- Players now
- 0/16 0% full
- 7-day average
- 0 peak –
- Rank
- #16,002 ▼ 5221 this week
- Wiped
- 5d 7h ago · 6 Oct, 03:29 UTC
- Next wipe
- – no rhythm it keeps
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Population0 of 16 on average | 0 | |
|---|---|---|
| Standing#16,002 on player hours | 29 | |
| Uptime5 of the last 48 hours | 10 | |
| Performance30 server fps on average | 50 | |
| Wipe hold0% of wipes kept half their crowd | 0 | |
| Momentumdown 5,221 places this week | 34 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
3 on recordIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 8.2 days between real wipes
- on rhythm
- 100% of its recent wipes
- wipe-day peak
- 1 players, last three wipes
- crowd held
- 0% else halves by day 2
The first 48 hours of its last wipes
| Date | Time | Peak | Lasted |
|---|---|---|---|
| 6 Oct | Tue 03:29 | 0 | running |
| 28 Sep | Mon 13:50 | 2 | 7.6 days |
| 19 Sep | Sat 18:29 | 1 | 8.8 days |
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 19 Sep. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Address
- 65.109.20.244:40100
- Region
- –
- Max players
- 16
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 6 Oct 2026, 03:29 UTC
- Hostname
- –
- First seen
- 19 Sep 2026
Server tags
what each tag it publishes means ·mp16,ptrak,$r?,v2634,gmvanilla,cs166652,ts8,^o^z| Game | gmvanilla | Game mode The mode is vanilla survival. |
mp16 | Max players Capacity: 16. | |
ts8 | Group limit Teams max out at 8, the game's default. | |
v2634 | Protocol Your game must run protocol 2634. | |
cs166652 | Build This server runs build 166652. | |
ptrak | Networking Network layer: RakNet, the game's default. | |
$r? | Region code No region set. | |
| Mods and access | ^o | Oxide Oxide (uMod) provides the plugin framework here. |
^z | Modded Modded category: plugins or changed settings apply. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1ShockRust | Blue | NoLimitno group limit · 131 on averageUnranked174/300
- 2SURVIVORS.GG | 2 x Vanilla | Monthlygroups of 30+ · monthly · 114 on averageUnranked109/200
- 3RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT GLOBAL 9.10EU · groups of 16+ · weekly · 112 on averageUnranked183/225
- 4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 07.10EU · groups of 16+ · monthly · 96 on averageUnranked35/1000
- 5МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 91 on averageUnranked91/100
- 6404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 81 on averageUnranked112/1000
Briefing
quick answers, from the figures on this page01What is the rank position of 4Netplayers Rust Server?
In the top 71% of all ranked servers, 4Netplayers Rust Server holds #16,002 for player hours over the last seven days.
02How many players are on 4Netplayers Rust Server right now?
Right now 4Netplayers Rust Server is not online; its last appearance was 43 hours ago. 0 players is the seven-day average.
03The Rust version for 4Netplayers Rust Server: what is it?
Version for 4Netplayers Rust Server: Rust network protocol 2634 and build 166652 on Linux. Steam updates your game so your protocol matches; that is required to join.
04Performance of 4Netplayers Rust Server: is it smooth?
For the last 48 hours, average server fps was 30, with a minimum of 30. 90,788 entities at peak, counting buildings and deployables. Peak memory: 2,950 MB. Players feel lag when fps drops and entities climb.
05Location of 4Netplayers Rust Server: where?
No region is published by 4Netplayers Rust Server. What Rust Server Now shows is a server's stated location, not where its machine is actually located. 65.109.20.244:40100 is its address.
06Current online status and reliability of 4Netplayers Rust Server: what is the data?
Right now 4Netplayers Rust Server shows as offline; last seen 43 hours ago. Reported uptime puts the last restart at roughly 3 days 11 hours ago. 136 of 168 hours up in the last 7 full days; that is 81%. 19 September 2026 is when Rust Server Now first saw it.
07How should you read the tags on 4Netplayers Rust Server?
The server browser reads these tags from 4Netplayers Rust Server: gmvanilla (Game mode): The mode is vanilla survival; mp16 (Max players): Capacity: 16; ts8 (Group limit): Teams max out at 8, the game's default; v2634 (Protocol): Your game must run protocol 2634; cs166652 (Build): This server runs build 166652; ptrak (Networking): Network layer: RakNet, the game's default; $r? (Region code): No region set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded category: plugins or changed settings apply. Its queue, its current player count and the world's creation time sit in the tags as well, shown at the top of this page.
08On which Rust Server Now lists does 4Netplayers Rust Server appear?
4Netplayers Rust Server appears on the following Rust Server Now lists: Modded Rust servers. Under these filters, it appears on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
094Netplayers Rust Server wipes on what schedule?
Wipes on 4Netplayers Rust Server happen irregularly, leaving no next wipe to forecast. The next force wipe falls on Thursday 5 November at 19:00 UTC, when every Rust server wipes. This world is 5 days 7 hours old.
10What does 4Netplayers Rust Server look like on wipe day?
1 players on average marked the busiest point of its recent wipes. 0 hours after the latest wipe, the crowd peaked. Half that peak was held until the next wipe in 0% of its recent wipes. If not, it dropped below half by day 2.
11What map is running on 4Netplayers Rust Server?
For 4Netplayers Rust Server, the map is procedural at size 3,950 with seed 796949041, generated by the game. The map is reproducible from its size and seed, and can be seen on RustMaps from this page.
12The rules and settings of 4Netplayers Rust Server: what are they?
The name 4Netplayers Rust Server does not state a gather rate. Up to 8 players can group, which is the game's default. survival is the game mode, gather, build and raid in the standard game. PvP and raiding are enabled. Plugins or settings change the game, so the browser lists it under Modded. You will find Oxide plugins running here. VAC, Valve's anti-cheat, is enabled.
13Joining 4Netplayers Rust Server: what are the steps?
Press F1 in Rust and enter client.connect 65.109.20.244:40100, or click Launch Rust here to open Rust via Steam and join.
