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Offlinechecked 10d ago · scouted since 18 Sep 2026

PixelReactor Community

PvE
Join server
Evaluation 33 Bronze #16,882 on player hours
Players now
0/100
0% full
7-day average
0
peak –
Rank
#16,882
▼ 4393 this week
Wiped
21d 3h
ago · 18 Sep, 18:35 UTC
Next wipe
–
not predictable yet
Team limit
8
no published schedule

Evaluation

six readings of the figures on this page, 0 to 100 each
Population–Standing29Uptime–Performance–Wipe hold–Momentum37
Populationno average yet –
Standing#16,882 on player hours 29
Uptime0 of the last 48 hours –
Performanceno direct query answered –
Wipe holdtoo few wipes seen –
Momentumdown 4,393 places this week 37

The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.

Population

No hourly history yet.

Hourly average and peak, UTC.

Wipe record

0 on record
Next wipe

Not enough wipes seen yet to tell. Every server wipes at the monthly force wipe.

DateTimePeakLasted
No wipe seen yet.

Performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.

Rank history

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep26 Sep30 Sep3 Oct6 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Intel

No map picture published
Map
Procedural Map
Size
–
Seed
–
Address
83.77.236.209:9990
Region
–
Max players
100
Group limit
8, the default
Wipe schedule
–
Last wipe
18 Sep 2026, 18:35 UTC
Hostname
–
First seen
18 Sep 2026

Server tags

what each tag it publishes means · mp100,ptrak,$r?,v2633,^p,gmrust,cs165217,ts8
GamegmrustGame mode Standard Rust survival is the game mode.
mp100Max players Capacity: 100.
ts8Group limit Team cap 8, which is the game default.
v2633Protocol Game protocol 2633 - same version required to connect.
cs165217Build Game build: 165217.
ptrakNetworking RakNet handles the network layer here, as standard for the game.
$r?Region code Region code: none.
Gameplay^pPvE No player-versus-player combat; the world is the threat.

Flag meanings are Facepunch's.

Similar servers

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  2. 2
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  3. 3
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  4. 4
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  5. 5
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  6. 6Unranked
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Briefing

quick answers, from the figures on this page
Population
01What is the rank position of PixelReactor Community?

In the top 71% of all ranked servers, PixelReactor Community holds #16,882 for player hours over the last seven days.

02What is the player count on PixelReactor Community?

PixelReactor Community was last seen 10 days 9 hours ago and is offline at this moment.

About Server
03What Rust version is PixelReactor Community on?

The Rust build on PixelReactor Community is network protocol 2633 and build 165217, on Linux. To join, your game must share the protocol; Steam takes care of updating it.

04What is the host location for PixelReactor Community?

There is no region published by PixelReactor Community. The location Rust Server Now displays is the one a server claims, not a physical machine lookup. For this server, the address is 83.77.236.209:9990.

05How reliable is PixelReactor Community, and is it online?

Currently offline: PixelReactor Community; last seen 10 days 9 hours ago. It was up 0% of the time over the last 7 full days: 0 of 168 hours. Its first appearance in Rust Server Now data was on 18 September 2026.

Server Tags
06How should you read the tags on PixelReactor Community?

The server browser reads these tags from PixelReactor Community: gmrust (Game mode): Standard Rust survival is the game mode; mp100 (Max players): Capacity: 100; ts8 (Group limit): Team cap 8, which is the game default; v2633 (Protocol): Game protocol 2633 - same version required to connect; cs165217 (Build): Game build: 165217; ptrak (Networking): RakNet handles the network layer here, as standard for the game; $r? (Region code): Region code: none; ^p (PvE): No player-versus-player combat; the world is the threat. The tags also carry its live players, its queue and its world creation time, and those appear at the top of this page.

07Where does PixelReactor Community show up in Rust Server Now lists and filters?

PixelReactor Community appears on the following Rust Server Now lists: Rust community servers, live and Rust PvE servers, ranked by population. Under these filters, it appears on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.

Wipe Schedule
08On what timetable does PixelReactor Community wipe?

The record for PixelReactor Community holds too few wipes to reveal a rhythm. The next force wipe falls on Thursday 5 November at 19:00 UTC, when every Rust server wipes. This world is 21 days 3 hours old.

Server Rules
09What map is running on PixelReactor Community?

Procedural map: PixelReactor Community uses one generated by the game.

10Which rules apply on PixelReactor Community, and what settings?

You will not find a gather rate in the name PixelReactor Community. The game's default group limit of 8 players applies. This server runs pve, fighting other players is disabled. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, is enabled.

Join Info
11What is the process to join PixelReactor Community?

To connect, open Rust, press F1, and enter client.connect 83.77.236.209:9990. You can also click Launch Rust here to open the game via Steam and join.