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Onlinechecked 13m ago · scouted since 1 Oct 2026

[PvE] Relic Evolution | Zombies | No Decay | No Raiding/Killing

Modded NA oxide
Join server Website
Evaluation 80 Silver #1,451 on player hours
Players now
8/100
8% full
7-day average
6
peak 14
Rank
#1,451
▲ 1526 this week
Wiped
8d 1h
ago · 1 Oct, 18:32 UTC
Next wipe
26d 23h
Thu 5 Nov, 19:00 UTC
Team limit
30 max
monthly

Evaluation

six readings of the figures on this page, 0 to 100 each
Population6Standing94Uptime98Performance100Wipe hold–Momentum100
Population6 of 100 on average 6
Standing#1,451 on player hours 94
Uptime47 of the last 48 hours 98
Performance60 server fps on average 100
Wipe holdtoo few wipes seen –
Momentumup 1,526 places this week 100

The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.

Population

AveragePeak
0510152020:0005:0014:0000:0009:0018:00

Hourly average and peak, UTC. Busiest hour of the two days: 12 players.

Wipe record

0 on record
Next wipe
Thursday 5 November19:00 UTC · in 26d 23h

The force wipe

DateTimePeakLasted
No wipe seen yet.

Performance

02040608020:0005:0014:0000:0009:0018:00

48 hours: hourly readings. 30 to 90 days: a point a day, measured since 1 Oct. Low fps and a climbing entity count mean lag.

Rank history

daily · 1 is best
RankRank in region
12k4k6k8k1 Oct3 Oct4 Oct6 Oct7 Oct9 Oct

Top 6% of all ranked servers, top 12% in NA. Ranked on player hours over the last seven days.

Intel

Map of [PvE] Relic Evolution | Zombies | No Decay | No Raiding/Killing
Map
Procedural Map
Size
4500
Seed
92507869
Open on RustMaps
Address
66.51.99.119:28015
Region
NA
Max players
100
Group limit
30 max
Wipe schedule
monthly
Last wipe
1 Oct 2026, 18:32 UTC
Hostname
evo.relicpve.com
First seen
1 Oct 2026
In its own words
Jump into Relic Evo for a thrilling PvE journey where adventure and progression go hand in hand. - No player/base damage - No Decay and No Upkeep - Roaming Zombies in all areas of the map - Digital marketplace to purchase items - A leveling system with prestige capability and playtime ranks with perks that integrate with our custom questing system - Upgrading your weapons and armor at our gunsmith

Server tags

what each tag it publishes means · mp100,ptrak,$r?,v2634,^m,^r,NA,^p,gmrust,cs166652,ts30,^o^z
GamegmrustGame mode Standard Rust survival is the game mode.
mp100Max players Capacity: 100.
ts30Group limit 30 is the team cap.
v2634Protocol Protocol 2634: match it to join.
cs166652Build This server runs build 166652.
ptrakNetworking RakNet handles the network layer here, as standard for the game.
$r?Region code Region code: none.
Wipe schedule^mMonthly Monthly wipes, timed to Facepunch's force wipe.
Gameplay^rRoleplay Roleplay server.
^pPvE No player-versus-player combat; the world is the threat.
Mods and access^oOxide Plugin framework: Oxide (uMod).
^zModded Modded category: plugins or changed settings apply.
RegionNANorth America In the server browser it appears under North America.

Flag meanings are Facepunch's.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
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    Unranked
    72/200
  2. 2
    [US] RustEZ Scourge PvE | Zombies | No Raiding | No KillingNA · groups of 8+ · monthly · 72 on average
    Unranked
    80/200
  3. 3
    Zombie Land PVE Monthly | Raids | Skills | Custom MapsNA · groups of 14+ · monthly · 69 on average
    Unranked
    76/125
  4. 4
    Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | JetNA · no group limit · 1x · monthly · 63 on average
    Unranked
    58/100
  5. 5
    [US] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | NA · groups of 20+ · monthly · 43 on average
    Unranked
    53/150
  6. 6
    RustPlay PVE/PVP-Zones TP|Zombies|LVLs|Kits|Quests|Clans|+More!NA · groups of 8+ · monthly · 34 on average
    Unranked
    28/420

Briefing

quick answers, from the figures on this page
Player counts
01What is the rank position of [PvE] Relic Evolution | Zombies | No Decay | No Raiding/Killing?

The seven-day player-hour rank for [PvE] Relic Evolution | Zombies | No Decay | No Raiding/Killing is #1,451, top 6% of all ranked servers and #230 in North America.

02What is the player count on [PvE] Relic Evolution | Zombies | No Decay | No Raiding/Killing?

8 of 100 slots are filled on [PvE] Relic Evolution | Zombies | No Decay | No Raiding/Killing at this moment. Averaging 6 players over seven days, it peaked at 14. The 48-hour peak time is 19:00 UTC, when it averaged 12 players.

Server Info
03Version of Rust on [PvE] Relic Evolution | Zombies | No Decay | No Raiding/Killing: which one?

The Rust build on [PvE] Relic Evolution | Zombies | No Decay | No Raiding/Killing is network protocol 2634 and build 166652, on Linux. To join, your game must share the protocol; Steam takes care of updating it.

04Performance of [PvE] Relic Evolution | Zombies | No Decay | No Raiding/Killing: is it smooth?

For the last 48 hours, average server fps was 60, with a minimum of 59. Entities peaked at 118,129, including buildings, deployables and all other world objects. The maximum memory used was 7,420 MB. Low fps plus a growing entity count equals lag for players.

05Where can you find [PvE] Relic Evolution | Zombies | No Decay | No Raiding/Killing physically?

[PvE] Relic Evolution | Zombies | No Decay | No Raiding/Killing declares North America as its location via the NA tag. The location Rust Server Now displays is the one a server claims, not a physical machine lookup. 66.51.99.119:28015 is its address.

06Uptime and current status of [PvE] Relic Evolution | Zombies | No Decay | No Raiding/Killing: what are they?

Right now [PvE] Relic Evolution | Zombies | No Decay | No Raiding/Killing shows as online. The last restart happened around 4 days 7 hours ago, according to uptime. 168 of 168 hours up in the last 7 full days; that is 100%. First seen by Rust Server Now on 1 October 2026.

Tags & Lists
07The tags on [PvE] Relic Evolution | Zombies | No Decay | No Raiding/Killing: what do they mean?

gmrust (Game mode): Standard Rust survival is the game mode; mp100 (Max players): Capacity: 100; ts30 (Group limit): 30 is the team cap; v2634 (Protocol): Protocol 2634: match it to join; cs166652 (Build): This server runs build 166652; ptrak (Networking): RakNet handles the network layer here, as standard for the game; $r? (Region code): Region code: none; ^m (Monthly): Monthly wipes, timed to Facepunch's force wipe; ^r (Roleplay): Roleplay server; ^p (PvE): No player-versus-player combat; the world is the threat; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded category: plugins or changed settings apply; NA (North America): In the server browser it appears under North America: that is the tag set [PvE] Relic Evolution | Zombies | No Decay | No Raiding/Killing publishes for the game's server browser. Its queue, its current player count and the world's creation time sit in the tags as well, shown at the top of this page.

08Who is the operator of [PvE] Relic Evolution | Zombies | No Decay | No Raiding/Killing?

The same operator most likely runs [PvE] Relic Evolution | Zombies | No Decay | No Raiding/Killing and 3 other servers we track, as both publish a relicpve.com hostname.

09Where does [PvE] Relic Evolution | Zombies | No Decay | No Raiding/Killing show up in Rust Server Now lists and filters?

[PvE] Relic Evolution | Zombies | No Decay | No Raiding/Killing appears on the following Rust Server Now lists: Modded Rust servers, Rust PvE servers, ranked by population, Roleplay Rust servers, Rust servers with zombie in the name and North America Rust servers. Under these filters, it appears on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

Wipe Info
10On what timetable does [PvE] Relic Evolution | Zombies | No Decay | No Raiding/Killing wipe?

The estimate for [PvE] Relic Evolution | Zombies | No Decay | No Raiding/Killing's next wipe comes from the force wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives as its next wipe, wiping every Rust server. This world is 8 days 1 hours old. Its tags advertise a monthly wipe schedule.

Rules & Settings
11What map is running on [PvE] Relic Evolution | Zombies | No Decay | No Raiding/Killing?

The map on [PvE] Relic Evolution | Zombies | No Decay | No Raiding/Killing is procedural, size 4,500 with seed 92507869, generated by the game. The map is reproducible from its size and seed, and can be seen on RustMaps from this page.

12The rules and settings of [PvE] Relic Evolution | Zombies | No Decay | No Raiding/Killing: what are they?

You will not find a gather rate in the name [PvE] Relic Evolution | Zombies | No Decay | No Raiding/Killing. A maximum of 30 players per group is set. roleplay is the game mode, roleplay rules with towns and jobs. The server browser lists it as Modded: plugins or settings change the game. Plugins in use: Oxide. Valve's VAC anti-cheat is active.

Join Info
13Joining [PvE] Relic Evolution | Zombies | No Decay | No Raiding/Killing: what are the steps?

In Rust, press F1 and run client.connect 66.51.99.119:28015; or use Launch Rust on this page to connect through Steam. You can find its website at https://relicpve.com.