- Players now
- 0/10 0% full
- 7-day average
- 0 peak –
- Rank
- #15,482 ▼ 1197 this week
- Wiped
- 20d 5h ago · 20 Sep, 14:50 UTC
- Next wipe
- – not predictable yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Populationno average yet | – | |
|---|---|---|
| Standing#15,482 on player hours | 33 | |
| Uptime0 of the last 48 hours | – | |
| Performanceno direct query answered | – | |
| Wipe holdtoo few wipes seen | – | |
| Momentumdown 1,197 places this week | 46 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
0 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
| Date | Time | Peak | Lasted |
|---|---|---|---|
| No wipe seen yet. | |||
Performance
48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 67% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Map
- Procedural Map
- Size
- –
- Seed
- –
- Address
- 68.33.204.120:28015
- Region
- –
- Max players
- 10
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 20 Sep 2026, 14:50 UTC
- Hostname
- –
- First seen
- 21 Sep 2026
Server tags
what each tag it publishes means ·mp10,ptrak,$r?,v2633,gmrust,cs164530,ts8,^o^z| Game | gmrust | Game mode Survival in the standard Rust format. |
mp10 | Max players Slot count: 10. | |
ts8 | Group limit The default applies: 8 to a team. | |
v2633 | Protocol Game protocol 2633 - same version required to connect. | |
cs164530 | Build This server runs build 164530. | |
ptrak | Networking The network layer is RakNet, standard for Rust. | |
$r? | Region code No region set. | |
| Mods and access | ^o | Oxide Plugin framework: Oxide (uMod). |
^z | Modded Modded listing: plugins or settings make the difference. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1ShockRust | Blue | NoLimitno group limit · 132 on averageUnranked230/300
- 2Survivors.gg | 2 x Vanilla | Monthlygroups of 30+ · monthly · 128 on averageUnranked129/200
- 3RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT GLOBAL 9.10EU · groups of 16+ · weekly · 112 on averageUnranked173/225
- 4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 07.10EU · groups of 16+ · monthly · 109 on averageUnranked62/1000
- 5МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 91 on averageUnranked90/100
- 6STEEL RUST /ДЛЯ НОВИЧКОВ /EU Thursday 08.10EU · groups of 70+ · monthly · 86 on averageUnranked28/300
Briefing
quick answers, from the figures on this page01What is the rank position of Cr4SH?
In the top 67% of all ranked servers, Cr4SH holds #15,482 for player hours over the last seven days.
02What is the player count on Cr4SH?
Offline: Cr4SH last responded 19 days 2 hours ago.
03What Rust version is Cr4SH on?
Version for Cr4SH: Rust network protocol 2633 and build 164530 on Windows. To join, your game must share the protocol; Steam takes care of updating it.
04What is the host location for Cr4SH?
For Cr4SH, no region is published. The location Rust Server Now displays is the one a server claims, not a physical machine lookup. You reach it at 68.33.204.120:28015.
05Uptime and current status of Cr4SH: what are they?
Currently offline: Cr4SH; last seen 19 days 2 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. Its first appearance in Rust Server Now data was on 21 September 2026.
06What is the meaning of each tag on Cr4SH?
For the in-game browser, Cr4SH declares the following tags: gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): Slot count: 10; ts8 (Group limit): The default applies: 8 to a team; v2633 (Protocol): Game protocol 2633 - same version required to connect; cs164530 (Build): This server runs build 164530; ptrak (Networking): The network layer is RakNet, standard for Rust; $r? (Region code): No region set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded listing: plugins or settings make the difference. The tags also carry its live players, its queue and its world creation time, and those appear at the top of this page.
07Where does Cr4SH show up in Rust Server Now lists and filters?
Cr4SH appears on the following Rust Server Now lists: Modded Rust servers. Under these filters, it appears on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
08Cr4SH wipes on what schedule?
The record for Cr4SH holds too few wipes to reveal a rhythm. Force wipe is monthly for all Rust servers, and the next is Thursday 5 November at 19:00 UTC. This world is 20 days 5 hours old.
09The map for Cr4SH: which one?
Procedural map: Cr4SH uses one generated by the game.
10Which rules apply on Cr4SH, and what settings?
No gather rate appears in the name Cr4SH. Up to 8 players can group, which is the game's default. survival is the game mode, normal Rust: gather, build, raid. Fighting and raiding between players is allowed. Plugins or settings change the game, so the browser lists it under Modded. You will find Oxide plugins running here. The VAC anti-cheat from Valve is on.
11What is the process to join Cr4SH?
In Rust, press F1 and run client.connect 68.33.204.120:28015; or use Launch Rust on this page to connect through Steam.