Rust Server Now
105,380 playing Find a server
Onlinechecked 9m ago · scouted since 7 Oct 2026

Outpost Dev (local)

Modded oxide
Join server
Evaluation 47 Bronze #13,196 on player hours
Players now
0/10
0% full
7-day average
0
peak 2
Rank
#13,196
top 58%
Wiped
2d 23h
ago · 7 Oct, 13:12 UTC
Next wipe
–
not predictable yet
Team limit
8
no published schedule

Evaluation

six readings of the figures on this page, 0 to 100 each
Population0Standing42Uptime98Performance–Wipe hold–Momentum–
Population0 of 10 on average 0
Standing#13,196 on player hours 42
Uptime47 of the last 48 hours 98
Performanceno direct query answered –
Wipe holdtoo few wipes seen –
Momentumno rank a week ago –

The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.

Population

AveragePeak
0123413:0022:0007:0017:0002:0011:00

Hourly average and peak, UTC.

Wipe record

0 on record
Next wipe

Not enough wipes seen yet to tell. Every server wipes at the monthly force wipe.

DateTimePeakLasted
No wipe seen yet.

Performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.

Rank history

daily · 1 is best
RankRank in region
15k10k15k20k7 Oct8 Oct9 Oct10 Oct

Top 58% of all ranked servers. Ranked on player hours over the last seven days.

Intel

No map picture published
Map
Procedural Map
Size
–
Seed
–
Address
80.123.69.14:28215
Region
–
Max players
10
Group limit
8, the default
Wipe schedule
–
Last wipe
7 Oct 2026, 13:12 UTC
Hostname
–
First seen
7 Oct 2026

Server tags

what each tag it publishes means · mp10,ptrak,$r?,v2634,gmrust,cs167058,ts8,^o^z
GamegmrustGame mode Survival in the standard Rust format.
mp10Max players Capacity: 10.
ts8Group limit Team cap 8, which is the game default.
v2634Protocol Game protocol 2634 - same version required to connect.
cs167058Build Build 167058.
ptrakNetworking The network layer is RakNet, standard for Rust.
$r?Region code Region code: none.
Mods and access^oOxide This server uses Oxide (uMod) for plugins.
^zModded Modded category: plugins or changed settings apply.

Flag meanings are Facepunch's.

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Briefing

quick answers, from the figures on this page
Player counts
01Ranking of Outpost Dev (local) among Rust servers: what is it?

The rank for Outpost Dev (local) is #13,196 on seven-day player hours, in the top 58% of ranked servers.

02How many players are on Outpost Dev (local) right now?

The current population on Outpost Dev (local) is 0, against 10 slots. Its seven-day average is 0 players; the peak is 2.

About Server
03The Rust version for Outpost Dev (local): what is it?

Version for Outpost Dev (local): Rust network protocol 2634 and build 167058 on Windows. Joining requires your game to be on the same protocol; Steam handles the update.

04Location of Outpost Dev (local): where?

For Outpost Dev (local), no region is published. The location Rust Server Now displays is the one a server claims, not a physical machine lookup. For this server, the address is 80.123.69.14:28215.

05How reliable is Outpost Dev (local), and is it online?

Right now Outpost Dev (local) shows as online. Over the last 2 full days, 38 of 48 hours were online, or 79%. Its first appearance in Rust Server Now data was on 7 October 2026.

Lists & Tags
06What is the meaning of each tag on Outpost Dev (local)?

The server browser reads these tags from Outpost Dev (local): gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): Capacity: 10; ts8 (Group limit): Team cap 8, which is the game default; v2634 (Protocol): Game protocol 2634 - same version required to connect; cs167058 (Build): Build 167058; ptrak (Networking): The network layer is RakNet, standard for Rust; $r? (Region code): Region code: none; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Modded category: plugins or changed settings apply. Its queue, its current player count and the world's creation time sit in the tags as well, shown at the top of this page.

07On which Rust Server Now lists does Outpost Dev (local) appear?

These Rust Server Now lists include Outpost Dev (local): Modded Rust servers. Under these filters, it appears on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

Wipe Info
08Outpost Dev (local) wipes on what schedule?

Outpost Dev (local) does not have enough wipes on record to establish its rhythm. Force wipe is monthly for all Rust servers, and the next is Thursday 5 November at 19:00 UTC. It has been running its current world for 2 days 23 hours.

Server Rules
09What map is running on Outpost Dev (local)?

Procedural map: Outpost Dev (local) uses one generated by the game.

10Which rules apply on Outpost Dev (local), and what settings?

You will not find a gather rate in the name Outpost Dev (local). The game's default group limit of 8 players applies. This server runs survival, normal Rust: gather, build, raid. You can fight and raid other players. Modded is its browser category: plugins or settings change the game. Oxide plugins are running. The VAC anti-cheat from Valve is on.

Join Info
11What is the process to join Outpost Dev (local)?

Press F1 in Rust and enter client.connect 80.123.69.14:28215, or click Launch Rust here to open Rust via Steam and join.