Rust Server Now
77,268 playing Find a server
Onlinechecked 8m ago · scouted since 4 Oct 2026

S-PLAYERS Test

Modded oxide
Join server
Evaluation 52 Bronze #9,011 on player hours
Players now
0/10
0% full
7-day average
0
peak 2
Rank
#9,011
top 40%
Wiped
5d 10h
ago · 4 Oct, 22:28 UTC
Next wipe
–
not predictable yet
Team limit
8
no published schedule

Evaluation

six readings of the figures on this page, 0 to 100 each
Population1Standing60Uptime96Performance–Wipe hold–Momentum–
Population0 of 10 on average 1
Standing#9,011 on player hours 60
Uptime46 of the last 48 hours 96
Performanceno direct query answered –
Wipe holdtoo few wipes seen –
Momentumno rank a week ago –

The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.

Population

AveragePeak
0123410:0019:0004:0013:0022:0007:00

Hourly average and peak, UTC.

Wipe record

0 on record
Next wipe

Not enough wipes seen yet to tell. Every server wipes at the monthly force wipe.

DateTimePeakLasted
No wipe seen yet.

Performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.

Rank history

daily · 1 is best
RankRank in region
15k10k15k20k4 Oct5 Oct6 Oct8 Oct9 Oct10 Oct

Top 40% of all ranked servers. Ranked on player hours over the last seven days.

Intel

No map picture published
Map
Procedural Map
Size
–
Seed
–
Address
78.80.85.125:28015
Region
–
Max players
10
Group limit
8, the default
Wipe schedule
–
Last wipe
4 Oct 2026, 22:28 UTC
Hostname
–
First seen
4 Oct 2026

Server tags

what each tag it publishes means · mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z
GamegmrustGame mode Standard Rust survival is the game mode.
mp10Max players Capacity: 10.
ts8Group limit Team cap 8, which is the game default.
v2634Protocol Game protocol 2634 - same version required to connect.
cs166652Build Build 166652.
ptrakNetworking RakNet handles the network layer here, as standard for the game.
$r?Region code No region set.
Mods and access^oOxide Oxide (uMod) provides the plugin framework here.
^zModded Modded category: plugins or changed settings apply.

Flag meanings are Facepunch's.

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Briefing

quick answers, from the figures on this page
Current Players
01Ranking of S-PLAYERS Test among Rust servers: what is it?

The rank for S-PLAYERS Test is #9,011 on seven-day player hours, in the top 40% of ranked servers.

02How many players are on S-PLAYERS Test right now?

0 of 10 slots are filled on S-PLAYERS Test at this moment. Averaging 0 players over seven days, it peaked at 2.

Server details
03The Rust version for S-PLAYERS Test: what is it?

Rust network protocol 2634 and build 166652 on Linux is what S-PLAYERS Test runs. To join, your game must share the protocol; Steam takes care of updating it.

04Where can you find S-PLAYERS Test physically?

For S-PLAYERS Test, no region is published. What Rust Server Now shows is a server's stated location, not where its machine is actually located. For this server, the address is 78.80.85.125:28015.

05Uptime and current status of S-PLAYERS Test: what are they?

S-PLAYERS Test reports online at this moment. 109 of 120 hours up in the last 5 full days; that is 91%. Its first appearance in Rust Server Now data was on 4 October 2026.

Server Tags
06How should you read the tags on S-PLAYERS Test?

The server browser reads these tags from S-PLAYERS Test: gmrust (Game mode): Standard Rust survival is the game mode; mp10 (Max players): Capacity: 10; ts8 (Group limit): Team cap 8, which is the game default; v2634 (Protocol): Game protocol 2634 - same version required to connect; cs166652 (Build): Build 166652; ptrak (Networking): RakNet handles the network layer here, as standard for the game; $r? (Region code): No region set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded category: plugins or changed settings apply. Its queue, its current player count and the world's creation time sit in the tags as well, shown at the top of this page.

07On which Rust Server Now lists does S-PLAYERS Test appear?

S-PLAYERS Test appears on the following Rust Server Now lists: Modded Rust servers. It appears on the server list when you apply these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Wipe data
08On what timetable does S-PLAYERS Test wipe?

The record for S-PLAYERS Test holds too few wipes to reveal a rhythm. Force wipe is monthly for all Rust servers, and the next is Thursday 5 November at 19:00 UTC. 5 days 10 hours have passed since its current world began.

Server Rules
09Map selection on S-PLAYERS Test: what is it?

A procedural map, generated by the game, is in use on S-PLAYERS Test.

10The rules and settings of S-PLAYERS Test: what are they?

No gather rate appears in the name S-PLAYERS Test. 8 players per group is the default and the limit here. survival is the game mode, normal Rust: gather, build, raid. PvP and raiding are enabled. Modded is its browser category: plugins or settings change the game. Plugins in use: Oxide. VAC, Valve's anti-cheat, is enabled.

How to join
11What is the process to join S-PLAYERS Test?

Press F1 in Rust and enter client.connect 78.80.85.125:28015, or click Launch Rust here to open Rust via Steam and join.