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65,302 playing Find a server
Onlinechecked 10m ago · scouted since 13 Sep 2026

Midlands [PVE] BradleyGuards and custom maps

Modded carbon
Join server Website
Evaluation 65 Bronze #3,473 on player hours
Players now
0/100
0% full
7-day average
1
peak 4
Rank
#3,473
▲ 607 this week
Wiped
8d 6h
ago · 1 Oct, 18:49 UTC
Next wipe
–
too few wipes seen yet
Team limit
8
no published schedule

Evaluation

six readings of the figures on this page, 0 to 100 each
Population1Standing85Uptime96Performance50Wipe hold100Momentum59
Population1 of 100 on average 1
Standing#3,473 on player hours 85
Uptime46 of the last 48 hours 96
Performance30 server fps on average 50
Wipe hold100% of wipes kept half their crowd 100
Momentumup 607 places this week 59

The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.

Population

AveragePeak
0123402:0011:0020:0005:0014:0023:00

Hourly average and peak, UTC. Busiest hour of the two days: 3 players.

Wipe record

2 on record
Next wipe

Not enough wipes seen yet to tell. Every server wipes at the monthly force wipe.

usual gap
14.1 days
between real wipes
wipe-day peak
4
players, last three wipes
crowd held
100%
of its cycles kept half the crowd

The first 48 hours of its last wipes

Thu 1 OctThu 17 Sep
01234+0h+9h+19h+28h+38h+47h
DateTimePeakLasted
1 Oct FW Thu 18:49 5 running
17 Sep Thu 17:26 2 14.1 days

Performance

01020304002:0011:0020:0005:0014:0023:00

48 hours: hourly readings. 30 to 90 days: a point a day, measured since 17 Sep. Low fps and a climbing entity count mean lag.

Rank history

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep24 Sep28 Sep2 Oct6 Oct10 Oct

Top 15% of all ranked servers. Ranked on player hours over the last seven days.

Intel

Map of Midlands [PVE] BradleyGuards and custom maps
Map
Procedural Map
Size
4250
Seed
1583848389
Open on RustMaps
Address
64.40.9.169:28015
Region
–
Max players
100
Group limit
8, the default
Wipe schedule
–
Last wipe
1 Oct 2026, 18:49 UTC
Hostname
–
First seen
13 Sep 2026

Server tags

what each tag it publishes means · mp100,ptrak,$r?,v2634,gmrust,cs167398,ts8,^z,^y
GamegmrustGame mode Survival in the standard Rust format.
mp100Max players The server holds 100.
ts8Group limit Teams max out at 8, the game's default.
v2634Protocol Game protocol 2634 - same version required to connect.
cs167398Build This server runs build 167398.
ptrakNetworking The network layer is RakNet, standard for Rust.
$r?Region code Region code: none.
Mods and access^zModded Modded category: plugins or changed settings apply.
^yCarbon Carbon is the plugin framework in use.

Flag meanings are Facepunch's.

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Briefing

quick answers, from the figures on this page
Player counts
01Ranking of Midlands [PVE] BradleyGuards and custom maps among Rust servers: what is it?

In the top 15% of all ranked servers, Midlands [PVE] BradleyGuards and custom maps holds #3,473 for player hours over the last seven days.

02Current population on Midlands [PVE] BradleyGuards and custom maps: how busy is it?

The current population on Midlands [PVE] BradleyGuards and custom maps is 0, against 100 slots. The seven-day average is 1 players, with a peak of 4. Between the last 48 hours, 19:00 UTC saw the highest average: 3 players.

Server details
03Version of Rust on Midlands [PVE] BradleyGuards and custom maps: which one?

Version for Midlands [PVE] BradleyGuards and custom maps: Rust network protocol 2634 and build 167398 on Linux. Steam updates your game so your protocol matches; that is required to join.

04Performance of Midlands [PVE] BradleyGuards and custom maps: is it smooth?

Server fps over the last 48 hours: 30 average, 30 lowest. 108,954 entities at peak, counting buildings and deployables. The maximum memory used was 4,452 MB. Low fps plus a growing entity count equals lag for players.

05What is the host location for Midlands [PVE] BradleyGuards and custom maps?

No region is published by Midlands [PVE] BradleyGuards and custom maps. The location Rust Server Now displays is the one a server claims, not a physical machine lookup. 64.40.9.169:28015 is its address.

06Uptime and current status of Midlands [PVE] BradleyGuards and custom maps: what are they?

Live status: Midlands [PVE] BradleyGuards and custom maps is up. Reported uptime puts the last restart at roughly 8 hours ago. It was up 100% of the time over the last 7 full days: 168 of 168 hours. First seen by Rust Server Now on 13 September 2026.

Server Tags
07How should you read the tags on Midlands [PVE] BradleyGuards and custom maps?

The server browser reads these tags from Midlands [PVE] BradleyGuards and custom maps: gmrust (Game mode): Survival in the standard Rust format; mp100 (Max players): The server holds 100; ts8 (Group limit): Teams max out at 8, the game's default; v2634 (Protocol): Game protocol 2634 - same version required to connect; cs167398 (Build): This server runs build 167398; ptrak (Networking): The network layer is RakNet, standard for Rust; $r? (Region code): Region code: none; ^z (Modded): Modded category: plugins or changed settings apply; ^y (Carbon): Carbon is the plugin framework in use. Its queue, its current player count and the world's creation time sit in the tags as well, shown at the top of this page.

08On which Rust Server Now lists does Midlands [PVE] BradleyGuards and custom maps appear?

The Rust Server Now lists that carry Midlands [PVE] BradleyGuards and custom maps are: Modded Rust servers. Under these filters, it appears on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Wipe data
09On what timetable does Midlands [PVE] BradleyGuards and custom maps wipe?

Midlands [PVE] BradleyGuards and custom maps does not have enough wipes on record to establish its rhythm. A monthly force wipe hits every Rust server; the next one is Thursday 5 November at 19:00 UTC. It has been running its current world for 8 days 6 hours.

10What happens on wipe day for Midlands [PVE] BradleyGuards and custom maps?

4 players on average marked the busiest point of its recent wipes. The latest wipe saw its peak 3 hours in. The crowd held above half that peak until the next wipe in 100% of its recent wipes.

Server Rules
11What map is running on Midlands [PVE] BradleyGuards and custom maps?

The map on Midlands [PVE] BradleyGuards and custom maps is procedural, size 4,250 with seed 1583848389, generated by the game. Size and seed together determine the map, which can be viewed on RustMaps from this page.

12The rules and settings of Midlands [PVE] BradleyGuards and custom maps: what are they?

The name Midlands [PVE] BradleyGuards and custom maps does not state a gather rate. The game's default group limit of 8 players applies. This server runs survival, normal Rust: gather, build, raid. PvP and raiding are enabled. Modded is its browser category: plugins or settings change the game. You will find Carbon plugins running here. Valve's VAC anti-cheat is active.

How to join
13Joining Midlands [PVE] BradleyGuards and custom maps: what are the steps?

To connect, open Rust, press F1, and enter client.connect 64.40.9.169:28015. You can also click Launch Rust here to open the game via Steam and join. https://discord.com/invite/tQetw4M is where its website lives.