Rust Server Now
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Offlinechecked 21d ago · scouted since 13 Sep 2026

PRIVATE

Modded oxide
Join server
Evaluation 100 Bronze #15,427 on player hours
Players now
0/100
0% full
7-day average
0
peak –
Rank
#15,427
not ranked yet
Wiped
21d 23h
ago · 19 Sep, 12:24 UTC
Next wipe
–
no rhythm it keeps
Team limit
8
no published schedule

Evaluation

six readings of the figures on this page, 0 to 100 each
Population–Standing–Uptime–Performance–Wipe hold100Momentum–
Populationno average yet –
Standing#15,427 on player hours –
Uptime0 of the last 48 hours –
Performanceno direct query answered –
Wipe hold100% of wipes kept half their crowd 100
Momentumno rank a week ago –

The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.

Population

No hourly history yet.

Hourly average and peak, UTC.

Wipe record

5 on record
Next wipe

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
0.8 days
between real wipes
on rhythm
0%
of its recent wipes
wipe-day peak
1
players, last three wipes
crowd held
100%
of its cycles kept half the crowd

The first 48 hours of its last wipes

Sat 19 SepFri 18 SepFri 18 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h
DateTimePeakLasted
19 Sep Sat 12:24 1 running
18 Sep Fri 23:16 1 0.5 days
18 Sep Fri 12:41 1 0.4 days
16 Sep Wed 12:20 1 2 days
15 Sep Tue 10:52 1 1.1 days

Performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.

Rank history

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep24 Sep25 Sep26 Sep

Intel

Custom map, no picture published
Map
Custom Map
Size
–
Seed
–
Address
67.222.101.139:29015
Region
–
Max players
100
Group limit
8, the default
Wipe schedule
–
Last wipe
19 Sep 2026, 12:24 UTC
Hostname
–
First seen
13 Sep 2026

Server tags

what each tag it publishes means · mp100,ptrak,$r?,v2633,gmrust,cs162929,ts8,^o^z
GamegmrustGame mode Standard Rust survival is the game mode.
mp100Max players The server holds 100.
ts8Group limit The default applies: 8 to a team.
v2633Protocol Your game must run protocol 2633.
cs162929Build Build 162929.
ptrakNetworking Network layer: RakNet, the game's default.
$r?Region code No region set.
Mods and access^oOxide Plugin framework: Oxide (uMod).
^zModded Modded listing: plugins or settings make the difference.

Flag meanings are Facepunch's.

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Briefing

quick answers, from the figures on this page
Population
01What is the rank position of PRIVATE?

In the top – of all ranked servers, PRIVATE holds #15,427 for player hours over the last seven days.

02How many players are on PRIVATE right now?

PRIVATE was last seen 21 days 12 hours ago and is offline at this moment.

About Server
03The Rust version for PRIVATE: what is it?

Version for PRIVATE: Rust network protocol 2633 and build 162929 on Windows. Steam updates your game so your protocol matches; that is required to join.

04Where can you find PRIVATE physically?

For PRIVATE, no region is published. What Rust Server Now shows is a server's stated location, not where its machine is actually located. For this server, the address is 67.222.101.139:29015.

05Current online status and reliability of PRIVATE: what is the data?

Currently offline: PRIVATE; last seen 21 days 12 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. First seen by Rust Server Now on 13 September 2026.

Server Tags
06What is the meaning of each tag on PRIVATE?

gmrust (Game mode): Standard Rust survival is the game mode; mp100 (Max players): The server holds 100; ts8 (Group limit): The default applies: 8 to a team; v2633 (Protocol): Your game must run protocol 2633; cs162929 (Build): Build 162929; ptrak (Networking): Network layer: RakNet, the game's default; $r? (Region code): No region set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded listing: plugins or settings make the difference: that is the tag set PRIVATE publishes for the game's server browser. The tags also carry its live players, its queue and its world creation time, and those appear at the top of this page.

07On which Rust Server Now lists does PRIVATE appear?

These Rust Server Now lists include PRIVATE: Modded Rust servers. It appears on the server list when you apply these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Wipe data
08On what timetable does PRIVATE wipe?

No next wipe can be predicted: PRIVATE wipes at irregular times. Force wipe is monthly for all Rust servers, and the next is Thursday 5 November at 19:00 UTC. This world is 21 days 23 hours old.

09What happens on wipe day for PRIVATE?

1 players on average marked the busiest point of its recent wipes. The latest wipe saw its peak 0 hours in. Until the next wipe, the crowd stayed above half that peak in 100% of its recent wipes.

Server Rules
10The rules and settings of PRIVATE: what are they?

No gather rate appears in the name PRIVATE. Up to 8 players can group, which is the game's default. This server runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. Modded is its browser category: plugins or settings change the game. You will find Oxide plugins running here. VAC, Valve's anti-cheat, is enabled.

Join Info
11What is the process to join PRIVATE?

In Rust, press F1 and run client.connect 67.222.101.139:29015; or use Launch Rust on this page to connect through Steam.