[US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly
- Players now
- 9/100 9% full
- 7-day average
- 15 peak 42
- Rank
- #953 ▼ 43 this week
- Wiped
- 8d 18h ago · 1 Oct, 18:02 UTC
- Next wipe
- 5d 5h Thu 15 Oct, 18:02 UTC
- Team limit
- 6 max biweekly
Evaluation
six readings of the figures on this page, 0 to 100 each| Population15 of 100 on average | 15 | |
|---|---|---|
| Standing#953 on player hours | 96 | |
| Uptime46 of the last 48 hours | 96 | |
| Performance76 server fps on average | 100 | |
| Wipe hold0% of wipes kept half their crowd | 0 | |
| Momentumdown 43 places this week | 48 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 28 players.
Daily average and peak, UTC.
Wipe record
2 on recordIts biweekly schedule tag · low confidence
- usual gap
- 14 days between real wipes
- wipe-day peak
- 40 players, last three wipes
- crowd held
- 0% else halves by day 11
The first 48 hours of its last wipes
| Date | Time | Peak | Lasted |
|---|---|---|---|
| 1 Oct FW | Thu 18:02 | 43 | running |
| 17 Sep | Thu 17:58 | 38 | 14 days |
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 17 Sep. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 4% of all ranked servers, top 9% in NA. Ranked on player hours over the last seven days.
Intel
- Address
- 135.148.136.6:60405
- Region
- NA
- Max players
- 100
- Group limit
- 6 max
- Wipe schedule
- biweekly
- Last wipe
- 1 Oct 2026, 18:02 UTC
- Hostname
- –
- First seen
- 13 Sep 2026
Server tags
what each tag it publishes means ·mp100,ptrak,$r?,v2634,^b,^v,NA,^p,gmrust,cs167398,ts6,^o^z| Game | gmrust | Game mode Standard Rust survival is the game mode. |
mp100 | Max players Capacity: 100. | |
ts6 | Group limit You can have at most 6 in a team. | |
v2634 | Protocol Your game must run protocol 2634. | |
cs167398 | Build This server runs build 167398. | |
ptrak | Networking The network layer is RakNet, standard for Rust. | |
$r? | Region code The region code is blank. | |
| Wipe schedule | ^b | Biweekly Wipes on a two-week cycle. |
| Difficulty | ^v | Vanilla Vanilla in the full sense: nothing about rates, kits or rules is changed. |
| Gameplay | ^p | PvE You won't fight other players - the world is what kills you. |
| Mods and access | ^o | Oxide Plugin framework: Oxide (uMod). |
^z | Modded Modded category: plugins or changed settings apply. | |
| Region | NA | North America The browser files it under North America. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Kommon GroundNA · groups of 6 · biweekly · 1 on averageUnranked1/50
- 2|US| Paradise Island |PvE/PvP|Zones|Zombies|zLevels|Raid ProtecNA · groups of 6 · 2 on averageUnranked0/150
- 3[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoNA · no group limit · biweekly · 235 on averageUnranked99/2000
- 4Chrayntopia ♡ ︎PvE | RP | PvPNA · groups of 8+ · biweekly · 70 on averageUnranked22/200
- 5LuffyRust Texas USA - 10xPvE|NoBP|Kits|Skins|Backpacks|Purge NoNA · groups of 8+ · biweekly · 15 on averageUnranked3/30
- 6ZOMBZ PVE | Skill Tree | Kits | Zombies | Backpacks | Loot RestNA · groups of 12+ · biweekly · 12 on averageUnranked4/100
Briefing
quick answers, from the figures on this page01Ranking of [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly among Rust servers: what is it?
The seven-day player-hour rank for [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly is #953, top 4% of all ranked servers and #159 in North America.
02What is the player count on [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly?
9 of 100 slots are filled on [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly at this moment. The seven-day average is 15 players, with a peak of 42. Its busiest point in the last 48 hours was 01:00 UTC, averaging 25 players.
03The Rust version for [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly: what is it?
Version for [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly: Rust network protocol 2634 and build 167398 on Linux. To join, your game must share the protocol; Steam takes care of updating it.
04Is the performance on [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly good?
Average server fps for the last 48 hours was 76; the lowest was 55. 217,554 entities at peak, counting buildings and deployables. The maximum memory used was 6,060 MB. Players feel lag when fps drops and entities climb.
05What is the host location for [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly?
The location [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly lists is North America, indicated by the NA tag. The location Rust Server Now displays is the one a server claims, not a physical machine lookup. 135.148.136.6:60405 is its address.
06Uptime and current status of [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly: what are they?
Live status: [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly is up. Reported uptime puts the last restart at roughly 3 hours ago. It was up 100% of the time over the last 7 full days: 168 of 168 hours. 13 September 2026 is when Rust Server Now first saw it.
07What is the meaning of each tag on [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly?
For the in-game browser, [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly declares the following tags: gmrust (Game mode): Standard Rust survival is the game mode; mp100 (Max players): Capacity: 100; ts6 (Group limit): You can have at most 6 in a team; v2634 (Protocol): Your game must run protocol 2634; cs167398 (Build): This server runs build 167398; ptrak (Networking): The network layer is RakNet, standard for Rust; $r? (Region code): The region code is blank; ^b (Biweekly): Wipes on a two-week cycle; ^v (Vanilla): Vanilla in the full sense: nothing about rates, kits or rules is changed; ^p (PvE): You won't fight other players - the world is what kills you; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded category: plugins or changed settings apply; NA (North America): The browser files it under North America. The tags also carry its live players, its queue and its world creation time, and those appear at the top of this page.
08Where does [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly show up in Rust Server Now lists and filters?
[US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly appears on the following Rust Server Now lists: Modded Rust servers, Rust PvE servers, ranked by population, Rust servers with zombie in the name and North America Rust servers. Under these filters, it appears on the server list: Region: North America; Type: Vanilla and Modded; Game mode: PvE; Server tag: Biweekly ^b, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Average players: 10+ on average.
09On what timetable does [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly wipe?
Its tag drives the prediction because too few of [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly's wipes are recorded to confirm the schedule. Expect the next wipe on Thursday 15 October at 18:02 UTC. This world is 8 days 18 hours old. Its tags show a wipe every two weeks.
10What happens on wipe day for [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly?
40 players on average marked the busiest point of its recent wipes. The latest wipe saw its peak 28 hours in. Until the next wipe, the crowd stayed above half that peak in 0% of its recent wipes. If not, it dropped below half by day 11.
11Map selection on [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly: what is it?
A procedural map of size 4,500 with seed 2019678213, generated by the game, is in use on [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly. You can look at the map on RustMaps from this page: identical size and seed reproduce it.
12The rules and settings of [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly: what are they?
The name [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly does not state a gather rate. 6 players is the cap for a group. pve is the game mode, no combat between players. Plugins or settings change the game, so the browser lists it under Modded. Oxide plugins are running. It uses the term vanilla for itself: vanilla in the full sense: nothing about rates, kits or rules is changed. Valve's VAC anti-cheat is active.
13Joining [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly: what are the steps?
To connect, open Rust, press F1, and enter client.connect 135.148.136.6:60405. You can also click Launch Rust here to open the game via Steam and join. The server's website: https://www.goldenhourrust.com/.
![Map of [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly](/servers/135.148.136.6:60407/map.webp?v=ae24bfc939)