Rust Server Now
81,148 playing Find a server
Onlinechecked 11m ago · scouted since 13 Sep 2026

SR Developed Server

Modded carbon
Join server
Evaluation 57 Bronze #6,744 on player hours
Players now
0/80
0% full
7-day average
0
peak 4
Rank
#6,744
▲ 2374 this week
World resets
6×
new worlds this week
Next wipe
–
not predictable yet
Team limit
8
no published schedule

Evaluation

six readings of the figures on this page, 0 to 100 each
Population0Standing70Uptime96Performance50Wipe hold–Momentum68
Population0 of 80 on average 0
Standing#6,744 on player hours 70
Uptime46 of the last 48 hours 96
Performance30 server fps on average 50
Wipe holdtoo few wipes seen –
Momentumup 2,374 places this week 68

The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.

Population

AveragePeak
0123400:0009:0018:0003:0012:0021:00

Hourly average and peak, UTC. Busiest hour of the two days: 4 players.

Reset record

18 on record
DateTimePeakLasted
9 Oct Fri 14:12 0 before –
9 Oct Fri 12:25 0 before –
9 Oct Fri 09:39 0 before –
6 Oct Tue 05:38 3 –
5 Oct Mon 10:19 0 before –
5 Oct Mon 05:32 3 1 days
1 Oct FW Thu 18:10 1 3.5 days
26 Sep Sat 08:45 1 5.4 days
24 Sep Thu 13:50 1 1.8 days
24 Sep Thu 08:57 0 before –
24 Sep Thu 06:29 1 0.3 days
23 Sep Wed 10:52 2 0.8 days

Performance

01020304000:0009:0018:0003:0012:0021:00

48 hours: hourly readings. 30 to 90 days: a point a day, measured since 24 Sep. Low fps and a climbing entity count mean lag.

Rank history

daily · 1 is best
RankRank in region
12.5k5k7.5k10k20 Sep24 Sep28 Sep1 Oct5 Oct9 Oct

Top 30% of all ranked servers. Ranked on player hours over the last seven days.

Intel

Map of SR Developed Server
Map
Custom Map
Size
3500
Seed
1337
Address
82.21.2.36:24939
Region
–
Max players
80
Group limit
8, the default
Wipe schedule
–
Last wipe
resets constantly
Hostname
–
First seen
13 Sep 2026

Server tags

what each tag it publishes means · mp80,ptrak,$r?,v2634,gmrust,cs167398,ts8,^z,^y
GamegmrustGame mode Standard Rust survival is the game mode.
mp80Max players The server holds 80.
ts8Group limit Teams max out at 8, the game's default.
v2634Protocol Game protocol 2634 - same version required to connect.
cs167398Build Game build: 167398.
ptrakNetworking Network layer: RakNet, the game's default.
$r?Region code The region code is blank.
Mods and access^zModded Modded category: plugins or changed settings apply.
^yCarbon This server uses Carbon for plugins.

Flag meanings are Facepunch's.

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Briefing

quick answers, from the figures on this page
Population
01Where does SR Developed Server sit in the rankings?

In the top 30% of all ranked servers, SR Developed Server holds #6,744 for player hours over the last seven days.

02Current population on SR Developed Server: how busy is it?

Right now, 0 players occupy the 80 slots on SR Developed Server. Its seven-day average is 0 players; the peak is 4. Between the last 48 hours, 15:00 UTC saw the highest average: 4 players.

Server Info
03What Rust version is SR Developed Server on?

The Rust build on SR Developed Server is network protocol 2634 and build 167398, on Linux. To join, your game must share the protocol; Steam takes care of updating it.

04How smooth is the performance on SR Developed Server?

Average server fps for the last 48 hours was 30; the lowest was 26. Entities peaked at 55,985, including buildings, deployables and all other world objects. Memory usage reached 2,583 MB at its highest. The lag players notice comes from low fps and rising entity counts.

05Location of SR Developed Server: where?

No region is published by SR Developed Server. The location Rust Server Now displays is the one a server claims, not a physical machine lookup. You reach it at 82.21.2.36:24939.

06Current online status and reliability of SR Developed Server: what is the data?

Right now SR Developed Server shows as online. Reported uptime puts the last restart at roughly 1 hours ago. It was up 100% of the time over the last 7 full days: 168 of 168 hours. 13 September 2026 is when Rust Server Now first saw it.

Server Tags
07How should you read the tags on SR Developed Server?

The server browser reads these tags from SR Developed Server: gmrust (Game mode): Standard Rust survival is the game mode; mp80 (Max players): The server holds 80; ts8 (Group limit): Teams max out at 8, the game's default; v2634 (Protocol): Game protocol 2634 - same version required to connect; cs167398 (Build): Game build: 167398; ptrak (Networking): Network layer: RakNet, the game's default; $r? (Region code): The region code is blank; ^z (Modded): Modded category: plugins or changed settings apply; ^y (Carbon): This server uses Carbon for plugins. The tags also carry its live players, its queue and its world creation time, and those appear at the top of this page.

08On which Rust Server Now lists does SR Developed Server appear?

These Rust Server Now lists include SR Developed Server: Modded Rust servers. Under these filters, it appears on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours.

Wipe Schedule
09SR Developed Server wipes on what schedule?

Every few hours SR Developed Server starts a new world, which leaves no wipe schedule to track and no reset that qualifies as a wipe.

Rules & Settings
10What map is running on SR Developed Server?

A procedural map of size 3,500 with seed 1337, generated by the game, is in use on SR Developed Server. The map is reproducible from its size and seed, and can be seen on RustMaps from this page. The name of the map is: Custom Map.

11Which rules apply on SR Developed Server, and what settings?

You will not find a gather rate in the name SR Developed Server. 8 players per group is the default and the limit here. survival is the game mode, gather, build and raid in the standard game. You can fight and raid other players. Plugins or settings change the game, so the browser lists it under Modded. Carbon plugins are running. The VAC anti-cheat from Valve is on.

How to join
12To join SR Developed Server, what must you do?

To connect, open Rust, press F1, and enter client.connect 82.21.2.36:24939. You can also click Launch Rust here to open the game via Steam and join.