- Players now
- 1/100 1% full
- 7-day average
- 0 peak 3
- Rank
- #6,047 top 26%
- Wiped
- 8d 1h ago · 1 Oct, 18:11 UTC
- Next wipe
- 5d 22h Thu 15 Oct, 18:11 UTC
- Team limit
- 5 max biweekly
Evaluation
six readings of the figures on this page, 0 to 100 each| Population0 of 100 on average | 0 | |
|---|---|---|
| Standing#6,047 on player hours | 74 | |
| Uptime47 of the last 48 hours | 98 | |
| Performance30 server fps on average | 50 | |
| Wipe holdtoo few wipes seen | – | |
| Momentumno rank a week ago | – |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 3 players.
Daily average and peak, UTC.
Wipe record
0 on recordBiweekly: 14 days after its last wipe
| Date | Time | Peak | Lasted |
|---|---|---|---|
| No wipe seen yet. | |||
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 3 Oct. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 26% of all ranked servers, top 56% in NA. Ranked on player hours over the last seven days.
Intel
- Address
- 66.51.99.4:28015
- Region
- NA
- Max players
- 100
- Group limit
- 5 max
- Wipe schedule
- biweekly
- Last wipe
- 1 Oct 2026, 18:11 UTC
- Hostname
- –
- First seen
- 3 Oct 2026
Server tags
what each tag it publishes means ·mp100,ptrak,$r?,v2634,^b,^r,NA,^p,gmvanilla,cs167231,ts5,^o^z| Game | gmvanilla | Game mode Survival in vanilla form. |
mp100 | Max players Slot count: 100. | |
ts5 | Group limit Teams cap at 5. | |
v2634 | Protocol Game protocol 2634 - same version required to connect. | |
cs167231 | Build This server runs build 167231. | |
ptrak | Networking RakNet handles the network layer here, as standard for the game. | |
$r? | Region code The region code is blank. | |
| Wipe schedule | ^b | Biweekly Every fortnight it wipes. |
| Gameplay | ^r | Roleplay This server runs roleplay. |
^p | PvE PvE: the world supplies the danger, not other players. | |
| Mods and access | ^o | Oxide Plugin framework: Oxide (uMod). |
^z | Modded Modded category: plugins or changed settings apply. | |
| Region | NA | North America North America is the browser listing for this server. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1[US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱BiweeklyNA · groups of 6 · biweekly · 16 on averageUnranked14/100
- 2Kommon GroundNA · groups of 6 · biweekly · 1 on averageUnranked0/50
- 3|US| Paradise Island |PvE/PvP|Zones|Zombies|zLevels|Raid ProtecNA · groups of 6 · 2 on averageUnranked1/150
- 4[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoNA · no group limit · biweekly · 245 on averageUnranked226/2000
- 5Chrayntopia ♡ ︎PvE | RP | PvPNA · groups of 8+ · biweekly · 75 on averageUnranked60/200
- 6LuffyRust Texas USA - 10xPvE|NoBP|Kits|Skins|Backpacks|Purge NoNA · groups of 8+ · biweekly · 16 on averageUnranked10/30
Briefing
quick answers, from the figures on this page01Where does Reclaimed Lands sit in the rankings?
The seven-day player-hour rank for Reclaimed Lands is #6,047, top 26% of all ranked servers and #1,054 in North America.
02How many players are on Reclaimed Lands right now?
The current population on Reclaimed Lands is 1, against 100 slots. The seven-day average is 0 players, with a peak of 3. The 48-hour peak time is 01:00 UTC, when it averaged 3 players.
03Version of Rust on Reclaimed Lands: which one?
Version for Reclaimed Lands: Rust network protocol 2634 and build 167231 on Linux. Steam updates your game so your protocol matches; that is required to join.
04Is the performance on Reclaimed Lands good?
Server fps over the last 48 hours: 30 average, 25 lowest. Entities reached 120,924 - buildings, deployables and the rest. Memory usage reached 4,558 MB at its highest. Low fps plus a growing entity count equals lag for players.
05What is the host location for Reclaimed Lands?
With a NA tag, Reclaimed Lands places itself in North America. The location Rust Server Now displays is the one a server claims, not a physical machine lookup. 66.51.99.4:28015 is its address.
06Current online status and reliability of Reclaimed Lands: what is the data?
Right now Reclaimed Lands shows as online. Reported uptime puts the last restart at roughly 11 hours ago. It was up 100% of the time over the last 5 full days: 120 of 120 hours. Its first appearance in Rust Server Now data was on 3 October 2026.
07How should you read the tags on Reclaimed Lands?
For the in-game browser, Reclaimed Lands declares the following tags: gmvanilla (Game mode): Survival in vanilla form; mp100 (Max players): Slot count: 100; ts5 (Group limit): Teams cap at 5; v2634 (Protocol): Game protocol 2634 - same version required to connect; cs167231 (Build): This server runs build 167231; ptrak (Networking): RakNet handles the network layer here, as standard for the game; $r? (Region code): The region code is blank; ^b (Biweekly): Every fortnight it wipes; ^r (Roleplay): This server runs roleplay; ^p (PvE): PvE: the world supplies the danger, not other players; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded category: plugins or changed settings apply; NA (North America): North America is the browser listing for this server. At the top of this page you also see the current players, the queue and when the world was created, all drawn from the tags.
08Where does Reclaimed Lands show up in Rust Server Now lists and filters?
Reclaimed Lands appears on the following Rust Server Now lists: Modded Rust servers, Combat training servers by live count, Rust PvE servers, ranked by population, Roleplay Rust servers and North America Rust servers. Under these filters, it appears on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.
09On what timetable does Reclaimed Lands wipe?
The estimate for Reclaimed Lands's next wipe comes from biweekly: 14 days after its last wipe. Thursday 15 October at 18:11 UTC is when the next wipe is due. It has been running its current world for 8 days 1 hours. The tags publish a biweekly wipe schedule.
10What map is running on Reclaimed Lands?
A procedural map of size 4,096 with seed 1337, generated by the game, is in use on Reclaimed Lands. The map is reproducible from its size and seed, and can be seen on RustMaps from this page. The name of the map is: Custom Map.
11The rules and settings of Reclaimed Lands: what are they?
No gather rate appears in the name Reclaimed Lands. The group limit is 5 players. This server runs roleplay, roleplay: towns, jobs and their rules. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are running. The VAC anti-cheat from Valve is on.
12To join Reclaimed Lands, what must you do?
Press F1 in Rust and enter client.connect 66.51.99.4:28015, or click Launch Rust here to open Rust via Steam and join. The server's website: https://reclaimed-lands.paynow.store/.
