- Players now
- 0/69 0% full
- 7-day average
- 0 peak 2
- Rank
- #4,514 ▲ 374 this week
- Wiped
- 8d 13h ago · 1 Oct, 17:41 UTC
- Next wipe
- 26d 11h Thu 5 Nov, 19:00 UTC
- Team limit
- 8 monthly
Evaluation
six readings of the figures on this page, 0 to 100 each| Population0 of 69 on average | 1 | |
|---|---|---|
| Standing#4,514 on player hours | 80 | |
| Uptime46 of the last 48 hours | 96 | |
| Performance93 server fps on average | 100 | |
| Wipe holdtoo few wipes seen | – | |
| Momentumup 374 places this week | 54 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 2 players.
Daily average and peak, UTC.
Wipe record
1 on recordThe force wipe · high confidence
- wipe-day peak
- 3 players, last three wipes
The first 48 hours of its last wipes
| Date | Time | Peak | Lasted |
|---|---|---|---|
| 1 Oct FW | Thu 17:41 | 3 | running |
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 17 Sep. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 20% of all ranked servers, top 44% in NA. Ranked on player hours over the last seven days.
Intel
- Address
- 75.111.8.80:28015
- Region
- NA
- Max players
- 69
- Group limit
- 8, the default
- Wipe schedule
- monthly
- Last wipe
- 1 Oct 2026, 17:41 UTC
- Hostname
- –
- First seen
- 13 Sep 2026
Server tags
what each tag it publishes means ·mp69,ptrak,$r?,v2634,^m,NA,^p,gmrust,cs167231,ts8,^o^z| Game | gmrust | Game mode Survival in the standard Rust format. |
mp69 | Max players The server holds 69. | |
ts8 | Group limit Teams max out at 8, the game's default. | |
v2634 | Protocol Your game must run protocol 2634. | |
cs167231 | Build Build 167231. | |
ptrak | Networking The network layer is RakNet, standard for Rust. | |
$r? | Region code The region code is blank. | |
| Wipe schedule | ^m | Monthly Wipes monthly, on the same cycle as the Facepunch force wipe. |
| Gameplay | ^p | PvE No player-versus-player combat; the world is the threat. |
| Mods and access | ^o | Oxide Plugin framework: Oxide (uMod). |
^z | Modded Modded category: plugins or changed settings apply. | |
| Region | NA | North America In the server browser it appears under North America. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1[US] RustEZ Survival PvE | No Decay | No Raiding | No KillingNA · groups of 8+ · monthly · 76 on averageUnranked66/200
- 2[US] RustEZ Scourge PvE | Zombies | No Raiding | No KillingNA · groups of 8+ · monthly · 72 on averageUnranked67/200
- 3Zombie Land PVE Monthly | Raids | Skills | Custom MapsNA · groups of 14+ · monthly · 69 on averageUnranked55/125
- 4Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | JetNA · no group limit · 1x · monthly · 62 on averageUnranked46/100
- 5[US] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | NA · groups of 20+ · monthly · 43 on averageUnranked35/150
- 6RustPlay PVE/PVP-Zones TP|Zombies|LVLs|Kits|Quests|Clans|+More!NA · groups of 8+ · monthly · 33 on averageUnranked25/420
Briefing
quick answers, from the figures on this page01What is the rank position of Bigfoot Island?
The seven-day player-hour rank for Bigfoot Island is #4,514, top 20% of all ranked servers and #825 in North America.
02Current population on Bigfoot Island: how busy is it?
The current population on Bigfoot Island is 0, against 69 slots. The seven-day average is 0 players, with a peak of 2. Between the last 48 hours, 21:00 UTC saw the highest average: 2 players.
03What Rust version is Bigfoot Island on?
Version for Bigfoot Island: Rust network protocol 2634 and build 167231 on Windows. To join, your game must share the protocol; Steam takes care of updating it.
04Performance of Bigfoot Island: is it smooth?
For the last 48 hours, average server fps was 93, with a minimum of 62. 162,928 entities at peak, counting buildings and deployables. The maximum memory used was 7,136 MB. Players feel lag when fps drops and entities climb.
05Location of Bigfoot Island: where?
Bigfoot Island declares North America as its location via the NA tag. Rust Server Now does not verify machine locations; it only shows where a server says it is. For this server, the address is 75.111.8.80:28015.
06Current online status and reliability of Bigfoot Island: what is the data?
Live status: Bigfoot Island is up. Reported uptime puts the last restart at roughly 31 hours ago. Over the last 7 full days, 168 of 168 hours were online, or 100%. 13 September 2026 is when Rust Server Now first saw it.
07What is the meaning of each tag on Bigfoot Island?
For the in-game browser, Bigfoot Island declares the following tags: gmrust (Game mode): Survival in the standard Rust format; mp69 (Max players): The server holds 69; ts8 (Group limit): Teams max out at 8, the game's default; v2634 (Protocol): Your game must run protocol 2634; cs167231 (Build): Build 167231; ptrak (Networking): The network layer is RakNet, standard for Rust; $r? (Region code): The region code is blank; ^m (Monthly): Wipes monthly, on the same cycle as the Facepunch force wipe; ^p (PvE): No player-versus-player combat; the world is the threat; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded category: plugins or changed settings apply; NA (North America): In the server browser it appears under North America. Its queue, its current player count and the world's creation time sit in the tags as well, shown at the top of this page.
08On which Rust Server Now lists does Bigfoot Island appear?
Bigfoot Island appears on the following Rust Server Now lists: Modded Rust servers, Rust PvE servers, ranked by population and North America Rust servers. It appears on the server list when you apply these filters: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
09On what timetable does Bigfoot Island wipe?
Once a month, Bigfoot Island wipes with the force wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives as its next wipe, wiping every Rust server. This world is 8 days 13 hours old. Its tags advertise a monthly wipe schedule.
10On wipe day, what changes for Bigfoot Island?
The average busiest point of its recent wipes was 3 players. The latest wipe saw its peak 6 hours in.
11What map is running on Bigfoot Island?
A procedural map of size 5,000 with seed 1851427332, generated by the game, is in use on Bigfoot Island. The map is reproducible from its size and seed, and can be seen on RustMaps from this page.
12The rules and settings of Bigfoot Island: what are they?
The name Bigfoot Island does not state a gather rate. The game's default group limit of 8 players applies. This server runs pve, no combat between players. Modded is its browser category: plugins or settings change the game. Oxide plugins are running. The VAC anti-cheat from Valve is on.
13What is the process to join Bigfoot Island?
To connect, open Rust, press F1, and enter client.connect 75.111.8.80:28015. You can also click Launch Rust here to open the game via Steam and join. You can find its website at https://discord.com/invite/Ps5TxDP6rr.
