Rust Server Now
91,476 playing Find a server
Offlinechecked 14d ago · scouted since 15 Sep 2026

Dev

Modded carbon
Join server
Evaluation 34 Bronze #16,434 on player hours
Players now
0/1
0% full
7-day average
0
peak –
Rank
#16,434
▼ 3761 this week
Wiped
15d 17h
ago · 24 Sep, 16:50 UTC
Next wipe
–
no rhythm it keeps
Team limit
8
no published schedule

Evaluation

six readings of the figures on this page, 0 to 100 each
Population–Standing29Uptime–Performance–Wipe hold–Momentum39
Populationno average yet –
Standing#16,434 on player hours 29
Uptime0 of the last 48 hours –
Performanceno direct query answered –
Wipe holdtoo few wipes seen –
Momentumdown 3,761 places this week 39

The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.

Population

No hourly history yet.

Hourly average and peak, UTC.

Wipe record

3 on record
Next wipe

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
3.1 days
between real wipes
on rhythm
0%
of its recent wipes
wipe-day peak
1
players, last three wipes

The first 48 hours of its last wipes

Thu 24 SepSun 20 SepFri 18 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h
DateTimePeakLasted
24 Sep Thu 16:15 0 running
20 Sep Sun 12:40 1 4.1 days
18 Sep Fri 10:57 1 2.1 days

Performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.

Rank history

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep25 Sep27 Sep30 Sep2 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Intel

No map picture published
Map
Procedural Map
Size
–
Seed
–
Address
84.115.222.95:28015
Region
–
Max players
1
Group limit
8, the default
Wipe schedule
–
Last wipe
24 Sep 2026, 16:50 UTC
Hostname
–
First seen
15 Sep 2026

Server tags

what each tag it publishes means · mp1,ptrak,$r?,v2633,gmrust,cs163794,ts8,^z,^y
GamegmrustGame mode Standard Rust survival is the game mode.
mp1Max players Slot count: 1.
ts8Group limit Team cap 8, which is the game default.
v2633Protocol Protocol 2633: match it to join.
cs163794Build Build 163794.
ptrakNetworking The network layer is RakNet, standard for Rust.
$r?Region code The region code is blank.
Mods and access^zModded Modded listing: plugins or settings make the difference.
^yCarbon Carbon is the plugin framework in use.

Flag meanings are Facepunch's.

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Briefing

quick answers, from the figures on this page
Player counts
01Where does Dev sit in the rankings?

The rank for Dev is #16,434 on seven-day player hours, in the top 71% of ranked servers.

02How many players are on Dev right now?

Right now Dev is not online; its last appearance was 14 days 17 hours ago.

About Server
03Version of Rust on Dev: which one?

Version for Dev: Rust network protocol 2633 and build 163794 on Windows. Steam updates your game so your protocol matches; that is required to join.

04What is the host location for Dev?

For Dev, no region is published. Rust Server Now does not verify machine locations; it only shows where a server says it is. You reach it at 84.115.222.95:28015.

05Current online status and reliability of Dev: what is the data?

Right now Dev shows as offline; last seen 14 days 17 hours ago. 0 of 168 hours up in the last 7 full days; that is 0%. First seen by Rust Server Now on 15 September 2026.

Tags & Lists
06The tags on Dev: what do they mean?

For the in-game browser, Dev declares the following tags: gmrust (Game mode): Standard Rust survival is the game mode; mp1 (Max players): Slot count: 1; ts8 (Group limit): Team cap 8, which is the game default; v2633 (Protocol): Protocol 2633: match it to join; cs163794 (Build): Build 163794; ptrak (Networking): The network layer is RakNet, standard for Rust; $r? (Region code): The region code is blank; ^z (Modded): Modded listing: plugins or settings make the difference; ^y (Carbon): Carbon is the plugin framework in use. The tags also carry its live players, its queue and its world creation time, and those appear at the top of this page.

07Where does Dev show up in Rust Server Now lists and filters?

The Rust Server Now lists that carry Dev are: Modded Rust servers. It appears on the server list when you apply these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Wipe Info
08Dev wipes on what schedule?

Wipes on Dev happen irregularly, leaving no next wipe to forecast. The next force wipe falls on Thursday 5 November at 19:00 UTC, when every Rust server wipes. 15 days 17 hours have passed since its current world began.

09What does Dev look like on wipe day?

On average, 1 players was the busiest its recent wipes got. The latest wipe saw its peak 0 hours in.

Server Rules
10The map for Dev: which one?

Procedural map: Dev uses one generated by the game.

11The rules and settings of Dev: what are they?

You will not find a gather rate in the name Dev. 8 players per group is the default and the limit here. survival is the game mode, gather, build and raid in the standard game. Fighting and raiding between players is allowed. Modded is its browser category: plugins or settings change the game. You will find Carbon plugins running here. VAC, Valve's anti-cheat, is enabled.

Joining Steps
12What is the process to join Dev?

To connect, open Rust, press F1, and enter client.connect 84.115.222.95:28015. You can also click Launch Rust here to open the game via Steam and join.