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71,800 playing Find a server
Onlinechecked 12m ago · scouted since 13 Sep 2026

Funne Duckdo

Modded NA oxide
Join server
Evaluation 57 Bronze #10,124 on player hours
Players now
0/50
0% full
7-day average
0
peak 1
Rank
#10,124
▼ 2476 this week
Wiped
9d 6h
ago · 1 Oct, 18:04 UTC
Next wipe
25d 18h
Thu 5 Nov, 19:00 UTC
Team limit
8
monthly

Evaluation

six readings of the figures on this page, 0 to 100 each
Population0Standing55Uptime98Performance95Wipe hold–Momentum38
Population0 of 50 on average 0
Standing#10,124 on player hours 55
Uptime47 of the last 48 hours 98
Performance57 server fps on average 95
Wipe holdtoo few wipes seen –
Momentumdown 2,476 places this week 38

The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.

Population

AveragePeak
0123401:0010:0019:0005:0014:0023:00

Hourly average and peak, UTC.

Wipe record

1 on record
Next wipe
Thursday 5 November19:00 UTC · in 25d 18h

The force wipe · high confidence

wipe-day peak
1
players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h
DateTimePeakLasted
1 Oct FW Thu 18:04 1 running

Performance

02040608001:0010:0019:0005:0014:0023:00

48 hours: hourly readings. 30 to 90 days: a point a day, measured since 17 Sep. Low fps and a climbing entity count mean lag.

Rank history

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep2 Oct6 Oct10 Oct

Top 45% of all ranked servers, top 72% in NA. Ranked on player hours over the last seven days.

Intel

Map of Funne Duckdo
Map
Procedural Map
Size
3500
Seed
471471404
Open on RustMaps
Address
66.51.96.75:28005
Region
NA
Max players
50
Group limit
8, the default
Wipe schedule
monthly
Last wipe
1 Oct 2026, 18:04 UTC
Hostname
–
First seen
13 Sep 2026

Server tags

what each tag it publishes means · mp50,ptrak,$r?,v2634,^m,NA,gmrust,cs167398,ts8,^o^z
GamegmrustGame mode Standard Rust survival is the game mode.
mp50Max players Capacity: 50.
ts8Group limit The default applies: 8 to a team.
v2634Protocol Protocol 2634: match it to join.
cs167398Build Build 167398.
ptrakNetworking RakNet handles the network layer here, as standard for the game.
$r?Region code No region set.
Wipe schedule^mMonthly Every month it wipes, together with Facepunch's force wipe.
Mods and access^oOxide Oxide (uMod) provides the plugin framework here.
^zModded Modded listing: plugins or settings make the difference.
RegionNANorth America The browser files it under North America.

Flag meanings are Facepunch's.

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Briefing

quick answers, from the figures on this page
Player counts
01Ranking of Funne Duckdo among Rust servers: what is it?

In North America, Funne Duckdo is #1,328; globally, #10,124 on player hours over the last seven days, in the top 45% of ranked servers.

02Current population on Funne Duckdo: how busy is it?

Right now, 0 players occupy the 50 slots on Funne Duckdo. The seven-day average is 0 players, with a peak of 1.

Server Info
03The Rust version for Funne Duckdo: what is it?

The Rust build on Funne Duckdo is network protocol 2634 and build 167398, on Linux. Joining requires your game to be on the same protocol; Steam handles the update.

04Performance of Funne Duckdo: is it smooth?

For the last 48 hours, average server fps was 57, with a minimum of 9. 64,459 entities at peak, counting buildings and deployables. The maximum memory used was 2,373 MB. Players feel lag when fps drops and entities climb.

05Where can you find Funne Duckdo physically?

With a NA tag, Funne Duckdo places itself in North America. Rust Server Now does not verify machine locations; it only shows where a server says it is. For this server, the address is 66.51.96.75:28005.

06Uptime and current status of Funne Duckdo: what are they?

Right now Funne Duckdo shows as online. Reported uptime puts the last restart at roughly 16 hours ago. 144 of 168 hours up in the last 7 full days; that is 86%. First seen by Rust Server Now on 13 September 2026.

Server Tags
07What is the meaning of each tag on Funne Duckdo?

For the in-game browser, Funne Duckdo declares the following tags: gmrust (Game mode): Standard Rust survival is the game mode; mp50 (Max players): Capacity: 50; ts8 (Group limit): The default applies: 8 to a team; v2634 (Protocol): Protocol 2634: match it to join; cs167398 (Build): Build 167398; ptrak (Networking): RakNet handles the network layer here, as standard for the game; $r? (Region code): No region set; ^m (Monthly): Every month it wipes, together with Facepunch's force wipe; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded listing: plugins or settings make the difference; NA (North America): The browser files it under North America. At the top of this page you also see the current players, the queue and when the world was created, all drawn from the tags.

08Where does Funne Duckdo show up in Rust Server Now lists and filters?

Funne Duckdo appears on the following Rust Server Now lists: Modded Rust servers and North America Rust servers. Under these filters, it appears on the server list: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

Wipe Schedule
09On what timetable does Funne Duckdo wipe?

The only wipe for Funne Duckdo is the monthly force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. It has been running its current world for 9 days 6 hours. The tags list monthly wipes.

10What does Funne Duckdo look like on wipe day?

On average, 1 players was the busiest its recent wipes got. The latest wipe saw its peak 6 hours in.

Rules & Settings
11The map for Funne Duckdo: which one?

The map on Funne Duckdo is procedural, size 3,500 with seed 471471404, generated by the game. Size and seed together determine the map, which can be viewed on RustMaps from this page.

12Which rules apply on Funne Duckdo, and what settings?

You will not find a gather rate in the name Funne Duckdo. 8 players per group is the default and the limit here. This server runs survival, gather, build and raid in the standard game. Fighting and raiding between players is allowed. The server browser lists it as Modded: plugins or settings change the game. Plugins in use: Oxide. VAC, Valve's anti-cheat, is enabled.

Join Info
13Joining Funne Duckdo: what are the steps?

To connect, open Rust, press F1, and enter client.connect 66.51.96.75:28005. You can also click Launch Rust here to open the game via Steam and join.