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Onlinechecked 13m ago · scouted since 13 Sep 2026

Dustsackies Test Server

Modded carbon
Join server
Evaluation 55 Bronze #11,386 on player hours
Players now
0/50
0% full
7-day average
0
peak 1
Rank
#11,386
▼ 508 this week
Wiped
5d 22h
ago · 4 Oct, 13:14 UTC
Next wipe
–
no rhythm it keeps
Team limit
8
no published schedule

Evaluation

six readings of the figures on this page, 0 to 100 each
Population0Standing50Uptime98Performance100Wipe hold33Momentum48
Population0 of 50 on average 0
Standing#11,386 on player hours 50
Uptime47 of the last 48 hours 98
Performance116 server fps on average 100
Wipe hold33% of wipes kept half their crowd 33
Momentumdown 508 places this week 48

The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.

Population

AveragePeak
00.250.50.75112:0021:0006:0016:0001:0010:00

Hourly average and peak, UTC. Busiest hour of the two days: 1 players.

Wipe record

9 on record
Next wipe

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
1.8 days
between real wipes
on rhythm
0%
of its recent wipes
wipe-day peak
1
players, last three wipes
crowd held
33%
else halves by day 1

The first 48 hours of its last wipes

Sun 4 OctFri 2 OctSat 26 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h
DateTimePeakLasted
4 Oct Sun 13:14 1 running
2 Oct Fri 09:10 1 2.2 days
26 Sep Sat 22:24 1 5.4 days
20 Sep Sun 21:09 1 6.1 days
19 Sep Sat 20:18 1 1 days
18 Sep Fri 20:21 1 1 days
15 Sep Tue 20:56 1 3 days
15 Sep Tue 00:36 1 0.8 days
13 Sep Sun 16:29 1 1.3 days

Performance

05010015020012:0021:0006:0016:0001:0010:00

48 hours: hourly readings. 30 to 90 days: a point a day, measured since 17 Sep. Low fps and a climbing entity count mean lag.

Rank history

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep2 Oct6 Oct10 Oct

Top 50% of all ranked servers. Ranked on player hours over the last seven days.

Intel

Map of Dustsackies Test Server
Map
Custom Map
Size
4500
Seed
1
Address
75.133.62.211:28015
Region
–
Max players
50
Group limit
8, the default
Wipe schedule
–
Last wipe
4 Oct 2026, 13:14 UTC
Hostname
–
First seen
13 Sep 2026

Server tags

what each tag it publishes means · mp50,ptrak,$r?,v2634,gmvanilla,cs167398,ts8,^z,^y
GamegmvanillaGame mode You play vanilla survival here.
mp50Max players The server holds 50.
ts8Group limit Team cap 8, which is the game default.
v2634Protocol Protocol 2634: match it to join.
cs167398Build Game build: 167398.
ptrakNetworking RakNet handles the network layer here, as standard for the game.
$r?Region code Region code: none.
Mods and access^zModded Modded listing: plugins or settings make the difference.
^yCarbon This server uses Carbon for plugins.

Flag meanings are Facepunch's.

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Briefing

quick answers, from the figures on this page
Current Players
01Where does Dustsackies Test Server sit in the rankings?

The rank for Dustsackies Test Server is #11,386 on seven-day player hours, in the top 50% of ranked servers.

02How many players are on Dustsackies Test Server right now?

The current population on Dustsackies Test Server is 0, against 50 slots. The seven-day average is 0 players, with a peak of 1. The 48-hour peak time is 23:00 UTC, when it averaged 0 players.

Server details
03The Rust version for Dustsackies Test Server: what is it?

Rust network protocol 2634 and build 167398 on Windows is what Dustsackies Test Server runs. Joining requires your game to be on the same protocol; Steam handles the update.

04Is the performance on Dustsackies Test Server good?

For the last 48 hours, average server fps was 116, with a minimum of 53. Entities reached 91,590 - buildings, deployables and the rest. Memory usage reached 3,733 MB at its highest. Players feel lag when fps drops and entities climb.

05Where can you find Dustsackies Test Server physically?

There is no region published by Dustsackies Test Server. The location Rust Server Now displays is the one a server claims, not a physical machine lookup. 75.133.62.211:28015 is its address.

06Current online status and reliability of Dustsackies Test Server: what is the data?

Live status: Dustsackies Test Server is up. The last restart happened around 56 minutes ago, according to uptime. It was up 100% of the time over the last 7 full days: 168 of 168 hours. First seen by Rust Server Now on 13 September 2026.

Tags & Lists
07How should you read the tags on Dustsackies Test Server?

gmvanilla (Game mode): You play vanilla survival here; mp50 (Max players): The server holds 50; ts8 (Group limit): Team cap 8, which is the game default; v2634 (Protocol): Protocol 2634: match it to join; cs167398 (Build): Game build: 167398; ptrak (Networking): RakNet handles the network layer here, as standard for the game; $r? (Region code): Region code: none; ^z (Modded): Modded listing: plugins or settings make the difference; ^y (Carbon): This server uses Carbon for plugins: that is the tag set Dustsackies Test Server publishes for the game's server browser. Its queue, its current player count and the world's creation time sit in the tags as well, shown at the top of this page.

08Where does Dustsackies Test Server show up in Rust Server Now lists and filters?

Dustsackies Test Server appears on the following Rust Server Now lists: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.

Wipe Schedule
09Dustsackies Test Server wipes on what schedule?

No next wipe can be predicted: Dustsackies Test Server wipes at irregular times. The next force wipe falls on Thursday 5 November at 19:00 UTC, when every Rust server wipes. It has been running its current world for 5 days 22 hours.

10On wipe day, what changes for Dustsackies Test Server?

On average, 1 players was the busiest its recent wipes got. The latest wipe saw its peak 0 hours in. Until the next wipe, the crowd stayed above half that peak in 33% of its recent wipes. In the other cases, the crowd fell below half by day 1.

Server Rules
11What map is running on Dustsackies Test Server?

For Dustsackies Test Server, the map is procedural at size 4,500 with seed 1, generated by the game. The map is reproducible from its size and seed, and can be seen on RustMaps from this page. The name of the map is: Custom Map.

12Which rules apply on Dustsackies Test Server, and what settings?

You will not find a gather rate in the name Dustsackies Test Server. The game's default group limit of 8 players applies. This server runs survival, normal Rust: gather, build, raid. You can fight and raid other players. Plugins or settings change the game, so the browser lists it under Modded. Carbon plugins are running. The VAC anti-cheat from Valve is on.

How to join
13What is the process to join Dustsackies Test Server?

To connect, open Rust, press F1, and enter client.connect 75.133.62.211:28015. You can also click Launch Rust here to open the game via Steam and join.