Rust Server Now
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Offlinechecked 12d ago · scouted since 27 Sep 2026

Cinematic Local Test

Modded carbon
Join server
Evaluation 38 Bronze #16,502 on player hours
Players now
1/2
50% full
7-day average
0
peak –
Rank
#16,502
▼ 1135 this week
Wiped
13d 2h
ago · 27 Sep, 04:31 UTC
Next wipe
–
not predictable yet
Team limit
8
no published schedule

Evaluation

six readings of the figures on this page, 0 to 100 each
Population–Standing30Uptime–Performance–Wipe hold–Momentum47
Populationno average yet –
Standing#16,502 on player hours 30
Uptime0 of the last 48 hours –
Performanceno direct query answered –
Wipe holdtoo few wipes seen –
Momentumdown 1,135 places this week 47

The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.

Population

No hourly history yet.

Hourly average and peak, UTC.

Wipe record

0 on record
Next wipe

Not enough wipes seen yet to tell. Every server wipes at the monthly force wipe.

DateTimePeakLasted
No wipe seen yet.

Performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.

Rank history

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep28 Sep30 Sep1 Oct3 Oct4 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Intel

No map picture published
Map
Procedural Map
Size
–
Seed
–
Address
77.90.52.22:28115
Region
–
Max players
2
Group limit
8, the default
Wipe schedule
–
Last wipe
27 Sep 2026, 04:31 UTC
Hostname
–
First seen
27 Sep 2026

Server tags

what each tag it publishes means · mp2,ptrak,$r?,v2633,gmrust,cs165217,ts8,^z,^y
GamegmrustGame mode Survival in the standard Rust format.
mp2Max players Slot count: 2.
ts8Group limit The default applies: 8 to a team.
v2633Protocol Game protocol 2633 - same version required to connect.
cs165217Build Build 165217.
ptrakNetworking RakNet handles the network layer here, as standard for the game.
$r?Region code The region code is blank.
Mods and access^zModded Modded listing: plugins or settings make the difference.
^yCarbon Carbon is the plugin framework in use.

Flag meanings are Facepunch's.

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Briefing

quick answers, from the figures on this page
Player counts
01What is the rank position of Cinematic Local Test?

In the top 70% of all ranked servers, Cinematic Local Test holds #16,502 for player hours over the last seven days.

02Current population on Cinematic Local Test: how busy is it?

Cinematic Local Test was last seen 12 days 16 hours ago and is offline at this moment.

Server details
03Version of Rust on Cinematic Local Test: which one?

Version for Cinematic Local Test: Rust network protocol 2633 and build 165217 on Windows. To join, your game must share the protocol; Steam takes care of updating it.

04Where can you find Cinematic Local Test physically?

For Cinematic Local Test, no region is published. Rust Server Now does not verify machine locations; it only shows where a server says it is. You reach it at 77.90.52.22:28115.

05Uptime and current status of Cinematic Local Test: what are they?

Live status: Cinematic Local Test is down; last seen 12 days 16 hours ago. It was up 0% of the time over the last 7 full days: 0 of 168 hours. 27 September 2026 is when Rust Server Now first saw it.

Server Tags
06How should you read the tags on Cinematic Local Test?

For the in-game browser, Cinematic Local Test declares the following tags: gmrust (Game mode): Survival in the standard Rust format; mp2 (Max players): Slot count: 2; ts8 (Group limit): The default applies: 8 to a team; v2633 (Protocol): Game protocol 2633 - same version required to connect; cs165217 (Build): Build 165217; ptrak (Networking): RakNet handles the network layer here, as standard for the game; $r? (Region code): The region code is blank; ^z (Modded): Modded listing: plugins or settings make the difference; ^y (Carbon): Carbon is the plugin framework in use. The tags also carry its live players, its queue and its world creation time, and those appear at the top of this page.

07Where does Cinematic Local Test show up in Rust Server Now lists and filters?

Cinematic Local Test appears on the following Rust Server Now lists: Modded Rust servers. Under these filters, it appears on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Wipe Schedule
08Cinematic Local Test wipes on what schedule?

Too few wipes are recorded for Cinematic Local Test to show a rhythm. The next force wipe falls on Thursday 5 November at 19:00 UTC, when every Rust server wipes. 13 days 2 hours have passed since its current world began.

Server Rules
09The map for Cinematic Local Test: which one?

A procedural map, generated by the game, is in use on Cinematic Local Test.

10Which rules apply on Cinematic Local Test, and what settings?

The name Cinematic Local Test does not state a gather rate. 8 players per group is the default and the limit here. survival is the game mode, normal Rust: gather, build, raid. You can fight and raid other players. Modded is its browser category: plugins or settings change the game. Plugins in use: Carbon. The VAC anti-cheat from Valve is on.

Joining Steps
11What is the process to join Cinematic Local Test?

To connect, open Rust, press F1, and enter client.connect 77.90.52.22:28115. You can also click Launch Rust here to open the game via Steam and join.