- Players now
- 0/10 0% full
- 7-day average
- 0 peak 1
- Rank
- #11,605 ▼ 986 this week
- Wiped
- 5d 15h ago · 4 Oct, 19:41 UTC
- Next wipe
- – no rhythm it keeps
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Population0 of 10 on average | 4 | |
|---|---|---|
| Standing#11,605 on player hours | 49 | |
| Uptime0 of the last 48 hours | – | |
| Performanceno direct query answered | – | |
| Wipe hold100% of wipes kept half their crowd | 100 | |
| Momentumdown 986 places this week | 46 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
8 on recordIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 1.6 days between real wipes
- on rhythm
- 29% of its recent wipes
- wipe-day peak
- 1 players, last three wipes
- crowd held
- 100% of its cycles kept half the crowd
The first 48 hours of its last wipes
| Date | Time | Peak | Lasted |
|---|---|---|---|
| 4 Oct | Sun 19:41 | 1 | running |
| 4 Oct | Sun 00:15 | 1 | 0.8 days |
| 28 Sep | Mon 01:31 | 1 | 5.9 days |
| 22 Sep | Tue 21:05 | 1 | 5.2 days |
| 20 Sep | Sun 14:21 | 1 | 2.3 days |
| 19 Sep | Sat 05:35 | 1 | 1.4 days |
| 18 Sep | Fri 12:00 | 1 | 0.7 days |
| 16 Sep | Wed 22:03 | 1 | 1.6 days |
Performance
48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 51% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Map
- Procedural Map
- Size
- –
- Seed
- –
- Address
- 73.12.28.104:28015
- Region
- –
- Max players
- 10
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 4 Oct 2026, 19:41 UTC
- Hostname
- –
- First seen
- 16 Sep 2026
Server tags
what each tag it publishes means ·mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z| Game | gmrust | Game mode Survival in the standard Rust format. |
mp10 | Max players The server holds 10. | |
ts8 | Group limit Team cap 8, which is the game default. | |
v2634 | Protocol Protocol 2634: match it to join. | |
cs166652 | Build Build 166652. | |
ptrak | Networking RakNet handles the network layer here, as standard for the game. | |
$r? | Region code No region set. | |
| Mods and access | ^o | Oxide This server uses Oxide (uMod) for plugins. |
^z | Modded Modded listing: plugins or settings make the difference. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Survivors.gg | 2 x Vanilla | Monthlygroups of 30+ · monthly · 144 on averageUnranked80/200
- 2ShockRust | Blue | NoLimitno group limit · 131 on averageUnranked302/300
- 3404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 07.10EU · groups of 16+ · monthly · 116 on averageUnranked65/1000
- 4RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT GLOBAL 9.10EU · groups of 16+ · weekly · 112 on averageUnranked210/245
- 5STEEL RUST /ДЛЯ НОВИЧКОВ /EU Thursday 08.10EU · groups of 70+ · monthly · 97 on averageUnranked32/300
- 6МИНИ-КАРТА 2Х | STORM | FPS+ 07.10EU · groups of 8+ · weekly · 91 on averageUnranked92/100
Briefing
quick answers, from the figures on this page01What is the rank position of Cr4SH?
The rank for Cr4SH is #11,605 on seven-day player hours, in the top 51% of ranked servers.
02What is the player count on Cr4SH?
Offline: Cr4SH last responded 5 days 14 hours ago. Averaging 0 players over seven days, it peaked at 1.
03Version of Rust on Cr4SH: which one?
Rust network protocol 2634 and build 166652 on Windows is what Cr4SH runs. Steam updates your game so your protocol matches; that is required to join.
04What is the host location for Cr4SH?
No region is published by Cr4SH. Rust Server Now does not verify machine locations; it only shows where a server says it is. You reach it at 73.12.28.104:28015.
05Current online status and reliability of Cr4SH: what is the data?
Currently offline: Cr4SH; last seen 5 days 14 hours ago. Over the last 7 full days, 8 of 168 hours were online, or 5%. 16 September 2026 is when Rust Server Now first saw it.
06What is the meaning of each tag on Cr4SH?
For the in-game browser, Cr4SH declares the following tags: gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): The server holds 10; ts8 (Group limit): Team cap 8, which is the game default; v2634 (Protocol): Protocol 2634: match it to join; cs166652 (Build): Build 166652; ptrak (Networking): RakNet handles the network layer here, as standard for the game; $r? (Region code): No region set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Modded listing: plugins or settings make the difference. The tags also carry its live players, its queue and its world creation time, and those appear at the top of this page.
07Where does Cr4SH show up in Rust Server Now lists and filters?
The Rust Server Now lists that carry Cr4SH are: Modded Rust servers. Under these filters, it appears on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
08On what timetable does Cr4SH wipe?
Cr4SH wipes on no fixed pattern, so the next wipe cannot be predicted. Force wipe is monthly for all Rust servers, and the next is Thursday 5 November at 19:00 UTC. It has been running its current world for 5 days 15 hours.
09On wipe day, what changes for Cr4SH?
The average busiest point of its recent wipes was 1 players. 0 hours after the latest wipe, the crowd peaked. The crowd held above half that peak until the next wipe in 100% of its recent wipes.
10The map for Cr4SH: which one?
Procedural map: Cr4SH uses one generated by the game.
11The rules and settings of Cr4SH: what are they?
You will not find a gather rate in the name Cr4SH. Up to 8 players can group, which is the game's default. This server runs survival, normal Rust: gather, build, raid. PvP and raiding are enabled. Modded is its browser category: plugins or settings change the game. Plugins in use: Oxide. Valve's VAC anti-cheat is active.
12What is the process to join Cr4SH?
Press F1 in Rust and enter client.connect 73.12.28.104:28015, or click Launch Rust here to open Rust via Steam and join.