Rusty Town Wars
- Players now
- 0/50 0% full
- 7-day average
- 0 peak 2
- Rank
- #9,425 ▼ 645 this week
- Wiped
- 7h ago · 11 Oct, 03:07 UTC
- Next wipe
- – too few wipes seen yet
- Team limit
- 12 max no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Population0 of 50 on average | 0 | |
|---|---|---|
| Standing#9,425 on player hours | 58 | |
| Uptime7 of the last 48 hours | 15 | |
| Performance30 server fps on average | 50 | |
| Wipe holdtoo few wipes seen | – | |
| Momentumdown 645 places this week | 47 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 1 players.
Daily average and peak, UTC.
Wipe record
1 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
| Date | Time | Peak | Lasted |
|---|---|---|---|
| 11 Oct | Sun 03:07 | 0 before | running |
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 3 Oct. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 42% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Address
- 66.51.99.4:6666
- Region
- –
- Max players
- 50
- Group limit
- 12 max
- Wipe schedule
- –
- Last wipe
- 11 Oct 2026, 03:07 UTC
- Hostname
- –
- First seen
- 3 Oct 2026
Server tags
what each tag it publishes means ·mp50,ptrak,$r?,v2634,^v,gmvanilla,cs167398,ts12,^o^z| Game | gmvanilla | Game mode Survival in vanilla form. |
mp50 | Max players Capacity: 50. | |
ts12 | Group limit You can have at most 12 in a team. | |
v2634 | Protocol Your game must run protocol 2634. | |
cs167398 | Build Build 167398. | |
ptrak | Networking The network layer is RakNet, standard for Rust. | |
$r? | Region code No region set. | |
| Difficulty | ^v | Vanilla No altered rates, kits or rules - exactly what Facepunch ships. |
| Mods and access | ^o | Oxide Oxide (uMod) provides the plugin framework here. |
^z | Modded Modded category: plugins or changed settings apply. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1ShockRust | Blue | NoLimitno group limit · 132 on averageUnranked245/300
- 2SURVIVORS.GG | 2 x Vanilla | Monthlygroups of 30+ · monthly · 116 on averageUnranked105/200
- 3RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT GLOBAL 9.10EU · groups of 16+ · weekly · 112 on averageUnranked182/225
- 4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 07.10EU · groups of 16+ · monthly · 97 on averageUnranked34/1000
- 5МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 91 on averageUnranked93/100
- 6404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 82 on averageUnranked112/1000
Briefing
quick answers, from the figures on this page01Where does Rusty Town Wars sit in the rankings?
The rank for Rusty Town Wars is #9,425 on seven-day player hours, in the top 42% of ranked servers.
02Current population on Rusty Town Wars: how busy is it?
0 of 50 slots are filled on Rusty Town Wars at this moment. Averaging 0 players over seven days, it peaked at 2. The 48-hour peak time is 03:00 UTC, when it averaged 0 players.
03The Rust version for Rusty Town Wars: what is it?
The Rust build on Rusty Town Wars is network protocol 2634 and build 167398, on Linux. Joining requires your game to be on the same protocol; Steam handles the update.
04Is the performance on Rusty Town Wars good?
For the last 48 hours, average server fps was 30, with a minimum of 30. 171,047 entities at peak, counting buildings and deployables. Memory usage reached 4,119 MB at its highest. The lag players notice comes from low fps and rising entity counts.
05Location of Rusty Town Wars: where?
No region is published by Rusty Town Wars. The location Rust Server Now displays is the one a server claims, not a physical machine lookup. 66.51.99.4:6666 is its address.
06Current online status and reliability of Rusty Town Wars: what is the data?
Live status: Rusty Town Wars is up. Reported uptime puts the last restart at roughly 5 hours ago. 79 of 168 hours up in the last 7 full days; that is 47%. 3 October 2026 is when Rust Server Now first saw it.
07The tags on Rusty Town Wars: what do they mean?
The server browser reads these tags from Rusty Town Wars: gmvanilla (Game mode): Survival in vanilla form; mp50 (Max players): Capacity: 50; ts12 (Group limit): You can have at most 12 in a team; v2634 (Protocol): Your game must run protocol 2634; cs167398 (Build): Build 167398; ptrak (Networking): The network layer is RakNet, standard for Rust; $r? (Region code): No region set; ^v (Vanilla): No altered rates, kits or rules - exactly what Facepunch ships; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded category: plugins or changed settings apply. At the top of this page you also see the current players, the queue and when the world was created, all drawn from the tags.
08On which Rust Server Now lists does Rusty Town Wars appear?
The Rust Server Now lists that carry Rusty Town Wars are: Modded Rust servers. These filters bring it up on the server list: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.
09On what timetable does Rusty Town Wars wipe?
The record for Rusty Town Wars holds too few wipes to reveal a rhythm. A monthly force wipe hits every Rust server; the next one is Thursday 5 November at 19:00 UTC. 7 hours have passed since its current world began.
10What map is running on Rusty Town Wars?
A procedural map of size 6,000 with seed 1337, generated by the game, is in use on Rusty Town Wars. You can look at the map on RustMaps from this page: identical size and seed reproduce it. The name of the map is: Custom Map.
11The rules and settings of Rusty Town Wars: what are they?
No gather rate appears in the name Rusty Town Wars. 12 players is the cap for a group. survival is the game mode, gather, build and raid in the standard game. PvP and raiding are enabled. The server browser lists it as Modded: plugins or settings change the game. You will find Oxide plugins running here. Vanilla is its own label: no altered rates, kits or rules - exactly what Facepunch ships. VAC, Valve's anti-cheat, is enabled.
12To join Rusty Town Wars, what must you do?
To connect, open Rust, press F1, and enter client.connect 66.51.99.4:6666. You can also click Launch Rust here to open the game via Steam and join. https://discord.com/invite/MmMr3VKxbu is where its website lives.
