- Players now
- 1/50 2% full
- 7-day average
- 1 peak 1
- Rank
- #10,630 ▲ 1240 this week
- Wiped
- 5d 18h ago · 4 Oct, 17:14 UTC
- Next wipe
- – no rhythm it keeps
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Population1 of 50 on average | 1 | |
|---|---|---|
| Standing#10,630 on player hours | 53 | |
| Uptime1 of the last 48 hours | 2 | |
| Performanceno direct query answered | – | |
| Wipe hold0% of wipes kept half their crowd | 0 | |
| Momentumup 1,240 places this week | 56 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 1 players.
Daily average and peak, UTC.
Wipe record
7 on recordIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 2.2 days between real wipes
- on rhythm
- 50% of its recent wipes
- wipe-day peak
- 1 players, last three wipes
- crowd held
- 0% else halves by day 3
The first 48 hours of its last wipes
| Date | Time | Peak | Lasted |
|---|---|---|---|
| 4 Oct | Sun 17:14 | 1 | running |
| 2 Oct | Fri 08:55 | 1 | 2.3 days |
| 1 Oct FW | Thu 18:25 | 1 | 0.6 days |
| 24 Sep | Thu 14:07 | 1 | 7.2 days |
| 22 Sep | Tue 11:10 | 1 | 2.1 days |
| 15 Sep | Tue 16:39 | 1 | 6.8 days |
| 13 Sep | Sun 18:15 | 1 | 1.9 days |
Performance
48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 47% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Map
- Procedural Map
- Size
- –
- Seed
- –
- Address
- 82.67.108.110:28025
- Region
- –
- Max players
- 50
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 4 Oct 2026, 17:14 UTC
- Hostname
- –
- First seen
- 13 Sep 2026
Server tags
what each tag it publishes means ·mp50,ptrak,$r?,v2634,gmrust,cs167231,ts8,^z,^y| Game | gmrust | Game mode Standard Rust survival is the game mode. |
mp50 | Max players Slot count: 50. | |
ts8 | Group limit The default applies: 8 to a team. | |
v2634 | Protocol Protocol 2634: match it to join. | |
cs167231 | Build This server runs build 167231. | |
ptrak | Networking The network layer is RakNet, standard for Rust. | |
$r? | Region code Region code: none. | |
| Mods and access | ^z | Modded Modded category: plugins or changed settings apply. |
^y | Carbon This server uses Carbon for plugins. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Survivors.gg | 2 x Vanilla | Monthlygroups of 30+ · monthly · 143 on averageUnranked82/200
- 2ShockRust | Blue | NoLimitno group limit · 131 on averageUnranked304/300
- 3404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 07.10EU · groups of 16+ · monthly · 115 on averageUnranked61/1000
- 4RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT GLOBAL 9.10EU · groups of 16+ · weekly · 112 on averageUnranked208/245
- 5STEEL RUST /ДЛЯ НОВИЧКОВ /EU Thursday 08.10EU · groups of 70+ · monthly · 95 on averageUnranked37/300
- 6МИНИ-КАРТА 2Х | STORM | FPS+ 07.10EU · groups of 8+ · weekly · 91 on averageUnranked90/100
Briefing
quick answers, from the figures on this page01Where does TEST SERVER sit in the rankings?
The rank for TEST SERVER is #10,630 on seven-day player hours, in the top 47% of ranked servers.
02What is the player count on TEST SERVER?
Offline: TEST SERVER last responded 38 hours ago. Its seven-day average is 1 players; the peak is 1. Between the last 48 hours, 21:00 UTC saw the highest average: 0 players.
03What Rust version is TEST SERVER on?
Rust network protocol 2634 and build 167231 on Linux is what TEST SERVER runs. To join, your game must share the protocol; Steam takes care of updating it.
04What is the host location for TEST SERVER?
For TEST SERVER, no region is published. The location Rust Server Now displays is the one a server claims, not a physical machine lookup. For this server, the address is 82.67.108.110:28025.
05How reliable is TEST SERVER, and is it online?
Right now TEST SERVER shows as offline; last seen 38 hours ago. Over the last 7 full days, 6 of 168 hours were online, or 4%. First seen by Rust Server Now on 13 September 2026.
06What is the meaning of each tag on TEST SERVER?
For the in-game browser, TEST SERVER declares the following tags: gmrust (Game mode): Standard Rust survival is the game mode; mp50 (Max players): Slot count: 50; ts8 (Group limit): The default applies: 8 to a team; v2634 (Protocol): Protocol 2634: match it to join; cs167231 (Build): This server runs build 167231; ptrak (Networking): The network layer is RakNet, standard for Rust; $r? (Region code): Region code: none; ^z (Modded): Modded category: plugins or changed settings apply; ^y (Carbon): This server uses Carbon for plugins. At the top of this page you also see the current players, the queue and when the world was created, all drawn from the tags.
07Where does TEST SERVER show up in Rust Server Now lists and filters?
The Rust Server Now lists that carry TEST SERVER are: Modded Rust servers. It appears on the server list when you apply these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.
08TEST SERVER wipes on what schedule?
No next wipe can be predicted: TEST SERVER wipes at irregular times. A monthly force wipe hits every Rust server; the next one is Thursday 5 November at 19:00 UTC. 5 days 18 hours have passed since its current world began.
09What does TEST SERVER look like on wipe day?
1 players on average marked the busiest point of its recent wipes. 0 hours after the latest wipe, the crowd peaked. Until the next wipe, the crowd stayed above half that peak in 0% of its recent wipes. In the other cases, the crowd fell below half by day 3.
10The map for TEST SERVER: which one?
A procedural map, generated by the game, is in use on TEST SERVER.
11The rules and settings of TEST SERVER: what are they?
No gather rate appears in the name TEST SERVER. 8 players per group is the default and the limit here. survival is the game mode, gather, build and raid in the standard game. You can fight and raid other players. The server browser lists it as Modded: plugins or settings change the game. Carbon plugins are running. VAC, Valve's anti-cheat, is enabled.
12Joining TEST SERVER: what are the steps?
In Rust, press F1 and run client.connect 82.67.108.110:28025; or use Launch Rust on this page to connect through Steam.