- Players now
- 2/10 20% full
- 7-day average
- 0 peak 1
- Rank
- #8,151 ▲ 2029 this week
- Wiped
- 3h ago · 10 Oct, 09:50 UTC
- Next wipe
- – no rhythm it keeps
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Population0 of 10 on average | 4 | |
|---|---|---|
| Standing#8,151 on player hours | 64 | |
| Uptime5 of the last 48 hours | 10 | |
| Performanceno direct query answered | – | |
| Wipe hold100% of wipes kept half their crowd | 100 | |
| Momentumup 2,029 places this week | 62 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 1 players.
Daily average and peak, UTC.
Wipe record
4 on recordIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 2.7 days between real wipes
- on rhythm
- 33% of its recent wipes
- wipe-day peak
- 1 players, last three wipes
- crowd held
- 100% of its cycles kept half the crowd
The first 48 hours of its last wipes
| Date | Time | Peak | Lasted |
|---|---|---|---|
| 10 Oct | Sat 09:50 | 0 before | running |
| 7 Oct | Wed 16:53 | 1 | 2.7 days |
| 4 Oct | Sun 13:09 | 1 | 3.2 days |
| 3 Oct | Sat 14:45 | 1 | 0.9 days |
Performance
48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 36% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Map
- Procedural Map
- Size
- –
- Seed
- –
- Address
- 62.64.144.83:16347
- Region
- –
- Max players
- 10
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 10 Oct 2026, 09:50 UTC
- Hostname
- –
- First seen
- 3 Oct 2026
Server tags
what each tag it publishes means ·mp10,ptrak,$r?,v2634,gmvanilla,cs167398,ts8,^o^z| Game | gmvanilla | Game mode The mode is vanilla survival. |
mp10 | Max players Capacity: 10. | |
ts8 | Group limit The default applies: 8 to a team. | |
v2634 | Protocol Protocol 2634: match it to join. | |
cs167398 | Build Build 167398. | |
ptrak | Networking The network layer is RakNet, standard for Rust. | |
$r? | Region code No region set. | |
| Mods and access | ^o | Oxide This server uses Oxide (uMod) for plugins. |
^z | Modded Modded listing: plugins or settings make the difference. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Survivors.gg | 2 x Vanilla | Monthlygroups of 30+ · monthly · 141 on averageUnranked95/200
- 2ShockRust | Blue | NoLimitno group limit · 131 on averageUnranked320/400
- 3404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 07.10EU · groups of 16+ · monthly · 114 on averageUnranked59/1000
- 4RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT GLOBAL 9.10EU · groups of 16+ · weekly · 113 on averageUnranked191/225
- 5STEEL RUST /ДЛЯ НОВИЧКОВ /EU Thursday 08.10EU · groups of 70+ · monthly · 94 on averageUnranked36/300
- 6МИНИ-КАРТА 2Х | STORM | FPS+ 07.10EU · groups of 8+ · weekly · 91 on averageUnranked93/100
Briefing
quick answers, from the figures on this page01Where does Rust Test sit in the rankings?
The rank for Rust Test is #8,151 on seven-day player hours, in the top 36% of ranked servers.
02What is the player count on Rust Test?
Right now, 2 players occupy the 10 slots on Rust Test. Averaging 0 players over seven days, it peaked at 1. Between the last 48 hours, 11:00 UTC saw the highest average: 1 players.
03Version of Rust on Rust Test: which one?
Rust network protocol 2634 and build 167398 on Windows is what Rust Test runs. To join, your game must share the protocol; Steam takes care of updating it.
04Location of Rust Test: where?
No region is published by Rust Test. What Rust Server Now shows is a server's stated location, not where its machine is actually located. For this server, the address is 62.64.144.83:16347.
05Current online status and reliability of Rust Test: what is the data?
Live status: Rust Test is up. Over the last 6 full days, 19 of 144 hours were online, or 13%. 3 October 2026 is when Rust Server Now first saw it.
06How should you read the tags on Rust Test?
The server browser reads these tags from Rust Test: gmvanilla (Game mode): The mode is vanilla survival; mp10 (Max players): Capacity: 10; ts8 (Group limit): The default applies: 8 to a team; v2634 (Protocol): Protocol 2634: match it to join; cs167398 (Build): Build 167398; ptrak (Networking): The network layer is RakNet, standard for Rust; $r? (Region code): No region set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Modded listing: plugins or settings make the difference. Its queue, its current player count and the world's creation time sit in the tags as well, shown at the top of this page.
07Where does Rust Test show up in Rust Server Now lists and filters?
The Rust Server Now lists that carry Rust Test are: Modded Rust servers. Under these filters, it appears on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.
08Rust Test wipes on what schedule?
Rust Test wipes on no fixed pattern, so the next wipe cannot be predicted. A monthly force wipe hits every Rust server; the next one is Thursday 5 November at 19:00 UTC. This world is 3 hours old.
09What does Rust Test look like on wipe day?
1 players on average marked the busiest point of its recent wipes. 1 hours after the latest wipe, the crowd peaked. The crowd held above half that peak until the next wipe in 100% of its recent wipes.
10The map for Rust Test: which one?
Procedural map: Rust Test uses one generated by the game.
11Which rules apply on Rust Test, and what settings?
The name Rust Test does not state a gather rate. The game's default group limit of 8 players applies. This server runs survival, gather, build and raid in the standard game. Fighting and raiding between players is allowed. The server browser lists it as Modded: plugins or settings change the game. Plugins in use: Oxide. VAC, Valve's anti-cheat, is enabled.
12To join Rust Test, what must you do?
In Rust, press F1 and run client.connect 62.64.144.83:16347; or use Launch Rust on this page to connect through Steam.