- Players now
- 0/150 0% full
- 7-day average
- 0 peak –
- Rank
- #16,006 ▲ 891 this week
- Wiped
- 8d 0h ago · 2 Oct, 10:01 UTC
- Next wipe
- 5d 23h Fri 16 Oct, 10:01 UTC
- Team limit
- 12 max weekly
Evaluation
six readings of the figures on this page, 0 to 100 each| Population0 of 150 on average | 0 | |
|---|---|---|
| Standing#16,006 on player hours | 30 | |
| Uptime47 of the last 48 hours | 98 | |
| Performance60 server fps on average | 100 | |
| Wipe holdtoo few wipes seen | – | |
| Momentumup 891 places this week | 53 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
1 on recordIts weekly schedule tag · low confidence
- wipe-day peak
- 0 players, last three wipes
The first 48 hours of its last wipes
| Date | Time | Peak | Lasted |
|---|---|---|---|
| 2 Oct | Fri 10:01 | 0 | running |
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 1 Oct. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Address
- 66.51.99.70:28120
- Region
- –
- Max players
- 150
- Group limit
- 12 max
- Wipe schedule
- weekly
- Last wipe
- 2 Oct 2026, 10:01 UTC
- Hostname
- –
- First seen
- 1 Oct 2026
Server tags
what each tag it publishes means ·mp150,ptrak,$r?,v2634,^w,gmrust,cs167398,ts12,^o^z| Game | gmrust | Game mode Survival in the standard Rust format. |
mp150 | Max players Slot count: 150. | |
ts12 | Group limit You can have at most 12 in a team. | |
v2634 | Protocol Your game must run protocol 2634. | |
cs167398 | Build Game build: 167398. | |
ptrak | Networking The network layer is RakNet, standard for Rust. | |
$r? | Region code The region code is blank. | |
| Wipe schedule | ^w | Weekly The wipe comes each week. |
| Mods and access | ^o | Oxide Plugin framework: Oxide (uMod). |
^z | Modded Modded category: plugins or changed settings apply. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1[US] Upsurge Main | 3x Vanilla | 10/9NA · groups of 12+ · 3x · weekly · 87 on averageUnranked48/100
- 2[NA] Willjum's 3x FridaysNA · groups of 8+ · 3x · weekly · 4 on averageUnranked6/175
- 3isRusty.net [Solo Only] - 3X | Events | Offline Raid ProtectionNA · groups of 8+ · 3x · weekly · 1 on averageUnranked0/100
- 4RustedRoad Weekly|3X|TP|Modified Loot|NPC Bases|Kits|ShortNightNA · groups of 8+ · 3x · weekly · 1 on averageUnranked1/60
- 5HollowServers.co 3x Solo/Duo |LootX3|JUST FULLWIPEDNA · groups of 8+ · 3x · biweekly · 125 on averageUnranked35/100
- 6HollowServers.co 3x Solo/Duo/Trio |LootX3|JUST FULLWIPEDNA · groups of 8+ · 3x · biweekly · 103 on averageUnranked101/110
Briefing
quick answers, from the figures on this page01Ranking of Cocky US | 3x Weekly among Rust servers: what is it?
In the top 70% of all ranked servers, Cocky US | 3x Weekly holds #16,006 for player hours over the last seven days.
02Current population on Cocky US | 3x Weekly: how busy is it?
Right now, 0 players occupy the 150 slots on Cocky US | 3x Weekly. The average population for the last seven days is 0.
03The Rust version for Cocky US | 3x Weekly: what is it?
Version for Cocky US | 3x Weekly: Rust network protocol 2634 and build 167398 on Linux. Joining requires your game to be on the same protocol; Steam handles the update.
04Is the performance on Cocky US | 3x Weekly good?
For the last 48 hours, average server fps was 60, with a minimum of 57. Entities peaked at 19,042, including buildings, deployables and all other world objects. Memory usage reached 1,164 MB at its highest. Low fps plus a growing entity count equals lag for players.
05Where can you find Cocky US | 3x Weekly physically?
Its name points to North America, even though Cocky US | 3x Weekly publishes no region tag. The location Rust Server Now displays is the one a server claims, not a physical machine lookup. 66.51.99.70:28120 is its address.
06Uptime and current status of Cocky US | 3x Weekly: what are they?
Live status: Cocky US | 3x Weekly is up. Reported uptime puts the last restart at roughly 23 hours ago. 168 of 168 hours up in the last 7 full days; that is 100%. First seen by Rust Server Now on 1 October 2026.
07How should you read the tags on Cocky US | 3x Weekly?
gmrust (Game mode): Survival in the standard Rust format; mp150 (Max players): Slot count: 150; ts12 (Group limit): You can have at most 12 in a team; v2634 (Protocol): Your game must run protocol 2634; cs167398 (Build): Game build: 167398; ptrak (Networking): The network layer is RakNet, standard for Rust; $r? (Region code): The region code is blank; ^w (Weekly): The wipe comes each week; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded category: plugins or changed settings apply: that is the tag set Cocky US | 3x Weekly publishes for the game's server browser. The tags also carry its live players, its queue and its world creation time, and those appear at the top of this page.
08Where does Cocky US | 3x Weekly show up in Rust Server Now lists and filters?
The Rust Server Now lists that carry Cocky US | 3x Weekly are: 3x Rust servers: live list, Modded Rust servers and North America Rust servers. Under these filters, it appears on the server list: Region: North America; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 2 weeks; Gather rate: 3x.
09On what timetable does Cocky US | 3x Weekly wipe?
Its tag drives the prediction because too few of Cocky US | 3x Weekly's wipes are recorded to confirm the schedule. Expect the next wipe on Friday 16 October at 10:01 UTC. 8 days have passed since its current world began. A weekly wipe schedule is published in its tags.
10On wipe day, what changes for Cocky US | 3x Weekly?
The average busiest point of its recent wipes was 0 players. 0 hours after the latest wipe, the crowd peaked.
11Map selection on Cocky US | 3x Weekly: what is it?
For Cocky US | 3x Weekly, the map is procedural at size 1,400 with seed 1337, generated by the game. You can look at the map on RustMaps from this page: identical size and seed reproduce it. The name of the map is: Custom Map.
12Which rules apply on Cocky US | 3x Weekly, and what settings?
A 3x gather rate is what Cocky US | 3x Weekly lists in its name. 12 players is the cap for a group. This server runs survival, normal Rust: gather, build, raid. PvP and raiding are enabled. The server browser lists it as Modded: plugins or settings change the game. You will find Oxide plugins running here. VAC, Valve's anti-cheat, is enabled.
13To join Cocky US | 3x Weekly, what must you do?
In Rust, press F1 and run client.connect 66.51.99.70:28120; or use Launch Rust on this page to connect through Steam.
