ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly
- Players now
- 0/50 0% full
- 7-day average
- 1 peak 5
- Rank
- #3,921 ▲ 997 this week
- Wiped
- 9d 5h ago · 1 Oct, 18:11 UTC
- Next wipe
- 25d 19h Thu 5 Nov, 19:00 UTC
- Team limit
- 8 monthly
Evaluation
six readings of the figures on this page, 0 to 100 each| Population1 of 50 on average | 1 | |
|---|---|---|
| Standing#3,921 on player hours | 83 | |
| Uptime47 of the last 48 hours | 98 | |
| Performance92 server fps on average | 100 | |
| Wipe holdtoo few wipes seen | – | |
| Momentumup 997 places this week | 63 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 5 players.
Daily average and peak, UTC.
Wipe record
1 on recordThe force wipe · high confidence
- wipe-day peak
- 3 players, last three wipes
The first 48 hours of its last wipes
| Date | Time | Peak | Lasted |
|---|---|---|---|
| 1 Oct FW | Thu 18:11 | 3 | running |
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 17 Sep. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 17% of all ranked servers, top 49% in EU. Ranked on player hours over the last seven days.
Intel
- Address
- 62.83.16.220:28015
- Region
- EU · ger
- Max players
- 50
- Group limit
- 8, the default
- Wipe schedule
- monthly
- Last wipe
- 1 Oct 2026, 18:11 UTC
- Hostname
- –
- First seen
- 15 Sep 2026
Server tags
what each tag it publishes means ·mp50,ptrak,$rger,v2634,^z,^y,^m,EU,^p,gmvanilla,cs166494,ts8| Game | gmvanilla | Game mode You play vanilla survival here. |
mp50 | Max players Capacity: 50. | |
ts8 | Group limit Teams max out at 8, the game's default. | |
v2634 | Protocol Your game must run protocol 2634. | |
cs166494 | Build This server runs build 166494. | |
ptrak | Networking Network layer: RakNet, the game's default. | |
$rger | Region code You see ger as the region code. | |
| Wipe schedule | ^m | Monthly Wipes monthly, on the same cycle as the Facepunch force wipe. |
| Gameplay | ^p | PvE You won't fight other players - the world is what kills you. |
| Mods and access | ^z | Modded Modded category: plugins or changed settings apply. |
^y | Carbon Carbon is the plugin framework in use. | |
| Region | EU | Europe The browser files it under Europe. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1[PvE]Тульский|Русский|Classic+ИвентыEU · groups of 8+ · monthly · 73 on averageUnranked42/200
- 2[EU] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | EU · groups of 8+ · monthly · 53 on averageUnranked56/150
- 3Hex EU PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | JetEU · no group limit · 1x · monthly · 39 on averageUnranked20/100
- 4YahRly PvE | Raidable Bases | Chill Community | GraveEU · groups of 12+ · monthly · 38 on averageUnranked46/100
- 5[EU] RustEZ Survival PvE | No Decay | No Raiding | No KillingEU · groups of 8+ · monthly · 36 on averageUnranked27/200
- 6[GER] Rust Oase |PVE|Quests|XP|Raidable Bases|EventsEU · groups of 15+ · monthly · 35 on averageUnranked23/140
Briefing
quick answers, from the figures on this page01Ranking of ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly among Rust servers: what is it?
The seven-day player-hour rank for ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly is #3,921, top 17% of all ranked servers and #1,385 in Europe.
02What is the player count on ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly?
The current population on ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly is 0, against 50 slots. Averaging 1 players over seven days, it peaked at 5. The 48-hour peak time is 18:00 UTC, when it averaged 4 players.
03What Rust version is ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly on?
Version for ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly: Rust network protocol 2634 and build 166494 on Linux. Joining requires your game to be on the same protocol; Steam handles the update.
04Is the performance on ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly good?
Server fps over the last 48 hours: 92 average, 58 lowest. 72,131 entities at peak, counting buildings and deployables. Memory usage reached 3,710 MB at its highest. Players feel lag when fps drops and entities climb.
05Where can you find ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly physically?
With its EU tag, ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly lists itself in Europe; its region code is ger. What Rust Server Now shows is a server's stated location, not where its machine is actually located. You reach it at 62.83.16.220:28015.
06Uptime and current status of ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly: what are they?
Live status: ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly is up. Reported uptime puts the last restart at roughly 18 hours ago. It was up 100% of the time over the last 7 full days: 168 of 168 hours. First seen by Rust Server Now on 15 September 2026.
07The tags on ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly: what do they mean?
The server browser reads these tags from ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly: gmvanilla (Game mode): You play vanilla survival here; mp50 (Max players): Capacity: 50; ts8 (Group limit): Teams max out at 8, the game's default; v2634 (Protocol): Your game must run protocol 2634; cs166494 (Build): This server runs build 166494; ptrak (Networking): Network layer: RakNet, the game's default; $rger (Region code): You see ger as the region code; ^m (Monthly): Wipes monthly, on the same cycle as the Facepunch force wipe; ^p (PvE): You won't fight other players - the world is what kills you; ^z (Modded): Modded category: plugins or changed settings apply; ^y (Carbon): Carbon is the plugin framework in use; EU (Europe): The browser files it under Europe. The tags also carry its live players, its queue and its world creation time, and those appear at the top of this page.
08Where does ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly show up in Rust Server Now lists and filters?
The Rust Server Now lists that carry ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly are: Best EU Rust servers, Modded Rust servers, Rust PvE servers, ranked by population and Rust servers with zombie in the name. Under these filters, it appears on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
09ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly wipes on what schedule?
Once a month, ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly wipes with the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. This world is 9 days 5 hours old. The tags list monthly wipes.
10What happens on wipe day for ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly?
The average busiest point of its recent wipes was 3 players. The latest wipe saw its peak 23 hours in.
11The map for ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly: which one?
The map on ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly is procedural, size 3,500 with seed 1541797379, generated by the game. The map is reproducible from its size and seed, and can be seen on RustMaps from this page.
12Which rules apply on ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly, and what settings?
The name ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly does not state a gather rate. The game's default group limit of 8 players applies. pve is the game mode, no combat between players. Modded is its browser category: plugins or settings change the game. Carbon plugins are running. Valve's VAC anti-cheat is active.
13What is the process to join ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly?
In Rust, press F1 and run client.connect 62.83.16.220:28015; or use Launch Rust on this page to connect through Steam. You can find its website at https://discord.com/invite/fAxbJ6g5Hf.
