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Offlinechecked 18d ago · scouted since 21 Sep 2026

Rise of the Hunters - Test Server

Modded oxide
Join server
Evaluation 34 Bronze #13,871 on player hours
Players now
1/50
2% full
7-day average
0
peak –
Rank
#13,871
▼ 6267 this week
Wiped
18d 22h
ago · 21 Sep, 11:25 UTC
Next wipe
–
not predictable yet
Team limit
8
no published schedule

Evaluation

six readings of the figures on this page, 0 to 100 each
Population–Standing40Uptime–Performance–Wipe hold–Momentum27
Populationno average yet –
Standing#13,871 on player hours 40
Uptime0 of the last 48 hours –
Performanceno direct query answered –
Wipe holdtoo few wipes seen –
Momentumdown 6,267 places this week 27

The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.

Population

No hourly history yet.

Hourly average and peak, UTC.

Wipe record

0 on record
Next wipe

Not enough wipes seen yet to tell. Every server wipes at the monthly force wipe.

DateTimePeakLasted
No wipe seen yet.

Performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.

Rank history

daily · 1 is best
RankRank in region
15k10k15k20k21 Sep23 Sep24 Sep26 Sep27 Sep29 Sep

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Intel

No map picture published
Map
Procedural Map
Size
–
Seed
–
Address
81.99.210.156:28115
Region
–
Max players
50
Group limit
8, the default
Wipe schedule
–
Last wipe
21 Sep 2026, 11:25 UTC
Hostname
–
First seen
21 Sep 2026

Server tags

what each tag it publishes means · mp50,ptrak,$r?,v2633,gmrust,cs164530,ts8,^o^z
GamegmrustGame mode Survival in the standard Rust format.
mp50Max players Capacity: 50.
ts8Group limit Teams max out at 8, the game's default.
v2633Protocol Your game must run protocol 2633.
cs164530Build Game build: 164530.
ptrakNetworking The network layer is RakNet, standard for Rust.
$r?Region code The region code is blank.
Mods and access^oOxide Oxide (uMod) provides the plugin framework here.
^zModded Modded category: plugins or changed settings apply.

Flag meanings are Facepunch's.

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Briefing

quick answers, from the figures on this page
Population
01Ranking of Rise of the Hunters - Test Server among Rust servers: what is it?

The rank for Rise of the Hunters - Test Server is #13,871 on seven-day player hours, in the top 60% of ranked servers.

02Current population on Rise of the Hunters - Test Server: how busy is it?

Right now Rise of the Hunters - Test Server is not online; its last appearance was 18 days 4 hours ago.

Server Info
03Version of Rust on Rise of the Hunters - Test Server: which one?

Rust network protocol 2633 and build 164530 on Windows is what Rise of the Hunters - Test Server runs. Steam updates your game so your protocol matches; that is required to join.

04Location of Rise of the Hunters - Test Server: where?

There is no region published by Rise of the Hunters - Test Server. The location Rust Server Now displays is the one a server claims, not a physical machine lookup. 81.99.210.156:28115 is its address.

05Uptime and current status of Rise of the Hunters - Test Server: what are they?

Right now Rise of the Hunters - Test Server shows as offline; last seen 18 days 4 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. First seen by Rust Server Now on 21 September 2026.

Server Tags
06What is the meaning of each tag on Rise of the Hunters - Test Server?

For the in-game browser, Rise of the Hunters - Test Server declares the following tags: gmrust (Game mode): Survival in the standard Rust format; mp50 (Max players): Capacity: 50; ts8 (Group limit): Teams max out at 8, the game's default; v2633 (Protocol): Your game must run protocol 2633; cs164530 (Build): Game build: 164530; ptrak (Networking): The network layer is RakNet, standard for Rust; $r? (Region code): The region code is blank; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded category: plugins or changed settings apply. At the top of this page you also see the current players, the queue and when the world was created, all drawn from the tags.

07Where does Rise of the Hunters - Test Server show up in Rust Server Now lists and filters?

The Rust Server Now lists that carry Rise of the Hunters - Test Server are: Modded Rust servers. Under these filters, it appears on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Wipe Schedule
08Rise of the Hunters - Test Server wipes on what schedule?

Too few wipes are recorded for Rise of the Hunters - Test Server to show a rhythm. Force wipe is monthly for all Rust servers, and the next is Thursday 5 November at 19:00 UTC. It has been running its current world for 18 days 22 hours.

Settings & Rules
09What map is running on Rise of the Hunters - Test Server?

A procedural map, generated by the game, is in use on Rise of the Hunters - Test Server.

10The rules and settings of Rise of the Hunters - Test Server: what are they?

No gather rate appears in the name Rise of the Hunters - Test Server. Up to 8 players can group, which is the game's default. survival is the game mode, normal Rust: gather, build, raid. Fighting and raiding between players is allowed. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are running. The VAC anti-cheat from Valve is on.

Joining Steps
11Joining Rise of the Hunters - Test Server: what are the steps?

To connect, open Rust, press F1, and enter client.connect 81.99.210.156:28115. You can also click Launch Rust here to open the game via Steam and join.