- Players now
- 0/50 0% full
- 7-day average
- 0 peak 1
- Rank
- #11,352 ▼ 474 this week
- Wiped
- 5d 16h ago · 4 Oct, 13:14 UTC
- Next wipe
- – no rhythm it keeps
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Population0 of 50 on average | 0 | |
|---|---|---|
| Standing#11,352 on player hours | 50 | |
| Uptime47 of the last 48 hours | 98 | |
| Performance118 server fps on average | 100 | |
| Wipe hold33% of wipes kept half their crowd | 33 | |
| Momentumdown 474 places this week | 48 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 1 players.
Daily average and peak, UTC.
Wipe record
9 on recordIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 1.8 days between real wipes
- on rhythm
- 0% of its recent wipes
- wipe-day peak
- 1 players, last three wipes
- crowd held
- 33% else halves by day 1
The first 48 hours of its last wipes
| Date | Time | Peak | Lasted |
|---|---|---|---|
| 4 Oct | Sun 13:14 | 1 | running |
| 2 Oct | Fri 09:10 | 1 | 2.2 days |
| 26 Sep | Sat 22:24 | 1 | 5.4 days |
| 20 Sep | Sun 21:09 | 1 | 6.1 days |
| 19 Sep | Sat 20:18 | 1 | 1 days |
| 18 Sep | Fri 20:21 | 1 | 1 days |
| 15 Sep | Tue 20:56 | 1 | 3 days |
| 15 Sep | Tue 00:36 | 1 | 0.8 days |
| 13 Sep | Sun 16:29 | 1 | 1.3 days |
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 17 Sep. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 50% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Address
- 75.133.62.211:28015
- Region
- –
- Max players
- 50
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 4 Oct 2026, 13:14 UTC
- Hostname
- –
- First seen
- 13 Sep 2026
Server tags
what each tag it publishes means ·mp50,ptrak,$r?,v2634,gmvanilla,cs167231,ts8,^z,^y| Game | gmvanilla | Game mode You play vanilla survival here. |
mp50 | Max players The server holds 50. | |
ts8 | Group limit Team cap 8, which is the game default. | |
v2634 | Protocol Protocol 2634: match it to join. | |
cs167231 | Build Game build: 167231. | |
ptrak | Networking RakNet handles the network layer here, as standard for the game. | |
$r? | Region code Region code: none. | |
| Mods and access | ^z | Modded Modded listing: plugins or settings make the difference. |
^y | Carbon This server uses Carbon for plugins. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Survivors.gg | 2 x Vanilla | Monthlygroups of 30+ · monthly · 150 on averageUnranked26/200
- 2ShockRust | Blue | NoLimitno group limit · 132 on averageUnranked88/300
- 3404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 07.10EU · groups of 16+ · monthly · 123 on averageUnranked17/1000
- 4RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT GLOBAL 9.10EU · groups of 16+ · weekly · 113 on averageUnranked62/225
- 5STEEL RUST /ДЛЯ НОВИЧКОВ /EU Thursday 08.10EU · groups of 70+ · monthly · 109 on averageUnranked10/300
- 6666 RUST /ДЛЯ НОВИЧКОВ /ПИТЕРСКИЙ 07.10EU · groups of 16+ · monthly · 96 on averageUnranked3/750
Briefing
quick answers, from the figures on this page01Where does Dustsackies Test Server sit in the rankings?
The rank for Dustsackies Test Server is #11,352 on seven-day player hours, in the top 50% of ranked servers.
02How many players are on Dustsackies Test Server right now?
The current population on Dustsackies Test Server is 0, against 50 slots. The seven-day average is 0 players, with a peak of 1. The 48-hour peak time is 23:00 UTC, when it averaged 0 players.
03The Rust version for Dustsackies Test Server: what is it?
Rust network protocol 2634 and build 167231 on Windows is what Dustsackies Test Server runs. Joining requires your game to be on the same protocol; Steam handles the update.
04Is the performance on Dustsackies Test Server good?
For the last 48 hours, average server fps was 118, with a minimum of 53. Entities reached 91,590 - buildings, deployables and the rest. Memory usage reached 3,733 MB at its highest. Players feel lag when fps drops and entities climb.
05Where can you find Dustsackies Test Server physically?
There is no region published by Dustsackies Test Server. The location Rust Server Now displays is the one a server claims, not a physical machine lookup. 75.133.62.211:28015 is its address.
06Current online status and reliability of Dustsackies Test Server: what is the data?
Live status: Dustsackies Test Server is up. The last restart happened around 18 hours ago, according to uptime. It was up 100% of the time over the last 7 full days: 168 of 168 hours. First seen by Rust Server Now on 13 September 2026.
07How should you read the tags on Dustsackies Test Server?
gmvanilla (Game mode): You play vanilla survival here; mp50 (Max players): The server holds 50; ts8 (Group limit): Team cap 8, which is the game default; v2634 (Protocol): Protocol 2634: match it to join; cs167231 (Build): Game build: 167231; ptrak (Networking): RakNet handles the network layer here, as standard for the game; $r? (Region code): Region code: none; ^z (Modded): Modded listing: plugins or settings make the difference; ^y (Carbon): This server uses Carbon for plugins: that is the tag set Dustsackies Test Server publishes for the game's server browser. Its queue, its current player count and the world's creation time sit in the tags as well, shown at the top of this page.
08Where does Dustsackies Test Server show up in Rust Server Now lists and filters?
Dustsackies Test Server appears on the following Rust Server Now lists: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.
09Dustsackies Test Server wipes on what schedule?
No next wipe can be predicted: Dustsackies Test Server wipes at irregular times. The next force wipe falls on Thursday 5 November at 19:00 UTC, when every Rust server wipes. It has been running its current world for 5 days 16 hours.
10On wipe day, what changes for Dustsackies Test Server?
On average, 1 players was the busiest its recent wipes got. The latest wipe saw its peak 0 hours in. Until the next wipe, the crowd stayed above half that peak in 33% of its recent wipes. In the other cases, the crowd fell below half by day 1.
11What map is running on Dustsackies Test Server?
For Dustsackies Test Server, the map is procedural at size 4,500 with seed 1, generated by the game. The map is reproducible from its size and seed, and can be seen on RustMaps from this page. The name of the map is: Custom Map.
12Which rules apply on Dustsackies Test Server, and what settings?
You will not find a gather rate in the name Dustsackies Test Server. The game's default group limit of 8 players applies. This server runs survival, normal Rust: gather, build, raid. You can fight and raid other players. Plugins or settings change the game, so the browser lists it under Modded. Carbon plugins are running. The VAC anti-cheat from Valve is on.
13What is the process to join Dustsackies Test Server?
To connect, open Rust, press F1, and enter client.connect 75.133.62.211:28015. You can also click Launch Rust here to open the game via Steam and join.
