CARTEL WARS
- Players now
- 0/50 0% full
- 7-day average
- 0 peak 2
- Rank
- #6,067 ▲ 574 this week
- Wiped
- 20h ago · 9 Oct, 20:13 UTC
- Next wipe
- 13d 3h Fri 23 Oct, 20:13 UTC
- Team limit
- 8 biweekly
Evaluation
six readings of the figures on this page, 0 to 100 each| Population0 of 50 on average | 1 | |
|---|---|---|
| Standing#6,067 on player hours | 73 | |
| Uptime20 of the last 48 hours | 42 | |
| Performance59 server fps on average | 99 | |
| Wipe hold100% of wipes kept half their crowd | 100 | |
| Momentumup 574 places this week | 55 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 1 players.
Daily average and peak, UTC.
Wipe record
4 on recordIts biweekly schedule tag · low confidence
- usual gap
- 3.1 days between real wipes
- on rhythm
- 67% of its recent wipes
- wipe-day peak
- 1 players, last three wipes
- crowd held
- 100% of its cycles kept half the crowd
The first 48 hours of its last wipes
| Date | Time | Peak | Lasted |
|---|---|---|---|
| 9 Oct | Fri 20:13 | 0 before | running |
| 4 Oct | Sun 21:34 | 2 | 4.9 days |
| 1 Oct FW | Thu 18:15 | 1 | 3.1 days |
| 28 Sep | Mon 23:33 | 1 | 2.8 days |
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 17 Sep. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 27% of all ranked servers, top 56% in NA. Ranked on player hours over the last seven days.
Intel
- Address
- 66.51.98.50:28000
- Region
- NA
- Max players
- 50
- Group limit
- 8, the default
- Wipe schedule
- biweekly
- Last wipe
- 9 Oct 2026, 20:13 UTC
- Hostname
- –
- First seen
- 13 Sep 2026
Server tags
what each tag it publishes means ·mp50,ptrak,$r?,v2634,^z,^y,^b,NA,gmrust,cs167398,^q,ts8| Game | gmrust | Game mode Survival in the standard Rust format. |
mp50 | Max players Slot count: 50. | |
ts8 | Group limit The default applies: 8 to a team. | |
v2634 | Protocol Game protocol 2634 - same version required to connect. | |
cs167398 | Build This server runs build 167398. | |
ptrak | Networking RakNet handles the network layer here, as standard for the game. | |
$r? | Region code Region code: none. | |
| Wipe schedule | ^b | Biweekly Two-week wipe interval. |
| Mods and access | ^z | Modded Modded listing: plugins or settings make the difference. |
^y | Carbon Carbon is the plugin framework in use. | |
^q | Premium Entry requires Rust's premium status. | |
| Region | NA | North America In the server browser it appears under North America. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Friendly Seattle: No KOS | Chill | Noob FriendlyNA · groups of 8+ · biweekly · 31 on averageUnranked22/100
- 2Lumber BoyzNA · groups of 8+ · biweekly · 5 on averageUnranked2/50
- 3Vanilla++ CobaltRust.GG Solo/Duo/TrioNA · groups of 8+ · biweekly · 2 on averageUnranked2/100
- 4[NA] WPG Boneyard [No Tech Tree][BiWeekly][Max 4]NA · groups of 8+ · biweekly · 1 on averageUnranked1/100
- 5Rusty Moose |US Biweekly|NA · groups of 12+ · biweekly · 157 on averageUnranked65/200
- 6Rustoria.co - US Medium PremiumNA · groups of 12+ · biweekly · 94 on averageUnranked38/200
Briefing
quick answers, from the figures on this page01Ranking of CARTEL WARS among Rust servers: what is it?
The seven-day player-hour rank for CARTEL WARS is #6,067, top 27% of all ranked servers and #1,048 in North America.
02How many players are on CARTEL WARS right now?
Right now, 0 players occupy the 50 slots on CARTEL WARS. Its seven-day average is 0 players; the peak is 2. Its busiest point in the last 48 hours was 21:00 UTC, averaging 0 players.
03What Rust version is CARTEL WARS on?
Version for CARTEL WARS: Rust network protocol 2634 and build 167398 on Linux. To join, your game must share the protocol; Steam takes care of updating it.
04Performance of CARTEL WARS: is it smooth?
Average server fps for the last 48 hours was 59; the lowest was 48. Entities peaked at 27,142, including buildings, deployables and all other world objects. The maximum memory used was 1,734 MB. Players feel lag when fps drops and entities climb.
05Where can you find CARTEL WARS physically?
CARTEL WARS declares North America as its location via the NA tag. The location Rust Server Now displays is the one a server claims, not a physical machine lookup. 66.51.98.50:28000 is its address.
06Uptime and current status of CARTEL WARS: what are they?
Right now CARTEL WARS shows as online. About 5 hours ago was its last restart, based on reported uptime. 121 of 168 hours up in the last 7 full days; that is 72%. 13 September 2026 is when Rust Server Now first saw it.
07How should you read the tags on CARTEL WARS?
For the in-game browser, CARTEL WARS declares the following tags: gmrust (Game mode): Survival in the standard Rust format; mp50 (Max players): Slot count: 50; ts8 (Group limit): The default applies: 8 to a team; v2634 (Protocol): Game protocol 2634 - same version required to connect; cs167398 (Build): This server runs build 167398; ptrak (Networking): RakNet handles the network layer here, as standard for the game; $r? (Region code): Region code: none; ^b (Biweekly): Two-week wipe interval; ^z (Modded): Modded listing: plugins or settings make the difference; ^y (Carbon): Carbon is the plugin framework in use; ^q (Premium): Entry requires Rust's premium status; NA (North America): In the server browser it appears under North America. Its queue, its current player count and the world's creation time sit in the tags as well, shown at the top of this page.
08Where does CARTEL WARS show up in Rust Server Now lists and filters?
The Rust Server Now lists that carry CARTEL WARS are: Modded Rust servers and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Game mode: Premium; Server tag: Biweekly ^b, Premium ^q, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 24 hours.
09On what timetable does CARTEL WARS wipe?
Its tag drives the prediction because too few of CARTEL WARS's wipes are recorded to confirm the schedule. Friday 23 October at 20:13 UTC is when the next wipe is due. This world is 20 hours old. Its tags show a wipe every two weeks.
10What does CARTEL WARS look like on wipe day?
On average, 1 players was the busiest its recent wipes got. The latest wipe saw its peak 25 hours in. Until the next wipe, the crowd stayed above half that peak in 100% of its recent wipes.
11What map is running on CARTEL WARS?
The map on CARTEL WARS is procedural, size 2,500 with seed 546844637, generated by the game. The map is reproducible from its size and seed, and can be seen on RustMaps from this page.
12The rules and settings of CARTEL WARS: what are they?
You will not find a gather rate in the name CARTEL WARS. 8 players per group is the default and the limit here. This server runs survival, gather, build and raid in the standard game. Fighting and raiding between players is allowed. Modded is its browser category: plugins or settings change the game. Carbon plugins are running. Entry requires Rust's premium status. The VAC anti-cheat from Valve is on.
13What is the process to join CARTEL WARS?
To connect, open Rust, press F1, and enter client.connect 66.51.98.50:28000. You can also click Launch Rust here to open the game via Steam and join. Entry requires Rust's premium status. You can find its website at https://discord.com/invite/7ejjwauC.
