PVE Chill Zone
- Players now
- 1/50 2% full
- 7-day average
- 0 peak 5
- Rank
- #4,493 ▲ 1772 this week
- Wiped
- 8d 12h ago · 1 Oct, 18:20 UTC
- Next wipe
- 26d 12h Thu 5 Nov, 19:00 UTC
- Team limit
- 8 monthly
Evaluation
six readings of the figures on this page, 0 to 100 each| Population0 of 50 on average | 1 | |
|---|---|---|
| Standing#4,493 on player hours | 80 | |
| Uptime47 of the last 48 hours | 98 | |
| Performance60 server fps on average | 100 | |
| Wipe holdtoo few wipes seen | – | |
| Momentumup 1,772 places this week | 70 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 2 players.
Daily average and peak, UTC.
Wipe record
1 on recordThe force wipe · high confidence
- wipe-day peak
- 2 players, last three wipes
The first 48 hours of its last wipes
| Date | Time | Peak | Lasted |
|---|---|---|---|
| 1 Oct FW | Thu 18:20 | 2 | running |
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 17 Sep. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 20% of all ranked servers, top 44% in NA. Ranked on player hours over the last seven days.
Intel
- Address
- 66.51.98.63:28050
- Region
- NA
- Max players
- 50
- Group limit
- 8, the default
- Wipe schedule
- monthly
- Last wipe
- 1 Oct 2026, 18:20 UTC
- Hostname
- –
- First seen
- 13 Sep 2026
Server tags
what each tag it publishes means ·mp50,ptrak,$r?,v2634,^m,NA,^p,gmrust,cs167398,ts8,^o^z| Game | gmrust | Game mode Survival in the standard Rust format. |
mp50 | Max players Capacity: 50. | |
ts8 | Group limit Team cap 8, which is the game default. | |
v2634 | Protocol Protocol 2634: match it to join. | |
cs167398 | Build This server runs build 167398. | |
ptrak | Networking The network layer is RakNet, standard for Rust. | |
$r? | Region code The region code is blank. | |
| Wipe schedule | ^m | Monthly Monthly wipes, timed to Facepunch's force wipe. |
| Gameplay | ^p | PvE No player-versus-player combat; the world is the threat. |
| Mods and access | ^o | Oxide Oxide (uMod) provides the plugin framework here. |
^z | Modded Modded listing: plugins or settings make the difference. | |
| Region | NA | North America In the server browser it appears under North America. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1[US] RustEZ Survival PvE | No Decay | No Raiding | No KillingNA · groups of 8+ · monthly · 76 on averageUnranked67/200
- 2[US] RustEZ Scourge PvE | Zombies | No Raiding | No KillingNA · groups of 8+ · monthly · 72 on averageUnranked76/200
- 3Zombie Land PVE Monthly | Raids | Skills | Custom MapsNA · groups of 14+ · monthly · 69 on averageUnranked66/125
- 4Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | JetNA · no group limit · 1x · monthly · 62 on averageUnranked50/100
- 5[US] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | NA · groups of 20+ · monthly · 43 on averageUnranked40/150
- 6RustPlay PVE/PVP-Zones TP|Zombies|LVLs|Kits|Quests|Clans|+More!NA · groups of 8+ · monthly · 33 on averageUnranked21/420
Briefing
quick answers, from the figures on this page01What is the rank position of PVE Chill Zone?
In North America, PVE Chill Zone is #820; globally, #4,493 on player hours over the last seven days, in the top 20% of ranked servers.
02What is the player count on PVE Chill Zone?
1 of 50 slots are filled on PVE Chill Zone at this moment. The seven-day average is 0 players, with a peak of 5. The 48-hour peak time is 20:00 UTC, when it averaged 2 players.
03The Rust version for PVE Chill Zone: what is it?
The Rust build on PVE Chill Zone is network protocol 2634 and build 167398, on Linux. Steam updates your game so your protocol matches; that is required to join.
04Performance of PVE Chill Zone: is it smooth?
For the last 48 hours, average server fps was 60, with a minimum of 59. Entities reached 88,849 - buildings, deployables and the rest. The maximum memory used was 3,081 MB. Players feel lag when fps drops and entities climb.
05Location of PVE Chill Zone: where?
PVE Chill Zone declares North America as its location via the NA tag. Rust Server Now does not verify machine locations; it only shows where a server says it is. You reach it at 66.51.98.63:28050.
06Current online status and reliability of PVE Chill Zone: what is the data?
Live status: PVE Chill Zone is up. Reported uptime puts the last restart at roughly 4 hours ago. It was up 100% of the time over the last 7 full days: 168 of 168 hours. Its first appearance in Rust Server Now data was on 13 September 2026.
07What is the meaning of each tag on PVE Chill Zone?
gmrust (Game mode): Survival in the standard Rust format; mp50 (Max players): Capacity: 50; ts8 (Group limit): Team cap 8, which is the game default; v2634 (Protocol): Protocol 2634: match it to join; cs167398 (Build): This server runs build 167398; ptrak (Networking): The network layer is RakNet, standard for Rust; $r? (Region code): The region code is blank; ^m (Monthly): Monthly wipes, timed to Facepunch's force wipe; ^p (PvE): No player-versus-player combat; the world is the threat; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded listing: plugins or settings make the difference; NA (North America): In the server browser it appears under North America: that is the tag set PVE Chill Zone publishes for the game's server browser. The tags also carry its live players, its queue and its world creation time, and those appear at the top of this page.
08Where does PVE Chill Zone show up in Rust Server Now lists and filters?
PVE Chill Zone appears on the following Rust Server Now lists: Modded Rust servers, Rust PvE servers, ranked by population and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
09PVE Chill Zone wipes on what schedule?
The only wipe for PVE Chill Zone is the monthly force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. It has been running its current world for 8 days 12 hours. A monthly wipe schedule is published in its tags.
10What happens on wipe day for PVE Chill Zone?
The average busiest point of its recent wipes was 2 players. 1 hours after the latest wipe, the crowd peaked.
11Map selection on PVE Chill Zone: what is it?
The map on PVE Chill Zone is procedural, size 4,000 with seed 1109983704, generated by the game. Size and seed together determine the map, which can be viewed on RustMaps from this page.
12Which rules apply on PVE Chill Zone, and what settings?
You will not find a gather rate in the name PVE Chill Zone. 8 players per group is the default and the limit here. This server runs pve, fighting other players is disabled. Modded is its browser category: plugins or settings change the game. Plugins in use: Oxide. Valve's VAC anti-cheat is active.
13To join PVE Chill Zone, what must you do?
In Rust, press F1 and run client.connect 66.51.98.63:28050; or use Launch Rust on this page to connect through Steam. You can find its website at https://discord.com/invite/849qKwXsg.
