- Players now
- 0/20 0% full
- 7-day average
- 0 peak –
- Rank
- #15,960 ▲ 579 this week
- Wiped
- 98d 23h ago · 2 Jul, 23:05 UTC
- Next wipe
- – not predictable yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Population0 of 20 on average | 0 | |
|---|---|---|
| Standing#15,960 on player hours | 30 | |
| Uptime19 of the last 48 hours | 40 | |
| Performanceno direct query answered | – | |
| Wipe holdtoo few wipes seen | – | |
| Momentumup 579 places this week | 52 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
0 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
| Date | Time | Peak | Lasted |
|---|---|---|---|
| No wipe seen yet. | |||
Performance
48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Map
- Procedural Map
- Size
- –
- Seed
- –
- Address
- 74.102.207.239:28015
- Region
- –
- Max players
- 20
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 2 Jul 2026, 23:05 UTC
- Hostname
- –
- First seen
- 13 Sep 2026
Server tags
what each tag it publishes means ·mp20,ptrak,$r?,v2631,^p,gmvanilla,cs156583,ts8| Game | gmvanilla | Game mode The mode is vanilla survival. |
mp20 | Max players Slot count: 20. | |
ts8 | Group limit Team cap 8, which is the game default. | |
v2631 | Protocol Protocol 2631: match it to join. | |
cs156583 | Build Build 156583. | |
ptrak | Networking The network layer is RakNet, standard for Rust. | |
$r? | Region code The region code is blank. | |
| Gameplay | ^p | PvE No player-versus-player combat; the world is the threat. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1[EU] RustEZ Pure PvE | Low Decay | No Killing | No RaidingEU · groups of 8+ · monthly · 77 on averageUnranked73/200
- 2[US] RustEZ Pure PvE | Low Decay | No Killing | No RaidingNA · groups of 8+ · monthly · 70 on averageUnranked59/200
- 3ABYSS | PvE | US | Vanilla | Noob FriendlyNA · groups of 8+ · monthly · 58 on averageUnranked62/200
- 4【云梦泽PVE】萌新学习|土味养老|死亡不掉|原倍EA · groups of 30+ · monthly · 35 on averageUnranked8/200
- 5Stillwater Shores PVE | PVPNA · groups of 30+ · monthly · 26 on averageUnranked28/100
- 6[PvE] Skyline PvE - No Raiding/Killing, No Decay, Noob Friendlygroups of 8+ · monthly · 26 on averageUnranked32/150
Briefing
quick answers, from the figures on this page01Ranking of Martin's PvE Rust among Rust servers: what is it?
In the top 70% of all ranked servers, Martin's PvE Rust holds #15,960 for player hours over the last seven days.
02How many players are on Martin's PvE Rust right now?
Offline: Martin's PvE Rust last responded 29 hours ago. 0 players is the seven-day average.
03The Rust version for Martin's PvE Rust: what is it?
Rust network protocol 2631 and build 156583 on Linux is what Martin's PvE Rust runs. Steam updates your game so your protocol matches; that is required to join.
04Where can you find Martin's PvE Rust physically?
No region is published by Martin's PvE Rust. Rust Server Now does not verify machine locations; it only shows where a server says it is. 74.102.207.239:28015 is its address.
05Current online status and reliability of Martin's PvE Rust: what is the data?
Right now Martin's PvE Rust shows as offline; last seen 29 hours ago. 163 of 168 hours up in the last 7 full days; that is 97%. First seen by Rust Server Now on 13 September 2026.
06The tags on Martin's PvE Rust: what do they mean?
For the in-game browser, Martin's PvE Rust declares the following tags: gmvanilla (Game mode): The mode is vanilla survival; mp20 (Max players): Slot count: 20; ts8 (Group limit): Team cap 8, which is the game default; v2631 (Protocol): Protocol 2631: match it to join; cs156583 (Build): Build 156583; ptrak (Networking): The network layer is RakNet, standard for Rust; $r? (Region code): The region code is blank; ^p (PvE): No player-versus-player combat; the world is the threat. The tags also carry its live players, its queue and its world creation time, and those appear at the top of this page.
07Where does Martin's PvE Rust show up in Rust Server Now lists and filters?
Martin's PvE Rust appears on the following Rust Server Now lists: Rust community servers, live and Rust PvE servers, ranked by population. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.
08Martin's PvE Rust wipes on what schedule?
Too few wipes are recorded for Martin's PvE Rust to show a rhythm. A monthly force wipe hits every Rust server; the next one is Thursday 5 November at 19:00 UTC. 98 days 23 hours have passed since its current world began.
09What map is running on Martin's PvE Rust?
Procedural map: Martin's PvE Rust uses one generated by the game.
10Which rules apply on Martin's PvE Rust, and what settings?
No gather rate appears in the name Martin's PvE Rust. 8 players per group is the default and the limit here. This server runs pve, fighting other players is disabled. Community is its browser category: it is a community server. The VAC anti-cheat from Valve is on.
11What is the process to join Martin's PvE Rust?
To connect, open Rust, press F1, and enter client.connect 74.102.207.239:28015. You can also click Launch Rust here to open the game via Steam and join.