JP Infinity Connect PvE
- Players now
- 50/300 17% full
- 7-day average
- 40 peak 110
- Rank
- #550 ▼ 156 this week
- Wiped
- 8d 15h ago · 1 Oct, 18:13 UTC
- Next wipe
- 26d 9h Thu 5 Nov, 19:00 UTC
- Team limit
- 5 max monthly
Evaluation
six readings of the figures on this page, 0 to 100 each| Population40 of 300 on average | 13 | |
|---|---|---|
| Standing#550 on player hours | 98 | |
| Uptime47 of the last 48 hours | 98 | |
| Performance48 server fps on average | 81 | |
| Wipe holdtoo few wipes seen | – | |
| Momentumdown 156 places this week | 36 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 80 players.
Daily average and peak, UTC.
Wipe record
1 on recordThe force wipe · high confidence
- wipe-day peak
- 91 players, last three wipes
The first 48 hours of its last wipes
| Date | Time | Peak | Lasted |
|---|---|---|---|
| 1 Oct FW | Thu 18:13 | 91 | running |
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 17 Sep. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 2% of all ranked servers, top 4% in EA. Ranked on player hours over the last seven days.
Intel
- Address
- 162.43.5.201:28015
- Region
- EA
- Max players
- 300
- Group limit
- 5 max
- Wipe schedule
- monthly
- Last wipe
- 1 Oct 2026, 18:13 UTC
- Hostname
- –
- First seen
- 13 Sep 2026
Server tags
what each tag it publishes means ·mp300,ptrak,$r?,v2634,^m,^v,EA,^p,gmrust,cs167231,ts5| Game | gmrust | Game mode Survival in the standard Rust format. |
mp300 | Max players The server holds 300. | |
ts5 | Group limit You can have at most 5 in a team. | |
v2634 | Protocol Your game must run protocol 2634. | |
cs167231 | Build Game build: 167231. | |
ptrak | Networking Network layer: RakNet, the game's default. | |
$r? | Region code No region set. | |
| Wipe schedule | ^m | Monthly Wipes monthly, on the same cycle as the Facepunch force wipe. |
| Difficulty | ^v | Vanilla No altered rates, kits or rules - exactly what Facepunch ships. |
| Gameplay | ^p | PvE PvE: the world supplies the danger, not other players. |
| Region | EA | East Asia The browser files it under East Asia. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1[从零开始PVE]新开|原倍|萌新|养老|生存EA · groups of 6 · monthly · 3 on averageUnranked1/100
- 2[凡人修仙传]PVE/修为/宗门/炼丹/硬核/装备成长EA · groups of 5 · monthly · 15 on averageUnranked18/456
- 3[大熊PVE]-2倍/自动养殖/建造/突袭副本/死亡不掉EA · groups of 6 · monthly · 4 on averageUnranked6/100
- 4[大熊PVE]二服/2倍/新养殖自动化/突袭/死亡不掉EA · groups of 7 · monthly · 4 on averageUnranked2/100
- 5614《断剑》PVE 迷失暗黑|仙途重聚|骑士归来EA · groups of 6 · 63 on averageUnranked69/150
- 6[SEA] RustEZ Pure PvE | Low Decay | No Killing | No RaidingEA · groups of 8+ · monthly · 39 on averageUnranked44/200
Briefing
quick answers, from the figures on this page01Where does JP Infinity Connect PvE sit in the rankings?
In Asia, JP Infinity Connect PvE is #19; globally, #550 on player hours over the last seven days, in the top 2% of ranked servers.
02Current population on JP Infinity Connect PvE: how busy is it?
Right now, 50 players occupy the 300 slots on JP Infinity Connect PvE. The seven-day average is 40 players, with a peak of 110. The 48-hour peak time is 14:00 UTC, when it averaged 75 players.
03Version of Rust on JP Infinity Connect PvE: which one?
Rust network protocol 2634 and build 167231 on Linux is what JP Infinity Connect PvE runs. To join, your game must share the protocol; Steam takes care of updating it.
04Performance of JP Infinity Connect PvE: is it smooth?
For the last 48 hours, average server fps was 48, with a minimum of 33. 178,163 entities at peak, counting buildings and deployables. Peak memory: 5,517 MB. Low fps plus a growing entity count equals lag for players.
05Location of JP Infinity Connect PvE: where?
With a EA tag, JP Infinity Connect PvE places itself in Asia. What Rust Server Now shows is a server's stated location, not where its machine is actually located. 162.43.5.201:28015 is its address.
06How reliable is JP Infinity Connect PvE, and is it online?
JP Infinity Connect PvE reports online at this moment. The last restart happened around 25 hours ago, according to uptime. Over the last 7 full days, 168 of 168 hours were online, or 100%. Its first appearance in Rust Server Now data was on 13 September 2026.
07The tags on JP Infinity Connect PvE: what do they mean?
For the in-game browser, JP Infinity Connect PvE declares the following tags: gmrust (Game mode): Survival in the standard Rust format; mp300 (Max players): The server holds 300; ts5 (Group limit): You can have at most 5 in a team; v2634 (Protocol): Your game must run protocol 2634; cs167231 (Build): Game build: 167231; ptrak (Networking): Network layer: RakNet, the game's default; $r? (Region code): No region set; ^m (Monthly): Wipes monthly, on the same cycle as the Facepunch force wipe; ^v (Vanilla): No altered rates, kits or rules - exactly what Facepunch ships; ^p (PvE): PvE: the world supplies the danger, not other players; EA (East Asia): The browser files it under East Asia. At the top of this page you also see the current players, the queue and when the world was created, all drawn from the tags.
08On which Rust Server Now lists does JP Infinity Connect PvE appear?
JP Infinity Connect PvE appears on the following Rust Server Now lists: Rust community servers, live, Rust PvE servers, ranked by population and Vanilla Rust servers, ranked live. These filters bring it up on the server list: Region: Asia; Type: Vanilla, Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v and PvE ^p; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks; Players now: At least 50; Average players: 25+ on average.
09JP Infinity Connect PvE wipes on what schedule?
Once a month, JP Infinity Connect PvE wipes with the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. This world is 8 days 15 hours old. The tags list monthly wipes.
10What happens on wipe day for JP Infinity Connect PvE?
On average, 91 players was the busiest its recent wipes got. 20 hours after the latest wipe the crowd peaked, and the queue held 2 more.
11Map selection on JP Infinity Connect PvE: what is it?
For JP Infinity Connect PvE, the map is procedural at size 4,250 with seed 682016, generated by the game. You can look at the map on RustMaps from this page: identical size and seed reproduce it.
12The rules and settings of JP Infinity Connect PvE: what are they?
The name JP Infinity Connect PvE does not state a gather rate. 5 players is the cap for a group. pve is the game mode, no player-versus-player combat. You will find it listed under Community in the server browser; it is a community server. Its self-description is vanilla: no altered rates, kits or rules - exactly what Facepunch ships. The VAC anti-cheat from Valve is on.
13Joining JP Infinity Connect PvE: what are the steps?
In Rust, press F1 and run client.connect 162.43.5.201:28015; or use Launch Rust on this page to connect through Steam. The server's website: https://discord.com/invite/4pMvfJCrm8.
