- Players now
- 0/100 0% full
- 7-day average
- 0 peak –
- Rank
- #16,003 ▲ 950 this week
- Wiped
- 19d 11h ago · 21 Sep, 17:50 UTC
- Next wipe
- – not predictable yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Population0 of 100 on average | 0 | |
|---|---|---|
| Standing#16,003 on player hours | 29 | |
| Uptime42 of the last 48 hours | 88 | |
| Performance120 server fps on average | 100 | |
| Wipe holdtoo few wipes seen | – | |
| Momentumup 950 places this week | 53 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
0 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
| Date | Time | Peak | Lasted |
|---|---|---|---|
| No wipe seen yet. | |||
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 21 Sep. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Address
- 65.7.2.45:28015
- Region
- –
- Max players
- 100
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 21 Sep 2026, 17:50 UTC
- Hostname
- –
- First seen
- 21 Sep 2026
Server tags
what each tag it publishes means ·mp100,ptrak,$r?,v2633,^p,gmrust,cs164530,ts8,^o^z| Game | gmrust | Game mode Standard Rust survival is the game mode. |
mp100 | Max players Capacity: 100. | |
ts8 | Group limit Teams max out at 8, the game's default. | |
v2633 | Protocol Game protocol 2633 - same version required to connect. | |
cs164530 | Build This server runs build 164530. | |
ptrak | Networking The network layer is RakNet, standard for Rust. | |
$r? | Region code No region set. | |
| Gameplay | ^p | PvE PvE: the world supplies the danger, not other players. |
| Mods and access | ^o | Oxide This server uses Oxide (uMod) for plugins. |
^z | Modded Modded listing: plugins or settings make the difference. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoNA · no group limit · biweekly · 225 on averageUnranked230/2000
- 2[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 222 on averageUnranked102/2000
- 3TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 02.10EU · groups of 30+ · biweekly · 74 on averageUnranked32/100
- 4[PvE]Тульский|Русский|Classic+ИвентыEU · groups of 8+ · monthly · 74 on averageUnranked47/200
- 5[US] RustEZ Survival PvE | No Decay | No Raiding | No KillingNA · groups of 8+ · monthly · 73 on averageUnranked72/200
- 6桃乐丝 PVE - 经济 | 养殖 | 技能 | 钓鱼 | 传奇装EA · groups of 8+ · monthly · 73 on averageUnranked82/100
Briefing
quick answers, from the figures on this page01What is the rank position of CDN TEST SERVER?
The rank for CDN TEST SERVER is #16,003 on seven-day player hours, in the top 71% of ranked servers.
02What is the player count on CDN TEST SERVER?
Offline: CDN TEST SERVER last responded 6 hours ago. 0 players is the seven-day average.
03What Rust version is CDN TEST SERVER on?
Version for CDN TEST SERVER: Rust network protocol 2633 and build 164530 on Windows. Joining requires your game to be on the same protocol; Steam handles the update.
04Is the performance on CDN TEST SERVER good?
For the last 48 hours, average server fps was 120, with a minimum of 104. Entities peaked at 110,136, including buildings, deployables and all other world objects. Memory usage reached 7,084 MB at its highest. Low fps plus a growing entity count equals lag for players.
05Where can you find CDN TEST SERVER physically?
There is no region published by CDN TEST SERVER. The location Rust Server Now displays is the one a server claims, not a physical machine lookup. You reach it at 65.7.2.45:28015.
06Uptime and current status of CDN TEST SERVER: what are they?
Right now CDN TEST SERVER shows as offline; last seen 6 hours ago. Reported uptime puts the last restart at roughly 19 days ago. It was up 100% of the time over the last 7 full days: 168 of 168 hours. First seen by Rust Server Now on 21 September 2026.
07What is the meaning of each tag on CDN TEST SERVER?
gmrust (Game mode): Standard Rust survival is the game mode; mp100 (Max players): Capacity: 100; ts8 (Group limit): Teams max out at 8, the game's default; v2633 (Protocol): Game protocol 2633 - same version required to connect; cs164530 (Build): This server runs build 164530; ptrak (Networking): The network layer is RakNet, standard for Rust; $r? (Region code): No region set; ^p (PvE): PvE: the world supplies the danger, not other players; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Modded listing: plugins or settings make the difference: that is the tag set CDN TEST SERVER publishes for the game's server browser. The tags also carry its live players, its queue and its world creation time, and those appear at the top of this page.
08On which Rust Server Now lists does CDN TEST SERVER appear?
These Rust Server Now lists include CDN TEST SERVER: Modded Rust servers and Rust PvE servers, ranked by population. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.
09CDN TEST SERVER wipes on what schedule?
CDN TEST SERVER does not have enough wipes on record to establish its rhythm. Force wipe is monthly for all Rust servers, and the next is Thursday 5 November at 19:00 UTC. It has been running its current world for 19 days 11 hours.
10What map is running on CDN TEST SERVER?
For CDN TEST SERVER, the map is procedural at size 4,500 with seed 6738, generated by the game. Size and seed together determine the map, which can be viewed on RustMaps from this page.
11Which rules apply on CDN TEST SERVER, and what settings?
No gather rate appears in the name CDN TEST SERVER. Up to 8 players can group, which is the game's default. pve is the game mode, fighting other players is disabled. Modded is its browser category: plugins or settings change the game. You will find Oxide plugins running here. Valve's VAC anti-cheat is active.
12Joining CDN TEST SERVER: what are the steps?
In Rust, press F1 and run client.connect 65.7.2.45:28015; or use Launch Rust on this page to connect through Steam.
