Iron Haven Medieval
- Players now
- 2/75 3% full
- 7-day average
- 3 peak 10
- Rank
- #2,073 ▼ 229 this week
- Wiped
- 8d 21h ago · 1 Oct, 18:26 UTC
- Next wipe
- 26d 3h Thu 5 Nov, 19:00 UTC
- Team limit
- 8 monthly
Evaluation
six readings of the figures on this page, 0 to 100 each| Population3 of 75 on average | 4 | |
|---|---|---|
| Standing#2,073 on player hours | 91 | |
| Uptime47 of the last 48 hours | 98 | |
| Performance39 server fps on average | 66 | |
| Wipe holdtoo few wipes seen | – | |
| Momentumdown 229 places this week | 44 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 6 players.
Daily average and peak, UTC.
Wipe record
3 on recordThe force wipe · high confidence
- usual gap
- 0.4 days between real wipes
- on rhythm
- 100% of its recent wipes
- wipe-day peak
- 10 players, last three wipes
The first 48 hours of its last wipes
| Date | Time | Peak | Lasted |
|---|---|---|---|
| 1 Oct FW | Thu 17:07 | 10 | running |
| 1 Oct | Thu 08:14 | 10 | 0.4 days |
| 30 Sep | Wed 21:31 | 10 | 0.4 days |
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 17 Sep. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 9% of all ranked servers, top 19% in NA. Ranked on player hours over the last seven days.
Intel
- Address
- 66.51.99.71:28005
- Region
- NA
- Max players
- 75
- Group limit
- 8, the default
- Wipe schedule
- monthly
- Last wipe
- 1 Oct 2026, 18:26 UTC
- Hostname
- –
- First seen
- 13 Sep 2026
Server tags
what each tag it publishes means ·mp75,ptrak,$r?,v2634,^z,^y,^m,NA,^p,gmprimitive,cs167398,ts8| Game | gmprimitive | Game mode Primitive: bows, spears and melee only, no guns. |
mp75 | Max players Capacity: 75. | |
ts8 | Group limit Team cap 8, which is the game default. | |
v2634 | Protocol Your game must run protocol 2634. | |
cs167398 | Build Game build: 167398. | |
ptrak | Networking The network layer is RakNet, standard for Rust. | |
$r? | Region code No region set. | |
| Wipe schedule | ^m | Monthly Every month it wipes, together with Facepunch's force wipe. |
| Gameplay | ^p | PvE You won't fight other players - the world is what kills you. |
| Mods and access | ^z | Modded Modded listing: plugins or settings make the difference. |
^y | Carbon Plugin framework: Carbon. | |
| Region | NA | North America North America is the browser listing for this server. |
Flag meanings are Facepunch's.
Briefing
quick answers, from the figures on this page01What is the rank position of Iron Haven Medieval?
The seven-day player-hour rank for Iron Haven Medieval is #2,073, top 9% of all ranked servers and #345 in North America.
02What is the player count on Iron Haven Medieval?
Right now, 2 players occupy the 75 slots on Iron Haven Medieval. The seven-day average is 3 players, with a peak of 10. Its busiest point in the last 48 hours was 20:00 UTC, averaging 5 players.
03Version of Rust on Iron Haven Medieval: which one?
Version for Iron Haven Medieval: Rust network protocol 2634 and build 167398 on Linux. Steam updates your game so your protocol matches; that is required to join.
04How smooth is the performance on Iron Haven Medieval?
Average server fps for the last 48 hours was 39; the lowest was 8. 188,282 entities at peak, counting buildings and deployables. Memory usage reached 4,584 MB at its highest. Low fps plus a growing entity count equals lag for players.
05What is the host location for Iron Haven Medieval?
With a NA tag, Iron Haven Medieval places itself in North America. Rust Server Now does not verify machine locations; it only shows where a server says it is. You reach it at 66.51.99.71:28005.
06Current online status and reliability of Iron Haven Medieval: what is the data?
Right now Iron Haven Medieval shows as online. The last restart happened around 7 hours ago, according to uptime. It was up 100% of the time over the last 7 full days: 168 of 168 hours. Its first appearance in Rust Server Now data was on 13 September 2026.
07How should you read the tags on Iron Haven Medieval?
For the in-game browser, Iron Haven Medieval declares the following tags: gmprimitive (Game mode): Primitive: bows, spears and melee only, no guns; mp75 (Max players): Capacity: 75; ts8 (Group limit): Team cap 8, which is the game default; v2634 (Protocol): Your game must run protocol 2634; cs167398 (Build): Game build: 167398; ptrak (Networking): The network layer is RakNet, standard for Rust; $r? (Region code): No region set; ^m (Monthly): Every month it wipes, together with Facepunch's force wipe; ^p (PvE): You won't fight other players - the world is what kills you; ^z (Modded): Modded listing: plugins or settings make the difference; ^y (Carbon): Plugin framework: Carbon; NA (North America): North America is the browser listing for this server. Its queue, its current player count and the world's creation time sit in the tags as well, shown at the top of this page.
08On which Rust Server Now lists does Iron Haven Medieval appear?
Iron Haven Medieval appears on the following Rust Server Now lists: Modded Rust servers, Primitive Rust servers: live populations, Rust PvE servers, ranked by population and North America Rust servers. It appears on the server list when you apply these filters: Region: North America; Type: Modded; Game mode: PvE and Primitive; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
09Iron Haven Medieval wipes on what schedule?
The only wipe for Iron Haven Medieval is the monthly force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. This world is 8 days 21 hours old. A monthly wipe schedule is published in its tags.
10On wipe day, what changes for Iron Haven Medieval?
10 players on average marked the busiest point of its recent wipes. 9 hours after the latest wipe, the crowd peaked.
11The map for Iron Haven Medieval: which one?
For Iron Haven Medieval, the map is procedural at size 6,000 with seed 1337, generated by the game. Size and seed together determine the map, which can be viewed on RustMaps from this page. The name of the map is: Custom Map.
12Which rules apply on Iron Haven Medieval, and what settings?
You will not find a gather rate in the name Iron Haven Medieval. Up to 8 players can group, which is the game's default. primitive is the game mode, bows, spears and melee only, with no guns. PvP and raiding are enabled. Plugins or settings change the game, so the browser lists it under Modded. You will find Carbon plugins running here. The VAC anti-cheat from Valve is on.
13Joining Iron Haven Medieval: what are the steps?
To connect, open Rust, press F1, and enter client.connect 66.51.99.71:28005. You can also click Launch Rust here to open the game via Steam and join. https://discord.com/invite/h3mVNd4z3J is where its website lives.
