or use Launch Rust on this page to connect through Steam.