Rust Server Now
117,065 playing Find a server
Offlinechecked 7d ago · scouted since 3 Oct 2026

RH dev test (private - ignore)

Modded oxide
Join server
Evaluation 28 Bronze #15,973 on player hours
Players now
0/2
0% full
7-day average
0
peak –
Rank
#15,973
▲ 924 this week
Wiped
7d 16h
ago · 3 Oct, 03:35 UTC
Next wipe
–
too few wipes seen yet
Team limit
8
no published schedule

Evaluation

six readings of the figures on this page, 0 to 100 each
Population0Standing30Uptime–Performance–Wipe hold–Momentum53
Population0 of 2 on average 0
Standing#15,973 on player hours 30
Uptime0 of the last 48 hours –
Performanceno direct query answered –
Wipe holdtoo few wipes seen –
Momentumup 924 places this week 53

The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.

Population

No hourly history yet.

Hourly average and peak, UTC.

Wipe record

1 on record
Next wipe

Not enough wipes seen yet to tell. Every server wipes at the monthly force wipe.

wipe-day peak
0
players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h
DateTimePeakLasted
3 Oct Sat 02:04 0 running

Performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.

Rank history

daily · 1 is best
RankRank in region
15k10k15k20k3 Oct4 Oct6 Oct7 Oct9 Oct10 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Intel

No map picture published
Map
Procedural Map
Size
–
Seed
–
Address
76.147.194.226:28115
Region
–
Max players
2
Group limit
8, the default
Wipe schedule
–
Last wipe
3 Oct 2026, 03:35 UTC
Hostname
–
First seen
3 Oct 2026

Server tags

what each tag it publishes means · mp2,ptrak,$r?,v2633,gmrust,cs163794,ts8,^o^z
GamegmrustGame mode Survival in the standard Rust format.
mp2Max players Slot count: 2.
ts8Group limit Teams max out at 8, the game's default.
v2633Protocol Game protocol 2633 - same version required to connect.
cs163794Build Build 163794.
ptrakNetworking The network layer is RakNet, standard for Rust.
$r?Region code Region code: none.
Mods and access^oOxide Oxide (uMod) provides the plugin framework here.
^zModded Modded category: plugins or changed settings apply.

Flag meanings are Facepunch's.

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Briefing

quick answers, from the figures on this page
Player counts
01What is the rank position of RH dev test (private - ignore)?

In the top 70% of all ranked servers, RH dev test (private - ignore) holds #15,973 for player hours over the last seven days.

02What is the player count on RH dev test (private - ignore)?

Right now RH dev test (private - ignore) is not online; its last appearance was 7 days 14 hours ago. 0 players is the seven-day average.

Server Info
03What Rust version is RH dev test (private - ignore) on?

Version for RH dev test (private - ignore): Rust network protocol 2633 and build 163794 on Linux. Joining requires your game to be on the same protocol; Steam handles the update.

04What is the host location for RH dev test (private - ignore)?

No region is published by RH dev test (private - ignore). The location Rust Server Now displays is the one a server claims, not a physical machine lookup. You reach it at 76.147.194.226:28115.

05Current online status and reliability of RH dev test (private - ignore): what is the data?

Right now RH dev test (private - ignore) shows as offline; last seen 7 days 14 hours ago. It was up 0% of the time over the last 6 full days: 0 of 144 hours. 3 October 2026 is when Rust Server Now first saw it.

Lists & Tags
06How should you read the tags on RH dev test (private - ignore)?

gmrust (Game mode): Survival in the standard Rust format; mp2 (Max players): Slot count: 2; ts8 (Group limit): Teams max out at 8, the game's default; v2633 (Protocol): Game protocol 2633 - same version required to connect; cs163794 (Build): Build 163794; ptrak (Networking): The network layer is RakNet, standard for Rust; $r? (Region code): Region code: none; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded category: plugins or changed settings apply: that is the tag set RH dev test (private - ignore) publishes for the game's server browser. At the top of this page you also see the current players, the queue and when the world was created, all drawn from the tags.

07Where does RH dev test (private - ignore) show up in Rust Server Now lists and filters?

These Rust Server Now lists include RH dev test (private - ignore): Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Wipe Schedule
08RH dev test (private - ignore) wipes on what schedule?

Too few wipes are recorded for RH dev test (private - ignore) to show a rhythm. A monthly force wipe hits every Rust server; the next one is Thursday 5 November at 19:00 UTC. It has been running its current world for 7 days 16 hours.

09What happens on wipe day for RH dev test (private - ignore)?

The average busiest point of its recent wipes was 0 players. 0 hours after the latest wipe, the crowd peaked.

Rules & Settings
10What map is running on RH dev test (private - ignore)?

Procedural map: RH dev test (private - ignore) uses one generated by the game.

11Which rules apply on RH dev test (private - ignore), and what settings?

The name RH dev test (private - ignore) does not state a gather rate. The game's default group limit of 8 players applies. This server runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. The server browser lists it as Modded: plugins or settings change the game. You will find Oxide plugins running here. The VAC anti-cheat from Valve is on.

Joining Steps
12Joining RH dev test (private - ignore): what are the steps?

Press F1 in Rust and enter client.connect 76.147.194.226:28115, or click Launch Rust here to open Rust via Steam and join.