Royal Family Gaming | Event/Dev|F1 Spawn|Staging|
- Players now
- 1/50 2% full
- 7-day average
- 0 peak 2
- Rank
- #8,759 ▲ 1891 this week
- Wiped
- 12d 22h ago · 27 Sep, 19:07 UTC
- Next wipe
- – no rhythm it keeps
- Team limit
- 12 max no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Population0 of 50 on average | 0 | |
|---|---|---|
| Standing#8,759 on player hours | 61 | |
| Uptime47 of the last 48 hours | 98 | |
| Performance60 server fps on average | 100 | |
| Wipe hold0% of wipes kept half their crowd | 0 | |
| Momentumup 1,891 places this week | 61 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 2 players.
Daily average and peak, UTC.
Wipe record
3 on recordIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 1.6 days between real wipes
- on rhythm
- 0% of its recent wipes
- wipe-day peak
- 1 players, last three wipes
- crowd held
- 0% else halves by day 1
The first 48 hours of its last wipes
| Date | Time | Peak | Lasted |
|---|---|---|---|
| 27 Sep | Sun 19:07 | 1 | running |
| 26 Sep | Sat 20:07 | 1 | 1 days |
| 24 Sep | Thu 14:55 | 1 | 2.2 days |
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 17 Sep. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 39% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Address
- 64.40.8.117:28054
- Region
- –
- Max players
- 50
- Group limit
- 12 max
- Wipe schedule
- –
- Last wipe
- 27 Sep 2026, 19:07 UTC
- Hostname
- usdev.rfgam.ing
- First seen
- 13 Sep 2026
- [EU]Royal Family Gaming|3X|PVE/PVP Zones|Monthly|28/50
- [US]Royal Family Gaming|3X|PVE/PVP Zones|Monthly|11/50
- [US]Royal Family Gaming|2X|Solo/Duo/Trio/Quad|Monthly|1/50
- [EU]Royal Family Gaming|5X|NoBP|Weekly|Fridays|0/50
- [US]Royal Family Gaming|Vanilla|Main|Biweekly|0/50
- [US]Royal Family Gaming|5X|NoBP|Weekly|Fridays|0/50
- [EU]Royal Family Gaming|Vanilla|Main|Biweekly|0/50
- [EU]Royal Family Gaming|2X|Solo/Duo/Trio/Quad|Monthly|0/50
12 servers publish a rfgam.ing hostname.
Server tags
what each tag it publishes means ·mp50,ptrak,$r?,v2635,^z,^y,^v,gmrust,cs167519,ts12| Game | gmrust | Game mode Survival in the standard Rust format. |
mp50 | Max players Slot count: 50. | |
ts12 | Group limit 12 is the team cap. | |
v2635 | Protocol Protocol 2635: match it to join. | |
cs167519 | Build This server runs build 167519. | |
ptrak | Networking The network layer is RakNet, standard for Rust. | |
$r? | Region code Region code: none. | |
| Difficulty | ^v | Vanilla Pure Facepunch Rust: rates, kits and rules unchanged. |
| Mods and access | ^z | Modded Modded listing: plugins or settings make the difference. |
^y | Carbon This server uses Carbon for plugins. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Survivors.gg | 2 x Vanilla | Monthlygroups of 30+ · monthly · 134 on averageUnranked119/200
- 2ShockRust | Blue | NoLimitno group limit · 132 on averageUnranked306/400
- 3RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT GLOBAL 9.10EU · groups of 16+ · weekly · 112 on averageUnranked193/225
- 4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 07.10EU · groups of 16+ · monthly · 111 on averageUnranked54/1000
- 5МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 91 on averageUnranked92/100
- 6STEEL RUST /ДЛЯ НОВИЧКОВ /EU Thursday 08.10EU · groups of 70+ · monthly · 89 on averageUnranked31/300
Briefing
quick answers, from the figures on this page01Ranking of Royal Family Gaming | Event/Dev|F1 Spawn|Staging| among Rust servers: what is it?
The rank for Royal Family Gaming | Event/Dev|F1 Spawn|Staging| is #8,759 on seven-day player hours, in the top 39% of ranked servers.
02Current population on Royal Family Gaming | Event/Dev|F1 Spawn|Staging|: how busy is it?
1 of 50 slots are filled on Royal Family Gaming | Event/Dev|F1 Spawn|Staging| at this moment. Its seven-day average is 0 players; the peak is 2. Its busiest point in the last 48 hours was 15:00 UTC, averaging 2 players.
03The Rust version for Royal Family Gaming | Event/Dev|F1 Spawn|Staging|: what is it?
The Rust build on Royal Family Gaming | Event/Dev|F1 Spawn|Staging| is network protocol 2635 and build 167519, on Linux. Steam updates your game so your protocol matches; that is required to join.
04Performance of Royal Family Gaming | Event/Dev|F1 Spawn|Staging|: is it smooth?
Server fps over the last 48 hours: 60 average, 60 lowest. Entities peaked at 105,362, including buildings, deployables and all other world objects. Memory usage reached 2,883 MB at its highest. The lag players notice comes from low fps and rising entity counts.
05What is the host location for Royal Family Gaming | Event/Dev|F1 Spawn|Staging|?
For Royal Family Gaming | Event/Dev|F1 Spawn|Staging|, no region is published. Rust Server Now does not verify machine locations; it only shows where a server says it is. For this server, the address is 64.40.8.117:28054.
06Uptime and current status of Royal Family Gaming | Event/Dev|F1 Spawn|Staging|: what are they?
Royal Family Gaming | Event/Dev|F1 Spawn|Staging| reports online at this moment. The last restart happened around 6 hours ago, according to uptime. Over the last 7 full days, 168 of 168 hours were online, or 100%. 13 September 2026 is when Rust Server Now first saw it.
07The tags on Royal Family Gaming | Event/Dev|F1 Spawn|Staging|: what do they mean?
gmrust (Game mode): Survival in the standard Rust format; mp50 (Max players): Slot count: 50; ts12 (Group limit): 12 is the team cap; v2635 (Protocol): Protocol 2635: match it to join; cs167519 (Build): This server runs build 167519; ptrak (Networking): The network layer is RakNet, standard for Rust; $r? (Region code): Region code: none; ^v (Vanilla): Pure Facepunch Rust: rates, kits and rules unchanged; ^z (Modded): Modded listing: plugins or settings make the difference; ^y (Carbon): This server uses Carbon for plugins: that is the tag set Royal Family Gaming | Event/Dev|F1 Spawn|Staging| publishes for the game's server browser. Its queue, its current player count and the world's creation time sit in the tags as well, shown at the top of this page.
08By whom is Royal Family Gaming | Event/Dev|F1 Spawn|Staging| run?
The same operator most likely runs Royal Family Gaming | Event/Dev|F1 Spawn|Staging| and 11 other servers we track, as both publish a rfgam.ing hostname.
09On which Rust Server Now lists does Royal Family Gaming | Event/Dev|F1 Spawn|Staging| appear?
The Rust Server Now lists that carry Royal Family Gaming | Event/Dev|F1 Spawn|Staging| are: Modded Rust servers. These filters bring it up on the server list: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
10Royal Family Gaming | Event/Dev|F1 Spawn|Staging| wipes on what schedule?
No next wipe can be predicted: Royal Family Gaming | Event/Dev|F1 Spawn|Staging| wipes at irregular times. A monthly force wipe hits every Rust server; the next one is Thursday 5 November at 19:00 UTC. It has been running its current world for 12 days 22 hours.
11What happens on wipe day for Royal Family Gaming | Event/Dev|F1 Spawn|Staging|?
The average busiest point of its recent wipes was 1 players. 2 hours after the latest wipe, the crowd peaked. Until the next wipe, the crowd stayed above half that peak in 0% of its recent wipes. In the other cases, the crowd fell below half by day 1.
12Map selection on Royal Family Gaming | Event/Dev|F1 Spawn|Staging|: what is it?
The map on Royal Family Gaming | Event/Dev|F1 Spawn|Staging| is procedural, size 3,800 with seed 285119, generated by the game. You can look at the map on RustMaps from this page: identical size and seed reproduce it. The name of the map is: Royal Family Gaming FPS+.
13The rules and settings of Royal Family Gaming | Event/Dev|F1 Spawn|Staging|: what are they?
The name Royal Family Gaming | Event/Dev|F1 Spawn|Staging| does not state a gather rate. The group limit is 12 players. This server runs survival, normal Rust: gather, build, raid. Fighting and raiding between players is allowed. Plugins or settings change the game, so the browser lists it under Modded. Plugins in use: Carbon. It uses the term vanilla for itself: pure Facepunch Rust: rates, kits and rules unchanged. The VAC anti-cheat from Valve is on.
14What is the process to join Royal Family Gaming | Event/Dev|F1 Spawn|Staging|?
Press F1 in Rust and enter client.connect 64.40.8.117:28054, or click Launch Rust here to open Rust via Steam and join.
