DadCore US Bi-Weekly-ish Main | 2x | Quad | 50% Upkeep
- Players now
- 0/200 0% full
- 7-day average
- 2 peak 8
- Rank
- #2,276 ▲ 133 this week
- Wiped
- 8d 20h ago · 1 Oct, 17:36 UTC
- Next wipe
- 5d 3h Thu 15 Oct, 17:36 UTC
- Team limit
- quad biweekly
Evaluation
six readings of the figures on this page, 0 to 100 each| Population2 of 200 on average | 1 | |
|---|---|---|
| Standing#2,276 on player hours | 90 | |
| Uptime46 of the last 48 hours | 96 | |
| Performance117 server fps on average | 100 | |
| Wipe holdtoo few wipes seen | – | |
| Momentumup 133 places this week | 53 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 8 players.
Daily average and peak, UTC.
Wipe record
2 on recordIts biweekly schedule tag · low confidence
- usual gap
- 0.3 days between real wipes
- wipe-day peak
- 9 players, last three wipes
The first 48 hours of its last wipes
| Date | Time | Peak | Lasted |
|---|---|---|---|
| 1 Oct FW | Thu 17:36 | 9 | running |
| 1 Oct | Thu 11:19 | 9 | 0.3 days |
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 17 Sep. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 10% of all ranked servers, top 21% in NA, #135 of the quad servers. Ranked on player hours over the last seven days.
Intel
- Map
- Custom Map
- Size
- 3800
- Seed
- 129394987
- Custom map
- download
- Address
- 91.229.114.207:28019
- Region
- NA
- Max players
- 200
- Group limit
- quad
- Wipe schedule
- biweekly
- Last wipe
- 1 Oct 2026, 17:36 UTC
- Hostname
- –
- First seen
- 13 Sep 2026
Server tags
what each tag it publishes means ·mp200,ptrak,$r?,v2634,^z,^y,^b,NA,^q,gmrust,cs167398,ts4,rustmaps| Game | gmrust | Game mode Survival in the standard Rust format. |
mp200 | Max players The server holds 200. | |
ts4 | Group limit Teams cap at 4. | |
v2634 | Protocol Game protocol 2634 - same version required to connect. | |
cs167398 | Build This server runs build 167398. | |
ptrak | Networking The network layer is RakNet, standard for Rust. | |
$r? | Region code No region set. | |
| Wipe schedule | ^b | Biweekly Wipes on a two-week cycle. |
| Mods and access | ^z | Modded Modded category: plugins or changed settings apply. |
^y | Carbon Plugin framework: Carbon. | |
^q | Premium Rust premium status is needed to get in. | |
| Region | NA | North America The browser files it under North America. |
| Other | rustmaps | Custom tag Not part of the standard tag set - the owner or a plugin put it there. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1AceRust.com 2x Solo/Duo | 50% Upkeep | Shared BPsNA · quad · 2x · biweekly · 3 on averageUnranked2/150
- 2The Green 2.0 | 2x, 1/4 Upkeep | Free Minis | Weather | No BP WNA · quad · 2x · biweekly · 3 on averageUnranked1/50
- 3Atlas - US 2X Monthly Solo/Duo/Trio/Quad | Vanilla+ | No BP WipNA · quad · 2x · monthly · 307 on averageUnranked233/225
- 4US Limitless 2x Monthly Duo/Trio/Quad|No BP Wipes|Noob FriendlyNA · quad · 2x · monthly · 135 on averageUnranked95/200
- 5WARBANDITS.GG 2X |Solo/Duo/Trio/Quad| JUST FULLWIPEDNA · quad · 2x · weekly · 133 on averageUnranked166/200
- 6[US] Spoonkid Rust - 2x Thursdays | Duo/Trio/Quad | Share BPNA · quad · 2x · weekly · 39 on averageUnranked27/75
Briefing
quick answers, from the figures on this page01Ranking of DadCore US Bi-Weekly-ish Main | 2x | Quad | 50% Upkeep among Rust servers: what is it?
In North America, DadCore US Bi-Weekly-ish Main | 2x | Quad | 50% Upkeep is #389; globally, #2,276 on player hours over the last seven days, in the top 10% of ranked servers. Ranked against quad, it sits at #135.
02Current population on DadCore US Bi-Weekly-ish Main | 2x | Quad | 50% Upkeep: how busy is it?
0 of 200 slots are filled on DadCore US Bi-Weekly-ish Main | 2x | Quad | 50% Upkeep at this moment. Its seven-day average is 2 players; the peak is 8. Its busiest point in the last 48 hours was 01:00 UTC, averaging 7 players.
03The Rust version for DadCore US Bi-Weekly-ish Main | 2x | Quad | 50% Upkeep: what is it?
Version for DadCore US Bi-Weekly-ish Main | 2x | Quad | 50% Upkeep: Rust network protocol 2634 and build 167398 on Linux. Steam updates your game so your protocol matches; that is required to join.
04Performance of DadCore US Bi-Weekly-ish Main | 2x | Quad | 50% Upkeep: is it smooth?
Server fps over the last 48 hours: 117 average, 109 lowest. Entities reached 94,543 - buildings, deployables and the rest. The maximum memory used was 3,438 MB. The lag players notice comes from low fps and rising entity counts.
05What is the host location for DadCore US Bi-Weekly-ish Main | 2x | Quad | 50% Upkeep?
The location DadCore US Bi-Weekly-ish Main | 2x | Quad | 50% Upkeep lists is North America, indicated by the NA tag. Rust Server Now does not verify machine locations; it only shows where a server says it is. You reach it at 91.229.114.207:28019.
06Current online status and reliability of DadCore US Bi-Weekly-ish Main | 2x | Quad | 50% Upkeep: what is the data?
Right now DadCore US Bi-Weekly-ish Main | 2x | Quad | 50% Upkeep shows as online. The last restart happened around 46 minutes ago, according to uptime. Over the last 7 full days, 168 of 168 hours were online, or 100%. 13 September 2026 is when Rust Server Now first saw it.
07The tags on DadCore US Bi-Weekly-ish Main | 2x | Quad | 50% Upkeep: what do they mean?
For the in-game browser, DadCore US Bi-Weekly-ish Main | 2x | Quad | 50% Upkeep declares the following tags: gmrust (Game mode): Survival in the standard Rust format; mp200 (Max players): The server holds 200; ts4 (Group limit): Teams cap at 4; v2634 (Protocol): Game protocol 2634 - same version required to connect; cs167398 (Build): This server runs build 167398; ptrak (Networking): The network layer is RakNet, standard for Rust; $r? (Region code): No region set; ^b (Biweekly): Wipes on a two-week cycle; ^z (Modded): Modded category: plugins or changed settings apply; ^y (Carbon): Plugin framework: Carbon; ^q (Premium): Rust premium status is needed to get in; NA (North America): The browser files it under North America; rustmaps (Custom tag): Not part of the standard tag set - the owner or a plugin put it there. The tags also carry its live players, its queue and its world creation time, and those appear at the top of this page.
08On which Rust Server Now lists does DadCore US Bi-Weekly-ish Main | 2x | Quad | 50% Upkeep appear?
These Rust Server Now lists include DadCore US Bi-Weekly-ish Main | 2x | Quad | 50% Upkeep: 2× Rust servers, ranked live, Modded Rust servers and North America Rust servers. Under these filters, it appears on the server list: Region: North America; Type: Modded; Game mode: Premium; Server tag: Biweekly ^b, Premium ^q, Modded ^z and Carbon ^y; Group limit: Quad; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 2x.
09On what timetable does DadCore US Bi-Weekly-ish Main | 2x | Quad | 50% Upkeep wipe?
Its tag drives the prediction because too few of DadCore US Bi-Weekly-ish Main | 2x | Quad | 50% Upkeep's wipes are recorded to confirm the schedule. Thursday 15 October at 17:36 UTC is when the next wipe is due. This world is 8 days 20 hours old. A wipe schedule of every two weeks appears in its tags.
10What happens on wipe day for DadCore US Bi-Weekly-ish Main | 2x | Quad | 50% Upkeep?
On average, 9 players was the busiest its recent wipes got. The latest wipe saw its peak 31 hours in.
11Map selection on DadCore US Bi-Weekly-ish Main | 2x | Quad | 50% Upkeep: what is it?
A custom map of size 3,800 is what DadCore US Bi-Weekly-ish Main | 2x | Quad | 50% Upkeep uses. Download it from this page, as the map file is published.
12The rules and settings of DadCore US Bi-Weekly-ish Main | 2x | Quad | 50% Upkeep: what are they?
2x gather: that is the rate DadCore US Bi-Weekly-ish Main | 2x | Quad | 50% Upkeep puts in its name. A maximum of 4 players per group is set (quad). This server runs survival, normal Rust: gather, build, raid. Fighting and raiding between players is allowed. Plugins or settings change the game, so the browser lists it under Modded. Carbon plugins are running. Rust premium status is needed to get in. The VAC anti-cheat from Valve is on.
13What is the process to join DadCore US Bi-Weekly-ish Main | 2x | Quad | 50% Upkeep?
Press F1 in Rust and enter client.connect 91.229.114.207:28019, or click Launch Rust here to open Rust via Steam and join. Rust premium status is needed to get in. The server's website: https://www.dadcorerust.com/.