##### | 2x Vanilla | QUAD | Bi-Weekly | No Offlines |
- Players now
- 0/50 0% full
- 7-day average
- 0 peak 2
- Rank
- #7,906 ▼ 3323 this week
- Wiped
- 8d 7h ago · 2 Oct, 04:14 UTC
- Next wipe
- 5d 16h Fri 16 Oct, 04:14 UTC
- Team limit
- quad biweekly
Evaluation
six readings of the figures on this page, 0 to 100 each| Population0 of 50 on average | 0 | |
|---|---|---|
| Standing#7,906 on player hours | 65 | |
| Uptime47 of the last 48 hours | 98 | |
| Performance59 server fps on average | 98 | |
| Wipe hold0% of wipes kept half their crowd | 0 | |
| Momentumdown 3,323 places this week | 29 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 2 players.
Daily average and peak, UTC.
Wipe record
3 on recordIts biweekly schedule tag · low confidence
- usual gap
- 4.1 days between real wipes
- on rhythm
- 0% of its recent wipes
- wipe-day peak
- 4 players, last three wipes
- crowd held
- 0% else halves by day 2
The first 48 hours of its last wipes
| Date | Time | Peak | Lasted |
|---|---|---|---|
| 2 Oct | Fri 04:14 | 0 | running |
| 25 Sep | Fri 18:04 | 9 | 6.4 days |
| 23 Sep | Wed 22:49 | 4 | 1.8 days |
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 23 Sep. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 35% of all ranked servers, top 65% in NA, #437 of the quad servers. Ranked on player hours over the last seven days.
Intel
- Address
- 66.51.96.53:28045
- Region
- NA
- Max players
- 50
- Group limit
- quad
- Wipe schedule
- biweekly
- Last wipe
- 2 Oct 2026, 04:14 UTC
- Hostname
- –
- First seen
- 23 Sep 2026
Server tags
what each tag it publishes means ·mp50,ptrak,$r?,v2634,^b,NA,gmrust,cs167398,ts4,^o^z| Game | gmrust | Game mode Survival in the standard Rust format. |
mp50 | Max players The server holds 50. | |
ts4 | Group limit You can have at most 4 in a team. | |
v2634 | Protocol Game protocol 2634 - same version required to connect. | |
cs167398 | Build Game build: 167398. | |
ptrak | Networking Network layer: RakNet, the game's default. | |
$r? | Region code No region set. | |
| Wipe schedule | ^b | Biweekly Wipes on a two-week cycle. |
| Mods and access | ^o | Oxide Plugin framework: Oxide (uMod). |
^z | Modded Modded listing: plugins or settings make the difference. | |
| Region | NA | North America In the server browser it appears under North America. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1AceRust.com 2x Solo/Duo | 50% Upkeep | Shared BPsNA · quad · 2x · biweekly · 3 on averageUnranked0/150
- 2DadCore US Bi-Weekly-ish Main | 2x | Quad | 50% UpkeepNA · quad · 2x · biweekly · 2 on averageUnranked0/200
- 3The Green 2.0 | 2x, 1/4 Upkeep | Free Minis | Weather | No BP WNA · quad · 2x · biweekly · 3 on averageUnranked3/50
- 4Atlas - US 2X Monthly Solo/Duo/Trio/Quad | Vanilla+ | No BP WipNA · quad · 2x · monthly · 309 on averageUnranked180/200
- 5US Limitless 2x Monthly Duo/Trio/Quad|No BP Wipes|Noob FriendlyNA · quad · 2x · monthly · 136 on averageUnranked76/200
- 6WARBANDITS.GG 2X |Solo/Duo/Trio/Quad| JUST FULLWIPEDNA · quad · 2x · weekly · 131 on averageUnranked129/200
Briefing
quick answers, from the figures on this page01What is the rank position of ##### | 2x Vanilla | QUAD | Bi-Weekly | No Offlines |?
In North America, ##### | 2x Vanilla | QUAD | Bi-Weekly | No Offlines | is #1,204; globally, #7,906 on player hours over the last seven days, in the top 35% of ranked servers. Ranked against quad, it sits at #437.
02What is the player count on ##### | 2x Vanilla | QUAD | Bi-Weekly | No Offlines |?
The current population on ##### | 2x Vanilla | QUAD | Bi-Weekly | No Offlines | is 0, against 50 slots. The seven-day average is 0 players, with a peak of 2. Its busiest point in the last 48 hours was 07:00 UTC, averaging 2 players.
03What Rust version is ##### | 2x Vanilla | QUAD | Bi-Weekly | No Offlines | on?
Rust network protocol 2634 and build 167398 on Linux is what ##### | 2x Vanilla | QUAD | Bi-Weekly | No Offlines | runs. Joining requires your game to be on the same protocol; Steam handles the update.
04Performance of ##### | 2x Vanilla | QUAD | Bi-Weekly | No Offlines |: is it smooth?
Average server fps for the last 48 hours was 59; the lowest was 16. Entities peaked at 68,649, including buildings, deployables and all other world objects. Memory usage reached 2,443 MB at its highest. The lag players notice comes from low fps and rising entity counts.
05Where can you find ##### | 2x Vanilla | QUAD | Bi-Weekly | No Offlines | physically?
##### | 2x Vanilla | QUAD | Bi-Weekly | No Offlines | declares North America as its location via the NA tag. What Rust Server Now shows is a server's stated location, not where its machine is actually located. For this server, the address is 66.51.96.53:28045.
06Uptime and current status of ##### | 2x Vanilla | QUAD | Bi-Weekly | No Offlines |: what are they?
Live status: ##### | 2x Vanilla | QUAD | Bi-Weekly | No Offlines | is up. About 6 hours ago was its last restart, based on reported uptime. Over the last 7 full days, 168 of 168 hours were online, or 100%. 23 September 2026 is when Rust Server Now first saw it.
07The tags on ##### | 2x Vanilla | QUAD | Bi-Weekly | No Offlines |: what do they mean?
For the in-game browser, ##### | 2x Vanilla | QUAD | Bi-Weekly | No Offlines | declares the following tags: gmrust (Game mode): Survival in the standard Rust format; mp50 (Max players): The server holds 50; ts4 (Group limit): You can have at most 4 in a team; v2634 (Protocol): Game protocol 2634 - same version required to connect; cs167398 (Build): Game build: 167398; ptrak (Networking): Network layer: RakNet, the game's default; $r? (Region code): No region set; ^b (Biweekly): Wipes on a two-week cycle; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded listing: plugins or settings make the difference; NA (North America): In the server browser it appears under North America. At the top of this page you also see the current players, the queue and when the world was created, all drawn from the tags.
08On which Rust Server Now lists does ##### | 2x Vanilla | QUAD | Bi-Weekly | No Offlines | appear?
These Rust Server Now lists include ##### | 2x Vanilla | QUAD | Bi-Weekly | No Offlines |: 2× Rust servers, ranked live, Modded Rust servers and North America Rust servers. Under these filters, it appears on the server list: Region: North America; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 2x.
09##### | 2x Vanilla | QUAD | Bi-Weekly | No Offlines | wipes on what schedule?
Its tag drives the prediction because too few of ##### | 2x Vanilla | QUAD | Bi-Weekly | No Offlines |'s wipes are recorded to confirm the schedule. Expect the next wipe on Friday 16 October at 04:14 UTC. 8 days 7 hours have passed since its current world began. The tags publish a biweekly wipe schedule.
10On wipe day, what changes for ##### | 2x Vanilla | QUAD | Bi-Weekly | No Offlines |?
4 players on average marked the busiest point of its recent wipes. The latest wipe saw its peak 0 hours in. The crowd held above half that peak until the next wipe in 0% of its recent wipes. In the other cases, the crowd fell below half by day 2.
11The map for ##### | 2x Vanilla | QUAD | Bi-Weekly | No Offlines |: which one?
For ##### | 2x Vanilla | QUAD | Bi-Weekly | No Offlines |, the map is procedural at size 3,500 with seed 1735114587, generated by the game. You can look at the map on RustMaps from this page: identical size and seed reproduce it.
12The rules and settings of ##### | 2x Vanilla | QUAD | Bi-Weekly | No Offlines |: what are they?
2x gather: that is the rate ##### | 2x Vanilla | QUAD | Bi-Weekly | No Offlines | puts in its name. A maximum of 4 players per group is set (quad). This server runs survival, gather, build and raid in the standard game. You can fight and raid other players. Plugins or settings change the game, so the browser lists it under Modded. Oxide plugins are running. The VAC anti-cheat from Valve is on.
13Joining ##### | 2x Vanilla | QUAD | Bi-Weekly | No Offlines |: what are the steps?
Press F1 in Rust and enter client.connect 66.51.96.53:28045, or click Launch Rust here to open Rust via Steam and join.
