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Onlinechecked 12m ago · scouted since 13 Sep 2026

PVE Chill Zone

Modded NA oxide
Join server Website
Evaluation 70 Bronze #4,493 on player hours
Players now
1/50
2% full
7-day average
0
peak 5
Rank
#4,493
▲ 1772 this week
Wiped
8d 12h
ago · 1 Oct, 18:20 UTC
Next wipe
26d 12h
Thu 5 Nov, 19:00 UTC
Team limit
8
monthly

Evaluation

six readings of the figures on this page, 0 to 100 each
Population1Standing80Uptime98Performance100Wipe hold–Momentum70
Population0 of 50 on average 1
Standing#4,493 on player hours 80
Uptime47 of the last 48 hours 98
Performance60 server fps on average 100
Wipe holdtoo few wipes seen –
Momentumup 1,772 places this week 70

The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.

Population

AveragePeak
00.511.5207:0016:0001:0011:0020:0005:00

Hourly average and peak, UTC. Busiest hour of the two days: 2 players.

Wipe record

1 on record
Next wipe
Thursday 5 November19:00 UTC · in 26d 12h

The force wipe · high confidence

wipe-day peak
2
players, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h
DateTimePeakLasted
1 Oct FW Thu 18:20 2 running

Performance

02040608007:0016:0001:0011:0020:0005:00

48 hours: hourly readings. 30 to 90 days: a point a day, measured since 17 Sep. Low fps and a climbing entity count mean lag.

Rank history

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep2 Oct6 Oct10 Oct

Top 20% of all ranked servers, top 44% in NA. Ranked on player hours over the last seven days.

Intel

Map of PVE Chill Zone
Map
Procedural Map
Size
4000
Seed
1109983704
Open on RustMaps
Address
66.51.98.63:28050
Region
NA
Max players
50
Group limit
8, the default
Wipe schedule
monthly
Last wipe
1 Oct 2026, 18:20 UTC
Hostname
–
First seen
13 Sep 2026
In its own words
PVE only. No Raiding. Slower Decay Rates. Always Clear Weather. Backpacks. Instant Crafting. Skill Tree. Faster Recycling Speed. Increased stack sizes. Beginner and Role Player friendly.

Server tags

what each tag it publishes means · mp50,ptrak,$r?,v2634,^m,NA,^p,gmrust,cs167398,ts8,^o^z
GamegmrustGame mode Survival in the standard Rust format.
mp50Max players Capacity: 50.
ts8Group limit Team cap 8, which is the game default.
v2634Protocol Protocol 2634: match it to join.
cs167398Build This server runs build 167398.
ptrakNetworking The network layer is RakNet, standard for Rust.
$r?Region code The region code is blank.
Wipe schedule^mMonthly Monthly wipes, timed to Facepunch's force wipe.
Gameplay^pPvE No player-versus-player combat; the world is the threat.
Mods and access^oOxide Oxide (uMod) provides the plugin framework here.
^zModded Modded listing: plugins or settings make the difference.
RegionNANorth America In the server browser it appears under North America.

Flag meanings are Facepunch's.

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  6. 6
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Briefing

quick answers, from the figures on this page
Population
01What is the rank position of PVE Chill Zone?

In North America, PVE Chill Zone is #820; globally, #4,493 on player hours over the last seven days, in the top 20% of ranked servers.

02What is the player count on PVE Chill Zone?

1 of 50 slots are filled on PVE Chill Zone at this moment. The seven-day average is 0 players, with a peak of 5. The 48-hour peak time is 20:00 UTC, when it averaged 2 players.

About Server
03The Rust version for PVE Chill Zone: what is it?

The Rust build on PVE Chill Zone is network protocol 2634 and build 167398, on Linux. Steam updates your game so your protocol matches; that is required to join.

04Performance of PVE Chill Zone: is it smooth?

For the last 48 hours, average server fps was 60, with a minimum of 59. Entities reached 88,849 - buildings, deployables and the rest. The maximum memory used was 3,081 MB. Players feel lag when fps drops and entities climb.

05Location of PVE Chill Zone: where?

PVE Chill Zone declares North America as its location via the NA tag. Rust Server Now does not verify machine locations; it only shows where a server says it is. You reach it at 66.51.98.63:28050.

06Current online status and reliability of PVE Chill Zone: what is the data?

Live status: PVE Chill Zone is up. Reported uptime puts the last restart at roughly 4 hours ago. It was up 100% of the time over the last 7 full days: 168 of 168 hours. Its first appearance in Rust Server Now data was on 13 September 2026.

Server Tags
07What is the meaning of each tag on PVE Chill Zone?

gmrust (Game mode): Survival in the standard Rust format; mp50 (Max players): Capacity: 50; ts8 (Group limit): Team cap 8, which is the game default; v2634 (Protocol): Protocol 2634: match it to join; cs167398 (Build): This server runs build 167398; ptrak (Networking): The network layer is RakNet, standard for Rust; $r? (Region code): The region code is blank; ^m (Monthly): Monthly wipes, timed to Facepunch's force wipe; ^p (PvE): No player-versus-player combat; the world is the threat; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded listing: plugins or settings make the difference; NA (North America): In the server browser it appears under North America: that is the tag set PVE Chill Zone publishes for the game's server browser. The tags also carry its live players, its queue and its world creation time, and those appear at the top of this page.

08Where does PVE Chill Zone show up in Rust Server Now lists and filters?

PVE Chill Zone appears on the following Rust Server Now lists: Modded Rust servers, Rust PvE servers, ranked by population and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

Wipe Info
09PVE Chill Zone wipes on what schedule?

The only wipe for PVE Chill Zone is the monthly force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. It has been running its current world for 8 days 12 hours. A monthly wipe schedule is published in its tags.

10What happens on wipe day for PVE Chill Zone?

The average busiest point of its recent wipes was 2 players. 1 hours after the latest wipe, the crowd peaked.

Settings & Rules
11Map selection on PVE Chill Zone: what is it?

The map on PVE Chill Zone is procedural, size 4,000 with seed 1109983704, generated by the game. Size and seed together determine the map, which can be viewed on RustMaps from this page.

12Which rules apply on PVE Chill Zone, and what settings?

You will not find a gather rate in the name PVE Chill Zone. 8 players per group is the default and the limit here. This server runs pve, fighting other players is disabled. Modded is its browser category: plugins or settings change the game. Plugins in use: Oxide. Valve's VAC anti-cheat is active.

Joining Steps
13To join PVE Chill Zone, what must you do?

In Rust, press F1 and run client.connect 66.51.98.63:28050; or use Launch Rust on this page to connect through Steam. You can find its website at https://discord.com/invite/849qKwXsg.