adhd/markprivebuildserver/testing
- Players now
- 0/10 0% full
- 7-day average
- 0 peak –
- Rank
- #16,330 ▼ 219 this week
- Wiped
- 21d 10h ago · 19 Sep, 12:34 UTC
- Next wipe
- – too few wipes seen yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Populationno average yet | – | |
|---|---|---|
| Standing#16,330 on player hours | 31 | |
| Uptime0 of the last 48 hours | – | |
| Performanceno direct query answered | – | |
| Wipe hold100% of wipes kept half their crowd | 100 | |
| Momentumdown 219 places this week | 49 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
2 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
- usual gap
- 4 days between real wipes
- wipe-day peak
- 2 players, last three wipes
- crowd held
- 100% of its cycles kept half the crowd
The first 48 hours of its last wipes
| Date | Time | Peak | Lasted |
|---|---|---|---|
| 19 Sep | Sat 12:34 | 3 | running |
| 15 Sep | Tue 13:43 | 2 | 4 days |
Performance
48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Map
- Procedural Map
- Size
- –
- Seed
- –
- Address
- 82.169.117.163:28021
- Region
- –
- Max players
- 10
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 19 Sep 2026, 12:34 UTC
- Hostname
- –
- First seen
- 13 Sep 2026
Server tags
what each tag it publishes means ·mp10,ptrak,$r?,v2633,gmrust,cs163794,ts8,^o^z| Game | gmrust | Game mode Survival in the standard Rust format. |
mp10 | Max players Slot count: 10. | |
ts8 | Group limit The default applies: 8 to a team. | |
v2633 | Protocol Protocol 2633: match it to join. | |
cs163794 | Build Build 163794. | |
ptrak | Networking The network layer is RakNet, standard for Rust. | |
$r? | Region code Region code: none. | |
| Mods and access | ^o | Oxide Oxide (uMod) provides the plugin framework here. |
^z | Modded Modded category: plugins or changed settings apply. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1ShockRust | Blue | NoLimitno group limit · 132 on averageUnranked89/300
- 2Survivors.gg | 2 x Vanilla | Monthlygroups of 30+ · monthly · 124 on averageUnranked71/200
- 3RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT GLOBAL 9.10EU · groups of 16+ · weekly · 112 on averageUnranked72/225
- 4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 07.10EU · groups of 16+ · monthly · 107 on averageUnranked29/1000
- 5МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 91 on averageUnranked88/100
- 6STEEL RUST /ДЛЯ НОВИЧКОВ /EU Thursday 08.10EU · groups of 70+ · monthly · 83 on averageUnranked12/300
Briefing
quick answers, from the figures on this page01Where does adhd/markprivebuildserver/testing sit in the rankings?
The rank for adhd/markprivebuildserver/testing is #16,330 on seven-day player hours, in the top 69% of ranked servers.
02Current population on adhd/markprivebuildserver/testing: how busy is it?
Offline: adhd/markprivebuildserver/testing last responded 9 days 6 hours ago.
03Version of Rust on adhd/markprivebuildserver/testing: which one?
Rust network protocol 2633 and build 163794 on Windows is what adhd/markprivebuildserver/testing runs. To join, your game must share the protocol; Steam takes care of updating it.
04What is the host location for adhd/markprivebuildserver/testing?
There is no region published by adhd/markprivebuildserver/testing. The location Rust Server Now displays is the one a server claims, not a physical machine lookup. 82.169.117.163:28021 is its address.
05Current online status and reliability of adhd/markprivebuildserver/testing: what is the data?
Live status: adhd/markprivebuildserver/testing is down; last seen 9 days 6 hours ago. It was up 0% of the time over the last 7 full days: 0 of 168 hours. First seen by Rust Server Now on 13 September 2026.
06What is the meaning of each tag on adhd/markprivebuildserver/testing?
For the in-game browser, adhd/markprivebuildserver/testing declares the following tags: gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): Slot count: 10; ts8 (Group limit): The default applies: 8 to a team; v2633 (Protocol): Protocol 2633: match it to join; cs163794 (Build): Build 163794; ptrak (Networking): The network layer is RakNet, standard for Rust; $r? (Region code): Region code: none; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded category: plugins or changed settings apply. At the top of this page you also see the current players, the queue and when the world was created, all drawn from the tags.
07On which Rust Server Now lists does adhd/markprivebuildserver/testing appear?
These Rust Server Now lists include adhd/markprivebuildserver/testing: Modded Rust servers and Best Rust build servers. It appears on the server list when you apply these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
08On what timetable does adhd/markprivebuildserver/testing wipe?
adhd/markprivebuildserver/testing does not have enough wipes on record to establish its rhythm. Force wipe is monthly for all Rust servers, and the next is Thursday 5 November at 19:00 UTC. This world is 21 days 10 hours old.
09What happens on wipe day for adhd/markprivebuildserver/testing?
The average busiest point of its recent wipes was 2 players. The latest wipe saw its peak 0 hours in. The crowd held above half that peak until the next wipe in 100% of its recent wipes.
10The map for adhd/markprivebuildserver/testing: which one?
A procedural map, generated by the game, is in use on adhd/markprivebuildserver/testing.
11Which rules apply on adhd/markprivebuildserver/testing, and what settings?
You will not find a gather rate in the name adhd/markprivebuildserver/testing. The game's default group limit of 8 players applies. This server runs survival, normal Rust: gather, build, raid. You can fight and raid other players. Plugins or settings change the game, so the browser lists it under Modded. You will find Oxide plugins running here. The VAC anti-cheat from Valve is on.
12What is the process to join adhd/markprivebuildserver/testing?
In Rust, press F1 and run client.connect 82.169.117.163:28021; or use Launch Rust on this page to connect through Steam.