- Players now
- 0/50 0% full
- 7-day average
- 0 peak 3
- Rank
- #7,975 top 36%
- Wiped
- 6d 0h ago · 13 Oct, 11:28 UTC
- Next wipe
- – not predictable yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Population0 of 50 on average | 1 | |
|---|---|---|
| Standing#7,975 on player hours | 64 | |
| Uptime29 of the last 48 hours | 60 | |
| Performance252 server fps on average | 100 | |
| Wipe holdtoo few wipes seen | – | |
| Momentumno rank a week ago | – |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 3 players.
Daily average and peak, UTC.
Wipe record
0 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
| Date | Time | Peak | Lasted |
|---|---|---|---|
| No wipe seen yet. | |||
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 14 Oct. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 36% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Address
- 77.82.85.190:28015
- Region
- –
- Max players
- 50
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 13 Oct 2026, 11:28 UTC
- Hostname
- –
- First seen
- 14 Oct 2026
Server tags
what each tag it publishes means ·mp50,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z| Game | gmrust | Game mode Standard Rust survival is the game mode. |
mp50 | Max players Capacity: 50. | |
ts8 | Group limit Teams max out at 8, the game's default. | |
v2634 | Protocol Your game must run protocol 2634. | |
cs167781 | Build This server runs build 167781. | |
ptrak | Networking RakNet handles the network layer here, as standard for the game. | |
$r? | Region code No region set. | |
| Mods and access | ^o | Oxide Oxide (uMod) provides the plugin framework here. |
^z | Modded Modded listing: plugins or settings make the difference. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1ShockRust | Blue | NoLimitno group limit · 129 on averageUnranked177/400
- 2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT GLOBAL 16.10EU · groups of 16+ · weekly · 107 on averageUnranked130/225
- 3МИНИ-КАРТА 2Х | STORM | FPS+ 17.10EU · groups of 8+ · weekly · 101 on averageUnranked133/100
- 4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 17.10EU · groups of 16+ · monthly · 86 on averageUnranked110/1000
- 5404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 13.10EU · groups of 16+ · monthly · 74 on averageUnranked18/700
- 6404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 15.10EU · groups of 16+ · monthly · 71 on averageUnranked57/1000
Briefing
quick answers, from the figures on this page01Where does TEST_KAMCHATKA sit in the rankings?
In the top 36% of all ranked servers, TEST_KAMCHATKA holds #7,975 for player hours over the last seven days.
02Current population on TEST_KAMCHATKA: how busy is it?
0 of 50 slots are filled on TEST_KAMCHATKA at this moment. Averaging 0 players over seven days, it peaked at 3. Its busiest point in the last 48 hours was 08:00 UTC, averaging 2 players.
03What Rust version is TEST_KAMCHATKA on?
Version for TEST_KAMCHATKA: Rust network protocol 2634 and build 167781 on Windows. Steam updates your game so your protocol matches; that is required to join.
04Performance of TEST_KAMCHATKA: is it smooth?
Server fps over the last 48 hours: 288 average, 146 lowest. Entities reached 45,640 - buildings, deployables and the rest. The maximum memory used was 1,944 MB. The lag players notice comes from low fps and rising entity counts.
05What is the host location for TEST_KAMCHATKA?
There is no region published by TEST_KAMCHATKA. What Rust Server Now shows is a server's stated location, not where its machine is actually located. You reach it at 77.82.85.190:28015.
06How reliable is TEST_KAMCHATKA, and is it online?
TEST_KAMCHATKA reports online at this moment. About 20 minutes ago was its last restart, based on reported uptime. It was up 19% of the time over the last 4 full days: 18 of 96 hours. Its first appearance in Rust Server Now data was on 14 October 2026.
07How should you read the tags on TEST_KAMCHATKA?
For the in-game browser, TEST_KAMCHATKA declares the following tags: gmrust (Game mode): Standard Rust survival is the game mode; mp50 (Max players): Capacity: 50; ts8 (Group limit): Teams max out at 8, the game's default; v2634 (Protocol): Your game must run protocol 2634; cs167781 (Build): This server runs build 167781; ptrak (Networking): RakNet handles the network layer here, as standard for the game; $r? (Region code): No region set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded listing: plugins or settings make the difference. At the top of this page you also see the current players, the queue and when the world was created, all drawn from the tags.
08Where does TEST_KAMCHATKA show up in Rust Server Now lists and filters?
TEST_KAMCHATKA appears on the following Rust Server Now lists: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
09TEST_KAMCHATKA wipes on what schedule?
TEST_KAMCHATKA does not have enough wipes on record to establish its rhythm. Force wipe is monthly for all Rust servers, and the next is Thursday 5 November at 19:00 UTC. It has been running its current world for 6 days.
10What map is running on TEST_KAMCHATKA?
For TEST_KAMCHATKA, the map is procedural at size 3,000 with seed 618226138, generated by the game. You can look at the map on RustMaps from this page: identical size and seed reproduce it.
11The rules and settings of TEST_KAMCHATKA: what are they?
No gather rate appears in the name TEST_KAMCHATKA. 8 players per group is the default and the limit here. This server runs survival, gather, build and raid in the standard game. Fighting and raiding between players is allowed. Modded is its browser category: plugins or settings change the game. You will find Oxide plugins running here. VAC, Valve's anti-cheat, is enabled.
12To join TEST_KAMCHATKA, what must you do?
In Rust, press F1 and run client.connect 77.82.85.190:28015; or use Launch Rust on this page to connect through Steam.
