- Players now
- 0/50 0% full
- 7-day average
- 0 peak 1
- Rank
- #7,797 top 36%
- Wiped
- 5d 6h ago · 14 Oct, 07:45 UTC
- Next wipe
- 17d 5h Thu 5 Nov, 19:00 UTC
- Team limit
- 8 monthly
Evaluation
six readings of the figures on this page, 0 to 100 each| Population0 of 50 on average | 0 | |
|---|---|---|
| Standing#7,797 on player hours | 64 | |
| Uptime47 of the last 48 hours | 98 | |
| Performance18 server fps on average | 30 | |
| Wipe holdtoo few wipes seen | – | |
| Momentumno rank a week ago | – |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 1 players.
Daily average and peak, UTC.
Wipe record
0 on recordThe force wipe
| Date | Time | Peak | Lasted |
|---|---|---|---|
| No wipe seen yet. | |||
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 14 Oct. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 36% of all ranked servers, top 63% in NA. Ranked on player hours over the last seven days.
Intel
- Address
- 66.51.99.61:28050
- Region
- NA
- Max players
- 50
- Group limit
- 8, the default
- Wipe schedule
- monthly
- Last wipe
- 14 Oct 2026, 07:45 UTC
- Hostname
- –
- First seen
- 14 Oct 2026
Server tags
what each tag it publishes means ·mp50,ptrak,$r?,v2634,^m,NA,gmrust,cs167781,ts8,^o^z| Game | gmrust | Game mode Standard Rust survival is the game mode. |
mp50 | Max players Capacity: 50. | |
ts8 | Group limit Teams max out at 8, the game's default. | |
v2634 | Protocol Game protocol 2634 - same version required to connect. | |
cs167781 | Build Build 167781. | |
ptrak | Networking The network layer is RakNet, standard for Rust. | |
$r? | Region code The region code is blank. | |
| Wipe schedule | ^m | Monthly Every month it wipes, together with Facepunch's force wipe. |
| Mods and access | ^o | Oxide Oxide (uMod) provides the plugin framework here. |
^z | Modded Modded category: plugins or changed settings apply. | |
| Region | NA | North America The browser files it under North America. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1[NA] Willjum's Casual Solo/Duo MonthlyNA · groups of 8+ · monthly · 36 on averageUnranked12/175
- 2Hempville 420 No Kos Low Decay / Limited PvPNA · groups of 8+ · monthly · 11 on averageUnranked3/90
- 3Made in Quebec & France! QC FR EN (Website 9 Languages)NA · groups of 8+ · monthly · 4 on averageUnranked3/1000
- 4[US] Busy Adults PVP BY Chil-AXX |NA · groups of 8+ · monthly · 3 on averageUnranked1/50
- 5Apocrypha-Linux | PvE | PvPNA · groups of 20+ · monthly · 2 on averageUnranked1/50
- 6Testing GroundsNA · groups of 8+ · monthly · 2 on averageUnranked1/15
Briefing
quick answers, from the figures on this page01Where does Revenge sit in the rankings?
In North America, Revenge is #1,174; globally, #7,797 on player hours over the last seven days, in the top 36% of ranked servers.
02How many players are on Revenge right now?
0 of 50 slots are filled on Revenge at this moment. Averaging 0 players over seven days, it peaked at 1. The 48-hour peak time is 16:00 UTC, when it averaged 1 players.
03What Rust version is Revenge on?
The Rust build on Revenge is network protocol 2634 and build 167781, on Linux. Steam updates your game so your protocol matches; that is required to join.
04Performance of Revenge: is it smooth?
Server fps over the last 48 hours: 18 average, 5 lowest. Entities reached 75,388 - buildings, deployables and the rest. Peak memory: 2,397 MB. The lag players notice comes from low fps and rising entity counts.
05What is the host location for Revenge?
With a NA tag, Revenge places itself in North America. What Rust Server Now shows is a server's stated location, not where its machine is actually located. For this server, the address is 66.51.99.61:28050.
06Uptime and current status of Revenge: what are they?
Right now Revenge shows as online. About 45 hours ago was its last restart, based on reported uptime. Over the last 4 full days, 96 of 96 hours were online, or 100%. Its first appearance in Rust Server Now data was on 14 October 2026.
07What is the meaning of each tag on Revenge?
The server browser reads these tags from Revenge: gmrust (Game mode): Standard Rust survival is the game mode; mp50 (Max players): Capacity: 50; ts8 (Group limit): Teams max out at 8, the game's default; v2634 (Protocol): Game protocol 2634 - same version required to connect; cs167781 (Build): Build 167781; ptrak (Networking): The network layer is RakNet, standard for Rust; $r? (Region code): The region code is blank; ^m (Monthly): Every month it wipes, together with Facepunch's force wipe; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded category: plugins or changed settings apply; NA (North America): The browser files it under North America. At the top of this page you also see the current players, the queue and when the world was created, all drawn from the tags.
08Where does Revenge show up in Rust Server Now lists and filters?
The Rust Server Now lists that carry Revenge are: Modded Rust servers and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week.
09On what timetable does Revenge wipe?
The next wipe for Revenge is an estimate based on the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 5 days 6 hours have passed since its current world began. A monthly wipe schedule is published in its tags.
10The map for Revenge: which one?
The map on Revenge is procedural, size 2,500 with seed 1, generated by the game. You can look at the map on RustMaps from this page: identical size and seed reproduce it.
11Which rules apply on Revenge, and what settings?
You will not find a gather rate in the name Revenge. The game's default group limit of 8 players applies. survival is the game mode, gather, build and raid in the standard game. You can fight and raid other players. Modded is its browser category: plugins or settings change the game. Oxide plugins are running. VAC, Valve's anti-cheat, is enabled.
12To join Revenge, what must you do?
In Rust, press F1 and run client.connect 66.51.99.61:28050; or use Launch Rust on this page to connect through Steam.
