Imperium Plugin Development
- Players now
- 0/2 0% full
- 7-day average
- 0 peak 1
- Rank
- #5,022 ▲ 252 this week
- Wiped
- 7d 10h ago · 3 Oct, 18:59 UTC
- Next wipe
- – too few wipes seen yet
- Team limit
- 128 max no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Population0 of 2 on average | 16 | |
|---|---|---|
| Standing#5,022 on player hours | 78 | |
| Uptime47 of the last 48 hours | 98 | |
| Performance119 server fps on average | 100 | |
| Wipe holdtoo few wipes seen | – | |
| Momentumup 252 places this week | 53 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 1 players.
Daily average and peak, UTC.
Wipe record
1 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
- wipe-day peak
- 1 players, last three wipes
The first 48 hours of its last wipes
| Date | Time | Peak | Lasted |
|---|---|---|---|
| 3 Oct | Sat 18:59 | 1 | running |
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 1 Oct. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 22% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Address
- 72.60.151.232:28015
- Region
- –
- Max players
- 2
- Group limit
- 128 max
- Wipe schedule
- –
- Last wipe
- 3 Oct 2026, 18:59 UTC
- Hostname
- –
- First seen
- 1 Oct 2026
Server tags
what each tag it publishes means ·mp2,ptrak,$r?,v2634,gmrust,cs167398,ts128,^o^z| Game | gmrust | Game mode Survival in the standard Rust format. |
mp2 | Max players Capacity: 2. | |
ts128 | Group limit Teams cap at 128. | |
v2634 | Protocol Your game must run protocol 2634. | |
cs167398 | Build This server runs build 167398. | |
ptrak | Networking The network layer is RakNet, standard for Rust. | |
$r? | Region code No region set. | |
| Mods and access | ^o | Oxide Plugin framework: Oxide (uMod). |
^z | Modded Modded listing: plugins or settings make the difference. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1ShockRust | Blue | NoLimitno group limit · 133 on averageUnranked98/300
- 2SURVIVORS.GG | 2 x Vanilla | Monthlygroups of 30+ · monthly · 119 on averageUnranked21/200
- 3RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT GLOBAL 9.10EU · groups of 16+ · weekly · 113 on averageUnranked45/225
- 4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 07.10EU · groups of 16+ · monthly · 100 on averageUnranked12/1000
- 5МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 91 on averageUnranked93/100
- 6404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 83 on averageUnranked35/1000
Briefing
quick answers, from the figures on this page01What is the rank position of Imperium Plugin Development?
In the top 22% of all ranked servers, Imperium Plugin Development holds #5,022 for player hours over the last seven days.
02How many players are on Imperium Plugin Development right now?
The current population on Imperium Plugin Development is 0, against 2 slots. The seven-day average is 0 players, with a peak of 1. Between the last 48 hours, 23:00 UTC saw the highest average: 1 players.
03What Rust version is Imperium Plugin Development on?
The Rust build on Imperium Plugin Development is network protocol 2634 and build 167398, on Linux. To join, your game must share the protocol; Steam takes care of updating it.
04Is the performance on Imperium Plugin Development good?
Average server fps for the last 48 hours was 119; the lowest was 12. 47,189 entities at peak, counting buildings and deployables. Memory usage reached 2,428 MB at its highest. Players feel lag when fps drops and entities climb.
05Where can you find Imperium Plugin Development physically?
For Imperium Plugin Development, no region is published. Rust Server Now does not verify machine locations; it only shows where a server says it is. For this server, the address is 72.60.151.232:28015.
06Uptime and current status of Imperium Plugin Development: what are they?
Right now Imperium Plugin Development shows as online. Reported uptime puts the last restart at roughly 3 hours ago. 160 of 168 hours up in the last 7 full days; that is 95%. 1 October 2026 is when Rust Server Now first saw it.
07How should you read the tags on Imperium Plugin Development?
The server browser reads these tags from Imperium Plugin Development: gmrust (Game mode): Survival in the standard Rust format; mp2 (Max players): Capacity: 2; ts128 (Group limit): Teams cap at 128; v2634 (Protocol): Your game must run protocol 2634; cs167398 (Build): This server runs build 167398; ptrak (Networking): The network layer is RakNet, standard for Rust; $r? (Region code): No region set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded listing: plugins or settings make the difference. At the top of this page you also see the current players, the queue and when the world was created, all drawn from the tags.
08Where does Imperium Plugin Development show up in Rust Server Now lists and filters?
The Rust Server Now lists that carry Imperium Plugin Development are: Modded Rust servers. It appears on the server list when you apply these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
09Imperium Plugin Development wipes on what schedule?
The record for Imperium Plugin Development holds too few wipes to reveal a rhythm. A monthly force wipe hits every Rust server; the next one is Thursday 5 November at 19:00 UTC. It has been running its current world for 7 days 10 hours.
10What happens on wipe day for Imperium Plugin Development?
1 players on average marked the busiest point of its recent wipes. 0 hours after the latest wipe, the crowd peaked.
11The map for Imperium Plugin Development: which one?
A procedural map of size 3,000 with seed 484010931, generated by the game, is in use on Imperium Plugin Development. You can look at the map on RustMaps from this page: identical size and seed reproduce it.
12The rules and settings of Imperium Plugin Development: what are they?
No gather rate appears in the name Imperium Plugin Development. The group limit is 128 players. This server runs survival, normal Rust: gather, build, raid. Fighting and raiding between players is allowed. Modded is its browser category: plugins or settings change the game. Plugins in use: Oxide. VAC, Valve's anti-cheat, is enabled.
13To join Imperium Plugin Development, what must you do?
Press F1 in Rust and enter client.connect 72.60.151.232:28015, or click Launch Rust here to open Rust via Steam and join.
