Rust Server Now
109,436 playing Find a server
Offlinechecked 10d ago · scouted since 27 Sep 2026

Development Server

Modded oxide
Join server
Evaluation 40 Bronze #14,392 on player hours
Players now
1/1
100% full
7-day average
0
peak –
Rank
#14,392
▼ 3305 this week
Wiped
13d 6h
ago · 27 Sep, 14:50 UTC
Next wipe
–
too few wipes seen yet
Team limit
8
no published schedule

Evaluation

six readings of the figures on this page, 0 to 100 each
Population–Standing40Uptime–Performance–Wipe hold–Momentum39
Populationno average yet –
Standing#14,392 on player hours 40
Uptime0 of the last 48 hours –
Performanceno direct query answered –
Wipe holdtoo few wipes seen –
Momentumdown 3,305 places this week 39

The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.

Population

No hourly history yet.

Hourly average and peak, UTC.

Wipe record

1 on record
Next wipe

Not enough wipes seen yet to tell. Every server wipes at the monthly force wipe.

wipe-day peak
1
players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h
DateTimePeakLasted
27 Sep Sun 14:50 1 running

Performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.

Rank history

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep29 Sep1 Oct3 Oct5 Oct7 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Intel

No map picture published
Map
Procedural Map
Size
–
Seed
–
Address
78.126.161.121:28015
Region
–
Max players
1
Group limit
8, the default
Wipe schedule
–
Last wipe
27 Sep 2026, 14:50 UTC
Hostname
–
First seen
27 Sep 2026

Server tags

what each tag it publishes means · mp1,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z
GamegmrustGame mode Standard Rust survival is the game mode.
mp1Max players Capacity: 1.
ts8Group limit Team cap 8, which is the game default.
v2633Protocol Protocol 2633: match it to join.
cs165217Build This server runs build 165217.
ptrakNetworking Network layer: RakNet, the game's default.
$r?Region code The region code is blank.
Mods and access^oOxide Plugin framework: Oxide (uMod).
^zModded Modded listing: plugins or settings make the difference.

Flag meanings are Facepunch's.

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Briefing

quick answers, from the figures on this page
Player counts
01What is the rank position of Development Server?

In the top 60% of all ranked servers, Development Server holds #14,392 for player hours over the last seven days.

02What is the player count on Development Server?

Right now Development Server is not online; its last appearance was 10 days 5 hours ago.

Server Info
03The Rust version for Development Server: what is it?

The Rust build on Development Server is network protocol 2633 and build 165217, on Windows. Joining requires your game to be on the same protocol; Steam handles the update.

04What is the host location for Development Server?

There is no region published by Development Server. What Rust Server Now shows is a server's stated location, not where its machine is actually located. For this server, the address is 78.126.161.121:28015.

05How reliable is Development Server, and is it online?

Currently offline: Development Server; last seen 10 days 5 hours ago. 0 of 168 hours up in the last 7 full days; that is 0%. 27 September 2026 is when Rust Server Now first saw it.

Server Tags
06How should you read the tags on Development Server?

The server browser reads these tags from Development Server: gmrust (Game mode): Standard Rust survival is the game mode; mp1 (Max players): Capacity: 1; ts8 (Group limit): Team cap 8, which is the game default; v2633 (Protocol): Protocol 2633: match it to join; cs165217 (Build): This server runs build 165217; ptrak (Networking): Network layer: RakNet, the game's default; $r? (Region code): The region code is blank; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded listing: plugins or settings make the difference. Its queue, its current player count and the world's creation time sit in the tags as well, shown at the top of this page.

07Where does Development Server show up in Rust Server Now lists and filters?

Development Server appears on the following Rust Server Now lists: Modded Rust servers. It appears on the server list when you apply these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Wipe Schedule
08On what timetable does Development Server wipe?

Too few wipes are recorded for Development Server to show a rhythm. Force wipe is monthly for all Rust servers, and the next is Thursday 5 November at 19:00 UTC. This world is 13 days 6 hours old.

09What does Development Server look like on wipe day?

The average busiest point of its recent wipes was 1 players. 1 hours after the latest wipe, the crowd peaked.

Settings & Rules
10The map for Development Server: which one?

Procedural map: Development Server uses one generated by the game.

11Which rules apply on Development Server, and what settings?

The name Development Server does not state a gather rate. The game's default group limit of 8 players applies. survival is the game mode, normal Rust: gather, build, raid. PvP and raiding are enabled. Modded is its browser category: plugins or settings change the game. Oxide plugins are running. The VAC anti-cheat from Valve is on.

Joining Steps
12Joining Development Server: what are the steps?

In Rust, press F1 and run client.connect 78.126.161.121:28015; or use Launch Rust on this page to connect through Steam.