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Onlinechecked 6m ago · scouted since 29 Sep 2026

Private Rust Development - 641 Blueprints

Modded carbon
Join server
Evaluation 40 Bronze #6,922 on player hours
Players now
0/10
0% full
7-day average
0
peak 1
Rank
#6,922
▲ 1615 this week
Wiped
7d 6h
ago · 3 Oct, 16:25 UTC
Next wipe
–
too few wipes seen yet
Team limit
8
no published schedule

Evaluation

six readings of the figures on this page, 0 to 100 each
Population2Standing69Uptime29Performance–Wipe hold–Momentum62
Population0 of 10 on average 2
Standing#6,922 on player hours 69
Uptime14 of the last 48 hours 29
Performanceno direct query answered –
Wipe holdtoo few wipes seen –
Momentumup 1,615 places this week 62

The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.

Population

AveragePeak
00.250.50.75118:0021:0023:0002:0004:0021:00

Hourly average and peak, UTC. Busiest hour of the two days: 1 players.

Wipe record

1 on record
Next wipe

Not enough wipes seen yet to tell. Every server wipes at the monthly force wipe.

wipe-day peak
1
players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h
DateTimePeakLasted
3 Oct Sat 16:25 1 running

Performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.

Rank history

daily · 1 is best
RankRank in region
15k10k15k20k29 Sep1 Oct3 Oct6 Oct8 Oct10 Oct

Top 31% of all ranked servers. Ranked on player hours over the last seven days.

Intel

No map picture published
Map
Procedural Map
Size
–
Seed
–
Address
82.17.236.46:28115
Region
–
Max players
10
Group limit
8, the default
Wipe schedule
–
Last wipe
3 Oct 2026, 16:25 UTC
Hostname
–
First seen
29 Sep 2026

Server tags

what each tag it publishes means · mp10,ptrak,$r?,v2634,gmrust,cs167398,ts8,^z,^y
GamegmrustGame mode Standard Rust survival is the game mode.
mp10Max players The server holds 10.
ts8Group limit Teams max out at 8, the game's default.
v2634Protocol Your game must run protocol 2634.
cs167398Build Build 167398.
ptrakNetworking The network layer is RakNet, standard for Rust.
$r?Region code No region set.
Mods and access^zModded Modded category: plugins or changed settings apply.
^yCarbon This server uses Carbon for plugins.

Flag meanings are Facepunch's.

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Briefing

quick answers, from the figures on this page
Current Players
01Ranking of Private Rust Development - 641 Blueprints among Rust servers: what is it?

In the top 31% of all ranked servers, Private Rust Development - 641 Blueprints holds #6,922 for player hours over the last seven days.

02Current population on Private Rust Development - 641 Blueprints: how busy is it?

0 of 10 slots are filled on Private Rust Development - 641 Blueprints at this moment. Averaging 0 players over seven days, it peaked at 1. Between the last 48 hours, 20:00 UTC saw the highest average: 1 players.

About Server
03Version of Rust on Private Rust Development - 641 Blueprints: which one?

Version for Private Rust Development - 641 Blueprints: Rust network protocol 2634 and build 167398 on Windows. Steam updates your game so your protocol matches; that is required to join.

04Where can you find Private Rust Development - 641 Blueprints physically?

There is no region published by Private Rust Development - 641 Blueprints. Rust Server Now does not verify machine locations; it only shows where a server says it is. You reach it at 82.17.236.46:28115.

05Current online status and reliability of Private Rust Development - 641 Blueprints: what is the data?

Live status: Private Rust Development - 641 Blueprints is up. Over the last 7 full days, 104 of 168 hours were online, or 62%. First seen by Rust Server Now on 29 September 2026.

Tags & Lists
06The tags on Private Rust Development - 641 Blueprints: what do they mean?

For the in-game browser, Private Rust Development - 641 Blueprints declares the following tags: gmrust (Game mode): Standard Rust survival is the game mode; mp10 (Max players): The server holds 10; ts8 (Group limit): Teams max out at 8, the game's default; v2634 (Protocol): Your game must run protocol 2634; cs167398 (Build): Build 167398; ptrak (Networking): The network layer is RakNet, standard for Rust; $r? (Region code): No region set; ^z (Modded): Modded category: plugins or changed settings apply; ^y (Carbon): This server uses Carbon for plugins. Its queue, its current player count and the world's creation time sit in the tags as well, shown at the top of this page.

07Where does Private Rust Development - 641 Blueprints show up in Rust Server Now lists and filters?

Private Rust Development - 641 Blueprints appears on the following Rust Server Now lists: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Wipe Schedule
08Private Rust Development - 641 Blueprints wipes on what schedule?

Too few wipes are recorded for Private Rust Development - 641 Blueprints to show a rhythm. Force wipe is monthly for all Rust servers, and the next is Thursday 5 November at 19:00 UTC. 7 days 6 hours have passed since its current world began.

09On wipe day, what changes for Private Rust Development - 641 Blueprints?

1 players on average marked the busiest point of its recent wipes. The latest wipe saw its peak 0 hours in.

Settings & Rules
10What map is running on Private Rust Development - 641 Blueprints?

Procedural map: Private Rust Development - 641 Blueprints uses one generated by the game.

11Which rules apply on Private Rust Development - 641 Blueprints, and what settings?

The name Private Rust Development - 641 Blueprints does not state a gather rate. The game's default group limit of 8 players applies. This server runs survival, gather, build and raid in the standard game. You can fight and raid other players. The server browser lists it as Modded: plugins or settings change the game. Plugins in use: Carbon. The VAC anti-cheat from Valve is off.

How to join
12To join Private Rust Development - 641 Blueprints, what must you do?

Press F1 in Rust and enter client.connect 82.17.236.46:28115, or click Launch Rust here to open Rust via Steam and join.