- Players now
- 0/60 0% full
- 7-day average
- 0 peak 2
- Rank
- #6,718 ▼ 329 this week
- Wiped
- 5d 10h ago · 4 Oct, 14:45 UTC
- Next wipe
- – too few wipes seen yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Population0 of 60 on average | 0 | |
|---|---|---|
| Standing#6,718 on player hours | 71 | |
| Uptime47 of the last 48 hours | 98 | |
| Performance10 server fps on average | 16 | |
| Wipe holdtoo few wipes seen | – | |
| Momentumdown 329 places this week | 48 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 1 players.
Daily average and peak, UTC.
Wipe record
1 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
- wipe-day peak
- 2 players, last three wipes
The first 48 hours of its last wipes
| Date | Time | Peak | Lasted |
|---|---|---|---|
| 4 Oct | Sun 14:45 | 2 | running |
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 17 Sep. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 29% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Address
- 64.40.9.223:28169
- Region
- –
- Max players
- 60
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 4 Oct 2026, 14:45 UTC
- Hostname
- –
- First seen
- 13 Sep 2026
Server tags
what each tag it publishes means ·mp60,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z| Game | gmrust | Game mode Survival in the standard Rust format. |
mp60 | Max players Slot count: 60. | |
ts8 | Group limit The default applies: 8 to a team. | |
v2634 | Protocol Protocol 2634: match it to join. | |
cs166652 | Build Build 166652. | |
ptrak | Networking The network layer is RakNet, standard for Rust. | |
$r? | Region code No region set. | |
| Mods and access | ^o | Oxide Oxide (uMod) provides the plugin framework here. |
^z | Modded Modded listing: plugins or settings make the difference. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Survivors.gg | 2 x Vanilla | Monthlygroups of 30+ · monthly · 153 on averageUnranked45/200
- 2ShockRust | Blue | NoLimitno group limit · 132 on averageUnranked47/400
- 3404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 07.10EU · groups of 16+ · monthly · 131 on averageUnranked17/1000
- 4STEEL RUST /ДЛЯ НОВИЧКОВ /EU Thursday 08.10EU · groups of 70+ · monthly · 120 on averageUnranked15/300
- 5RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT GLOBAL 9.10EU · groups of 16+ · weekly · 113 on averageUnranked60/225
- 6666 RUST /ДЛЯ НОВИЧКОВ /ПИТЕРСКИЙ 07.10EU · groups of 16+ · monthly · 102 on averageUnranked4/750
Briefing
quick answers, from the figures on this page01Where does expired - reason: unpaid sit in the rankings?
In the top 29% of all ranked servers, expired - reason: unpaid holds #6,718 for player hours over the last seven days.
02How many players are on expired - reason: unpaid right now?
The current population on expired - reason: unpaid is 0, against 60 slots. Its seven-day average is 0 players; the peak is 2. Its busiest point in the last 48 hours was 20:00 UTC, averaging 1 players.
03What Rust version is expired - reason: unpaid on?
The Rust build on expired - reason: unpaid is network protocol 2634 and build 166652, on Linux. To join, your game must share the protocol; Steam takes care of updating it.
04Performance of expired - reason: unpaid: is it smooth?
Average server fps for the last 48 hours was 10; the lowest was 5. 92,671 entities at peak, counting buildings and deployables. The maximum memory used was 3,819 MB. The lag players notice comes from low fps and rising entity counts.
05Location of expired - reason: unpaid: where?
For expired - reason: unpaid, no region is published. What Rust Server Now shows is a server's stated location, not where its machine is actually located. 64.40.9.223:28169 is its address.
06How reliable is expired - reason: unpaid, and is it online?
Right now expired - reason: unpaid shows as online. About 5 days 9 hours ago was its last restart, based on reported uptime. Over the last 7 full days, 168 of 168 hours were online, or 100%. First seen by Rust Server Now on 13 September 2026.
07How should you read the tags on expired - reason: unpaid?
The server browser reads these tags from expired - reason: unpaid: gmrust (Game mode): Survival in the standard Rust format; mp60 (Max players): Slot count: 60; ts8 (Group limit): The default applies: 8 to a team; v2634 (Protocol): Protocol 2634: match it to join; cs166652 (Build): Build 166652; ptrak (Networking): The network layer is RakNet, standard for Rust; $r? (Region code): No region set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded listing: plugins or settings make the difference. At the top of this page you also see the current players, the queue and when the world was created, all drawn from the tags.
08Where does expired - reason: unpaid show up in Rust Server Now lists and filters?
These Rust Server Now lists include expired - reason: unpaid: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
09expired - reason: unpaid wipes on what schedule?
expired - reason: unpaid does not have enough wipes on record to establish its rhythm. A monthly force wipe hits every Rust server; the next one is Thursday 5 November at 19:00 UTC. It has been running its current world for 5 days 10 hours.
10What happens on wipe day for expired - reason: unpaid?
The average busiest point of its recent wipes was 2 players. The latest wipe saw its peak 1 hours in.
11What map is running on expired - reason: unpaid?
A procedural map of size 3,750 with seed 1004191596, generated by the game, is in use on expired - reason: unpaid. The map is reproducible from its size and seed, and can be seen on RustMaps from this page.
12The rules and settings of expired - reason: unpaid: what are they?
You will not find a gather rate in the name expired - reason: unpaid. 8 players per group is the default and the limit here. survival is the game mode, normal Rust: gather, build, raid. Fighting and raiding between players is allowed. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are running. VAC, Valve's anti-cheat, is disabled.
13To join expired - reason: unpaid, what must you do?
In Rust, press F1 and run client.connect 64.40.9.223:28169; or use Launch Rust on this page to connect through Steam.
