- Players now
- 1/5 20% full
- 7-day average
- 0 peak –
- Rank
- #14,544 ▼ 6808 this week
- Wiped
- 13d 8h ago · 27 Sep, 04:36 UTC
- Next wipe
- – too few wipes seen yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Populationno average yet | – | |
|---|---|---|
| Standing#14,544 on player hours | 39 | |
| Uptime0 of the last 48 hours | – | |
| Performanceno direct query answered | – | |
| Wipe holdtoo few wipes seen | – | |
| Momentumdown 6,808 places this week | 27 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
2 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
- usual gap
- 0.8 days between real wipes
- wipe-day peak
- 1 players, last three wipes
The first 48 hours of its last wipes
| Date | Time | Peak | Lasted |
|---|---|---|---|
| 27 Sep | Sun 04:36 | 1 | running |
| 26 Sep | Sat 08:49 | 1 | 0.8 days |
Performance
48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Map
- Procedural Map
- Size
- –
- Seed
- –
- Address
- 83.200.191.56:28015
- Region
- –
- Max players
- 5
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 27 Sep 2026, 04:36 UTC
- Hostname
- –
- First seen
- 22 Sep 2026
Server tags
what each tag it publishes means ·mp5,ptrak,$r?,v2633,gmrust,cs164530,ts8,^o^z| Game | gmrust | Game mode Standard Rust survival is the game mode. |
mp5 | Max players The server holds 5. | |
ts8 | Group limit Teams max out at 8, the game's default. | |
v2633 | Protocol Game protocol 2633 - same version required to connect. | |
cs164530 | Build This server runs build 164530. | |
ptrak | Networking RakNet handles the network layer here, as standard for the game. | |
$r? | Region code The region code is blank. | |
| Mods and access | ^o | Oxide Oxide (uMod) provides the plugin framework here. |
^z | Modded Modded category: plugins or changed settings apply. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Survivors.gg | 2 x Vanilla | Monthlygroups of 30+ · monthly · 141 on averageUnranked90/200
- 2ShockRust | Blue | NoLimitno group limit · 131 on averageUnranked317/400
- 3404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 07.10EU · groups of 16+ · monthly · 114 on averageUnranked56/1000
- 4RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT GLOBAL 9.10EU · groups of 16+ · weekly · 113 on averageUnranked158/245
- 5STEEL RUST /ДЛЯ НОВИЧКОВ /EU Thursday 08.10EU · groups of 70+ · monthly · 94 on averageUnranked35/300
- 6МИНИ-КАРТА 2Х | STORM | FPS+ 07.10EU · groups of 8+ · weekly · 91 on averageUnranked91/100
Briefing
quick answers, from the figures on this page01What is the rank position of Rust MMO - Dev Server?
The rank for Rust MMO - Dev Server is #14,544 on seven-day player hours, in the top 61% of ranked servers.
02What is the player count on Rust MMO - Dev Server?
Rust MMO - Dev Server was last seen 12 days 2 hours ago and is offline at this moment.
03The Rust version for Rust MMO - Dev Server: what is it?
Rust network protocol 2633 and build 164530 on Windows is what Rust MMO - Dev Server runs. Steam updates your game so your protocol matches; that is required to join.
04Where can you find Rust MMO - Dev Server physically?
No region is published by Rust MMO - Dev Server. The location Rust Server Now displays is the one a server claims, not a physical machine lookup. You reach it at 83.200.191.56:28015.
05Uptime and current status of Rust MMO - Dev Server: what are they?
Currently offline: Rust MMO - Dev Server; last seen 12 days 2 hours ago. It was up 0% of the time over the last 7 full days: 0 of 168 hours. First seen by Rust Server Now on 22 September 2026.
06What is the meaning of each tag on Rust MMO - Dev Server?
gmrust (Game mode): Standard Rust survival is the game mode; mp5 (Max players): The server holds 5; ts8 (Group limit): Teams max out at 8, the game's default; v2633 (Protocol): Game protocol 2633 - same version required to connect; cs164530 (Build): This server runs build 164530; ptrak (Networking): RakNet handles the network layer here, as standard for the game; $r? (Region code): The region code is blank; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded category: plugins or changed settings apply: that is the tag set Rust MMO - Dev Server publishes for the game's server browser. At the top of this page you also see the current players, the queue and when the world was created, all drawn from the tags.
07Where does Rust MMO - Dev Server show up in Rust Server Now lists and filters?
These Rust Server Now lists include Rust MMO - Dev Server: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
08On what timetable does Rust MMO - Dev Server wipe?
Rust MMO - Dev Server does not have enough wipes on record to establish its rhythm. A monthly force wipe hits every Rust server; the next one is Thursday 5 November at 19:00 UTC. It has been running its current world for 13 days 8 hours.
09What happens on wipe day for Rust MMO - Dev Server?
The average busiest point of its recent wipes was 1 players. The latest wipe saw its peak 0 hours in.
10Map selection on Rust MMO - Dev Server: what is it?
A procedural map, generated by the game, is in use on Rust MMO - Dev Server.
11The rules and settings of Rust MMO - Dev Server: what are they?
You will not find a gather rate in the name Rust MMO - Dev Server. 8 players per group is the default and the limit here. survival is the game mode, gather, build and raid in the standard game. You can fight and raid other players. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are running. The VAC anti-cheat from Valve is on.
12What is the process to join Rust MMO - Dev Server?
Press F1 in Rust and enter client.connect 83.200.191.56:28015, or click Launch Rust here to open Rust via Steam and join.