[EU] Facepunch Staging
- Players now
- 4/350 1% full
- 7-day average
- 10 peak 26
- Rank
- #1,148 ▼ 555 this week
- Wiped
- 15d 11h ago · 24 Sep, 11:45 UTC
- Next wipe
- 26d 19h Thu 5 Nov, 19:00 UTC
- Team limit
- 8 monthly
Evaluation
six readings of the figures on this page, 0 to 100 each| Population10 of 350 on average | 3 | |
|---|---|---|
| Standing#1,148 on player hours | 95 | |
| Uptime46 of the last 48 hours | 96 | |
| Performance183 server fps on average | 100 | |
| Wipe hold0% of wipes kept half their crowd | 0 | |
| Momentumdown 555 places this week | 26 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 23 players.
Daily average and peak, UTC.
Wipe record
2 on recordThe force wipe · high confidence
- usual gap
- 13.8 days between real wipes
- wipe-day peak
- 54 players, last three wipes
- crowd held
- 0% else halves by day 8
The first 48 hours of its last wipes
| Date | Time | Peak | Lasted |
|---|---|---|---|
| 8 Oct | Thu 07:27 | 5 before | running |
| 24 Sep | Thu 11:45 | 54 | 13.8 days |
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 17 Sep. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 5% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Address
- 79.137.98.9:28015
- Region
- –
- Max players
- 350
- Group limit
- 8, the default
- Wipe schedule
- monthly
- Last wipe
- 24 Sep 2026, 11:45 UTC
- Hostname
- eu__staging.playrust.com
- First seen
- 13 Sep 2026
- [US East] Facepunch Premium 1316/400
- [EU East] Facepunch 4206/350
- [EU East] Facepunch 5190/350
- [EU] Facepunch Premium 1182/350
- [US] Facepunch Softcore 1146/300
- [EU] Facepunch 1145/400
- [US East] Facepunch Premium 2137/400
- [US East] Facepunch 1118/400
125 servers publish a playrust.com hostname.
Server tags
what each tag it publishes means ·mp350,ptrak,$r?,v2635,^m,^v,^t,gmrust,cs167443,sc2,ts8| On Rust Server Now | official | Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand. |
| Game | gmrust | Game mode Standard Rust survival is the game mode. |
mp350 | Max players Slot count: 350. | |
ts8 | Group limit Team cap 8, which is the game default. | |
v2635 | Protocol Your game must run protocol 2635. | |
cs167443 | Build This server runs build 167443. | |
ptrak | Networking RakNet handles the network layer here, as standard for the game. | |
$r? | Region code No region set. | |
| Wipe schedule | ^m | Monthly Monthly wipes, timed to Facepunch's force wipe. |
| Difficulty | ^v | Vanilla No altered rates, kits or rules - exactly what Facepunch ships. |
| Gameplay | ^t | Tutorial on You can take Facepunch's tutorial here if you're new. |
| Other | sc2 | Custom tag A custom tag, not one of the standard Rust set, applied by the owner or a plugin. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 478 on averageUnranked390/450
- 2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 472 on averageUnranked402/475
- 3Rustoria.co - EU LongEU · groups of 14+ · monthly · 459 on averageUnranked387/425
- 4Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 383 on averageUnranked235/300
- 5Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 336 on averageUnranked323/500
- 6Reddit.com/r/PlayRust - EU MonthlyEU · groups of 12+ · monthly · 319 on averageUnranked268/450
Briefing
quick answers, from the figures on this page01What is the rank position of [EU] Facepunch Staging?
The rank for [EU] Facepunch Staging is #1,148 on seven-day player hours, in the top 5% of ranked servers.
02Current population on [EU] Facepunch Staging: how busy is it?
The current population on [EU] Facepunch Staging is 4, against 350 slots. The seven-day average is 10 players, with a peak of 26. Between the last 48 hours, 18:00 UTC saw the highest average: 19 players.
03What Rust version is [EU] Facepunch Staging on?
Version for [EU] Facepunch Staging: Rust network protocol 2635 and build 167443 on Windows. Steam updates your game so your protocol matches; that is required to join.
04How smooth is the performance on [EU] Facepunch Staging?
For the last 48 hours, average server fps was 183, with a minimum of 159. Entities peaked at 124,632, including buildings, deployables and all other world objects. Memory usage reached 5,530 MB at its highest. The lag players notice comes from low fps and rising entity counts.
05Location of [EU] Facepunch Staging: where?
Its name points to Europe, even though [EU] Facepunch Staging publishes no region tag. What Rust Server Now shows is a server's stated location, not where its machine is actually located. For this server, the address is 79.137.98.9:28015.
06How reliable is [EU] Facepunch Staging, and is it online?
[EU] Facepunch Staging reports online at this moment. The last restart happened around 7 hours ago, according to uptime. Over the last 7 full days, 168 of 168 hours were online, or 100%. Its first appearance in Rust Server Now data was on 13 September 2026.
07How should you read the tags on [EU] Facepunch Staging?
The server browser reads these tags from [EU] Facepunch Staging: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Standard Rust survival is the game mode; mp350 (Max players): Slot count: 350; ts8 (Group limit): Team cap 8, which is the game default; v2635 (Protocol): Your game must run protocol 2635; cs167443 (Build): This server runs build 167443; ptrak (Networking): RakNet handles the network layer here, as standard for the game; $r? (Region code): No region set; ^m (Monthly): Monthly wipes, timed to Facepunch's force wipe; ^v (Vanilla): No altered rates, kits or rules - exactly what Facepunch ships; ^t (Tutorial on): You can take Facepunch's tutorial here if you're new; sc2 (Custom tag): A custom tag, not one of the standard Rust set, applied by the owner or a plugin. The tags also carry its live players, its queue and its world creation time, and those appear at the top of this page.
08Who is the operator of [EU] Facepunch Staging?
[EU] Facepunch Staging and 124 other servers we track share a playrust.com hostname, so they are most likely run by the same operator.
09On which Rust Server Now lists does [EU] Facepunch Staging appear?
These Rust Server Now lists include [EU] Facepunch Staging: Rust tutorial servers (live), Best EU Rust servers, Official Rust servers, ranked live and Vanilla Rust servers, ranked live. Under these filters, it appears on the server list: Region: Europe; Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Average players: 10+ on average; Boxes: Official only.
10[EU] Facepunch Staging wipes on what schedule?
[EU] Facepunch Staging takes a single wipe each month, the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. It has been running its current world for 15 days 11 hours. A monthly wipe schedule is published in its tags.
11What does [EU] Facepunch Staging look like on wipe day?
On average, 54 players was the busiest its recent wipes got. The latest wipe saw its peak 33 hours in. Until the next wipe, the crowd stayed above half that peak in 0% of its recent wipes. If not, it dropped below half by day 8.
12Map selection on [EU] Facepunch Staging: what is it?
A procedural map of size 4,300 with seed 1641015675, generated by the game, is in use on [EU] Facepunch Staging. Size and seed together determine the map, which can be viewed on RustMaps from this page.
13Which rules apply on [EU] Facepunch Staging, and what settings?
The name [EU] Facepunch Staging does not state a gather rate. 8 players per group is the default and the limit here. This server runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. The in-game Official tab lists it. It uses the term vanilla for itself: no altered rates, kits or rules - exactly what Facepunch ships. VAC, Valve's anti-cheat, is enabled.
14What is the process to join [EU] Facepunch Staging?
To connect, open Rust, press F1, and enter client.connect 79.137.98.9:28015. You can also click Launch Rust here to open the game via Steam and join.
![Map of [EU] Facepunch Staging](/servers/79.137.98.9:28016/map.webp?v=c9ef4f25b7)