- Players now
- 0/50 0% full
- 7-day average
- 1 peak 3
- Rank
- #3,971 ▲ 1022 this week
- Wiped
- 8d 18h ago · 1 Oct, 18:13 UTC
- Next wipe
- 26d 6h Thu 5 Nov, 19:00 UTC
- Team limit
- 8 monthly
Evaluation
six readings of the figures on this page, 0 to 100 each| Population1 of 50 on average | 1 | |
|---|---|---|
| Standing#3,971 on player hours | 83 | |
| Uptime47 of the last 48 hours | 98 | |
| Performance60 server fps on average | 100 | |
| Wipe holdtoo few wipes seen | – | |
| Momentumup 1,022 places this week | 63 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 3 players.
Daily average and peak, UTC.
Wipe record
1 on recordThe force wipe · high confidence
- wipe-day peak
- 2 players, last three wipes
The first 48 hours of its last wipes
| Date | Time | Peak | Lasted |
|---|---|---|---|
| 1 Oct FW | Thu 17:56 | 2 | running |
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 17 Sep. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 17% of all ranked servers, top 39% in NA. Ranked on player hours over the last seven days.
Intel
- Address
- 66.51.99.126:28020
- Region
- NA
- Max players
- 50
- Group limit
- 8, the default
- Wipe schedule
- monthly
- Last wipe
- 1 Oct 2026, 18:13 UTC
- Hostname
- –
- First seen
- 13 Sep 2026
Server tags
what each tag it publishes means ·mp50,ptrak,$r?,v2634,^m,NA,^p,gmrust,cs167398,ts8,^o^z| Game | gmrust | Game mode Standard Rust survival is the game mode. |
mp50 | Max players The server holds 50. | |
ts8 | Group limit Team cap 8, which is the game default. | |
v2634 | Protocol Protocol 2634: match it to join. | |
cs167398 | Build Build 167398. | |
ptrak | Networking The network layer is RakNet, standard for Rust. | |
$r? | Region code Region code: none. | |
| Wipe schedule | ^m | Monthly Wipes monthly, on the same cycle as the Facepunch force wipe. |
| Gameplay | ^p | PvE You won't fight other players - the world is what kills you. |
| Mods and access | ^o | Oxide This server uses Oxide (uMod) for plugins. |
^z | Modded Modded category: plugins or changed settings apply. | |
| Region | NA | North America The browser files it under North America. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1[US] RustEZ Survival PvE | No Decay | No Raiding | No KillingNA · groups of 8+ · monthly · 76 on averageUnranked51/200
- 2[US] RustEZ Scourge PvE | Zombies | No Raiding | No KillingNA · groups of 8+ · monthly · 72 on averageUnranked53/200
- 3Zombie Land PVE Monthly | Raids | Skills | Custom MapsNA · groups of 14+ · monthly · 69 on averageUnranked33/100
- 4Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | JetNA · no group limit · 1x · monthly · 62 on averageUnranked36/100
- 5[US] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | NA · groups of 20+ · monthly · 43 on averageUnranked21/150
- 6RustPlay PVE/PVP-Zones TP|Zombies|LVLs|Kits|Quests|Clans|+More!NA · groups of 8+ · monthly · 33 on averageUnranked19/420
Briefing
quick answers, from the figures on this page01What is the rank position of Rusty Playhouse - PVE?
In North America, Rusty Playhouse - PVE is #726; globally, #3,971 on player hours over the last seven days, in the top 17% of ranked servers.
02How many players are on Rusty Playhouse - PVE right now?
Right now, 0 players occupy the 50 slots on Rusty Playhouse - PVE. The seven-day average is 1 players, with a peak of 3. Between the last 48 hours, 03:00 UTC saw the highest average: 3 players.
03The Rust version for Rusty Playhouse - PVE: what is it?
Rust network protocol 2634 and build 167398 on Linux is what Rusty Playhouse - PVE runs. To join, your game must share the protocol; Steam takes care of updating it.
04Is the performance on Rusty Playhouse - PVE good?
For the last 48 hours, average server fps was 60, with a minimum of 55. Entities reached 54,503 - buildings, deployables and the rest. The maximum memory used was 3,293 MB. Low fps plus a growing entity count equals lag for players.
05What is the host location for Rusty Playhouse - PVE?
With a NA tag, Rusty Playhouse - PVE places itself in North America. The location Rust Server Now displays is the one a server claims, not a physical machine lookup. For this server, the address is 66.51.99.126:28020.
06Uptime and current status of Rusty Playhouse - PVE: what are they?
Live status: Rusty Playhouse - PVE is up. Reported uptime puts the last restart at roughly 16 hours ago. It was up 100% of the time over the last 7 full days: 168 of 168 hours. Its first appearance in Rust Server Now data was on 13 September 2026.
07The tags on Rusty Playhouse - PVE: what do they mean?
For the in-game browser, Rusty Playhouse - PVE declares the following tags: gmrust (Game mode): Standard Rust survival is the game mode; mp50 (Max players): The server holds 50; ts8 (Group limit): Team cap 8, which is the game default; v2634 (Protocol): Protocol 2634: match it to join; cs167398 (Build): Build 167398; ptrak (Networking): The network layer is RakNet, standard for Rust; $r? (Region code): Region code: none; ^m (Monthly): Wipes monthly, on the same cycle as the Facepunch force wipe; ^p (PvE): You won't fight other players - the world is what kills you; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Modded category: plugins or changed settings apply; NA (North America): The browser files it under North America. Its queue, its current player count and the world's creation time sit in the tags as well, shown at the top of this page.
08Where does Rusty Playhouse - PVE show up in Rust Server Now lists and filters?
Rusty Playhouse - PVE appears on the following Rust Server Now lists: Modded Rust servers, Rust PvE servers, ranked by population and North America Rust servers. It appears on the server list when you apply these filters: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
09On what timetable does Rusty Playhouse - PVE wipe?
The only wipe for Rusty Playhouse - PVE is the monthly force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. This world is 8 days 18 hours old. A monthly wipe schedule is published in its tags.
10What does Rusty Playhouse - PVE look like on wipe day?
2 players on average marked the busiest point of its recent wipes. The latest wipe saw its peak 30 hours in.
11Map selection on Rusty Playhouse - PVE: what is it?
A procedural map of size 3,000 with seed 1090399272, generated by the game, is in use on Rusty Playhouse - PVE. You can look at the map on RustMaps from this page: identical size and seed reproduce it.
12The rules and settings of Rusty Playhouse - PVE: what are they?
The name Rusty Playhouse - PVE does not state a gather rate. Up to 8 players can group, which is the game's default. This server runs pve, no combat between players. Modded is its browser category: plugins or settings change the game. You will find Oxide plugins running here. Valve's VAC anti-cheat is active.
13Joining Rusty Playhouse - PVE: what are the steps?
To connect, open Rust, press F1, and enter client.connect 66.51.99.126:28020. You can also click Launch Rust here to open the game via Steam and join.
