- Players now
- 1/50 2% full
- 7-day average
- 5 peak 14
- Rank
- #1,541 ▲ 95 this week
- Wiped
- 2d 17h ago · 8 Oct, 18:59 UTC
- Next wipe
- 11d 6h Thu 22 Oct, 18:59 UTC
- Team limit
- 8 biweekly
Evaluation
six readings of the figures on this page, 0 to 100 each| Population5 of 50 on average | 10 | |
|---|---|---|
| Standing#1,541 on player hours | 93 | |
| Uptime46 of the last 48 hours | 96 | |
| Performance59 server fps on average | 98 | |
| Wipe hold100% of wipes kept half their crowd | 100 | |
| Momentumup 95 places this week | 53 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 14 players.
Daily average and peak, UTC.
Wipe record
4 on recordIts biweekly schedule tag · low confidence
- usual gap
- 6.8 days between real wipes
- on rhythm
- 67% of its recent wipes
- wipe-day peak
- 8 players, last three wipes
- crowd held
- 100% of its cycles kept half the crowd
The first 48 hours of its last wipes
| Date | Time | Peak | Lasted |
|---|---|---|---|
| 8 Oct | Thu 18:59 | 13 | running |
| 1 Oct | Thu 14:14 | 10 | 7.2 days |
| 24 Sep | Thu 18:51 | 1 | 6.8 days |
| 23 Sep | Wed 21:28 | 13 | 0.9 days |
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 23 Sep. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 7% of all ranked servers, top 13% in NA. Ranked on player hours over the last seven days.
Intel
- Address
- 66.51.99.129:28020
- Region
- NA
- Max players
- 50
- Group limit
- 8, the default
- Wipe schedule
- biweekly
- Last wipe
- 8 Oct 2026, 18:59 UTC
- Hostname
- –
- First seen
- 23 Sep 2026
Server tags
what each tag it publishes means ·mp50,ptrak,$r?,v2634,^b,NA,gmrust,cs167398,ts8,^o^z| Game | gmrust | Game mode Survival in the standard Rust format. |
mp50 | Max players Capacity: 50. | |
ts8 | Group limit The default applies: 8 to a team. | |
v2634 | Protocol Game protocol 2634 - same version required to connect. | |
cs167398 | Build This server runs build 167398. | |
ptrak | Networking RakNet handles the network layer here, as standard for the game. | |
$r? | Region code Region code: none. | |
| Wipe schedule | ^b | Biweekly Two-week wipe interval. |
| Mods and access | ^o | Oxide This server uses Oxide (uMod) for plugins. |
^z | Modded Modded listing: plugins or settings make the difference. | |
| Region | NA | North America The browser files it under North America. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Friendly Seattle: No KOS | Chill | Noob FriendlyNA · groups of 8+ · biweekly · 28 on averageUnranked11/100
- 2Vanilla++ CobaltRust.GG Solo/Duo/TrioNA · groups of 8+ · biweekly · 2 on averageUnranked1/100
- 3[NA] WPG Boneyard [No Tech Tree][BiWeekly][Max 4]NA · groups of 8+ · biweekly · 1 on averageUnranked1/100
- 4Rusty Moose |US Biweekly|NA · groups of 12+ · biweekly · 122 on averageUnranked38/200
- 5Rustoria.co - US Medium PremiumNA · groups of 12+ · biweekly · 69 on averageUnranked22/200
- 6Rustopia.gg - US MediumNA · groups of 12+ · biweekly · 62 on averageUnranked26/200
Briefing
quick answers, from the figures on this page01Where does Lumber Boyz sit in the rankings?
The seven-day player-hour rank for Lumber Boyz is #1,541, top 7% of all ranked servers and #244 in North America.
02What is the player count on Lumber Boyz?
The current population on Lumber Boyz is 1, against 50 slots. Its seven-day average is 5 players; the peak is 14. Between the last 48 hours, 00:00 UTC saw the highest average: 13 players.
03What Rust version is Lumber Boyz on?
Rust network protocol 2634 and build 167398 on Linux is what Lumber Boyz runs. Steam updates your game so your protocol matches; that is required to join.
04Is the performance on Lumber Boyz good?
Server fps over the last 48 hours: 59 average, 49 lowest. Entities reached 150,594 - buildings, deployables and the rest. Peak memory: 5,319 MB. Low fps plus a growing entity count equals lag for players.
05What is the host location for Lumber Boyz?
Lumber Boyz declares North America as its location via the NA tag. The location Rust Server Now displays is the one a server claims, not a physical machine lookup. 66.51.99.129:28020 is its address.
06Uptime and current status of Lumber Boyz: what are they?
Lumber Boyz reports online at this moment. Reported uptime puts the last restart at roughly 35 hours ago. It was up 100% of the time over the last 7 full days: 168 of 168 hours. First seen by Rust Server Now on 23 September 2026.
07What is the meaning of each tag on Lumber Boyz?
gmrust (Game mode): Survival in the standard Rust format; mp50 (Max players): Capacity: 50; ts8 (Group limit): The default applies: 8 to a team; v2634 (Protocol): Game protocol 2634 - same version required to connect; cs167398 (Build): This server runs build 167398; ptrak (Networking): RakNet handles the network layer here, as standard for the game; $r? (Region code): Region code: none; ^b (Biweekly): Two-week wipe interval; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Modded listing: plugins or settings make the difference; NA (North America): The browser files it under North America: that is the tag set Lumber Boyz publishes for the game's server browser. Its queue, its current player count and the world's creation time sit in the tags as well, shown at the top of this page.
08On which Rust Server Now lists does Lumber Boyz appear?
These Rust Server Now lists include Lumber Boyz: Modded Rust servers and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 3 days.
09On what timetable does Lumber Boyz wipe?
The prediction follows its tag: too few of Lumber Boyz's wipes are on record to confirm the schedule. Expect the next wipe on Thursday 22 October at 18:59 UTC. It has been running its current world for 2 days 17 hours. A wipe schedule of every two weeks appears in its tags.
10What does Lumber Boyz look like on wipe day?
On average, 8 players was the busiest its recent wipes got. The latest wipe saw its peak 3 hours in. Until the next wipe, the crowd stayed above half that peak in 100% of its recent wipes.
11The map for Lumber Boyz: which one?
A procedural map of size 5,000 with seed 520524999, generated by the game, is in use on Lumber Boyz. The map is reproducible from its size and seed, and can be seen on RustMaps from this page.
12The rules and settings of Lumber Boyz: what are they?
You will not find a gather rate in the name Lumber Boyz. Up to 8 players can group, which is the game's default. survival is the game mode, gather, build and raid in the standard game. PvP and raiding are enabled. Plugins or settings change the game, so the browser lists it under Modded. Plugins in use: Oxide. Valve's VAC anti-cheat is active.
13Joining Lumber Boyz: what are the steps?
In Rust, press F1 and run client.connect 66.51.99.129:28020; or use Launch Rust on this page to connect through Steam.
