Rust Server Now
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Onlinechecked 10m ago · scouted since 13 Sep 2026

Rust On Top | Devs Only

Modded oxide
Join server Website
Evaluation 52 Bronze #11,207 on player hours
Players now
0/50
0% full
7-day average
0
peak 2
Rank
#11,207
▲ 2563 this week
Wiped
8d 21h
ago · 1 Oct, 18:02 UTC
Next wipe
–
too few wipes seen yet
Team limit
8
no published schedule

Evaluation

six readings of the figures on this page, 0 to 100 each
Population0Standing51Uptime98Performance100Wipe hold0Momentum61
Population0 of 50 on average 0
Standing#11,207 on player hours 51
Uptime47 of the last 48 hours 98
Performance69 server fps on average 100
Wipe hold0% of wipes kept half their crowd 0
Momentumup 2,563 places this week 61

The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.

Population

AveragePeak
00.250.50.75116:0001:0010:0020:0005:0014:00

Hourly average and peak, UTC. Busiest hour of the two days: 1 players.

Wipe record

2 on record
Next wipe

Not enough wipes seen yet to tell. Every server wipes at the monthly force wipe.

usual gap
15.2 days
between real wipes
wipe-day peak
1
players, last three wipes
crowd held
0%
else halves by day 1

The first 48 hours of its last wipes

Thu 1 OctWed 16 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h
DateTimePeakLasted
1 Oct FW Thu 18:02 1 running
16 Sep Wed 13:55 1 15.2 days

Performance

025507510016:0001:0010:0020:0005:0014:00

48 hours: hourly readings. 30 to 90 days: a point a day, measured since 17 Sep. Low fps and a climbing entity count mean lag.

Rank history

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep2 Oct6 Oct10 Oct

Top 49% of all ranked servers. Ranked on player hours over the last seven days.

Intel

Map of Rust On Top | Devs Only
Map
Custom Map
Size
4250
Seed
1337
Address
62.238.104.131:28015
Region
–
Max players
50
Group limit
8, the default
Wipe schedule
–
Last wipe
1 Oct 2026, 18:02 UTC
Hostname
–
First seen
13 Sep 2026

Server tags

what each tag it publishes means · mp50,ptrak,$r?,v2634,gmrust,cs166494,ts8,^o^z
GamegmrustGame mode Standard Rust survival is the game mode.
mp50Max players Capacity: 50.
ts8Group limit Teams max out at 8, the game's default.
v2634Protocol Your game must run protocol 2634.
cs166494Build Game build: 166494.
ptrakNetworking The network layer is RakNet, standard for Rust.
$r?Region code No region set.
Mods and access^oOxide Plugin framework: Oxide (uMod).
^zModded Modded listing: plugins or settings make the difference.

Flag meanings are Facepunch's.

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  3. 3
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Briefing

quick answers, from the figures on this page
Current Players
01Where does Rust On Top | Devs Only sit in the rankings?

The rank for Rust On Top | Devs Only is #11,207 on seven-day player hours, in the top 49% of ranked servers.

02Current population on Rust On Top | Devs Only: how busy is it?

0 of 50 slots are filled on Rust On Top | Devs Only at this moment. The seven-day average is 0 players, with a peak of 2. The 48-hour peak time is 19:00 UTC, when it averaged 0 players.

About Server
03Version of Rust on Rust On Top | Devs Only: which one?

Rust network protocol 2634 and build 166494 on Linux is what Rust On Top | Devs Only runs. Steam updates your game so your protocol matches; that is required to join.

04Is the performance on Rust On Top | Devs Only good?

Server fps over the last 48 hours: 69 average, 36 lowest. 105,270 entities at peak, counting buildings and deployables. Peak memory: 5,749 MB. The lag players notice comes from low fps and rising entity counts.

05Where can you find Rust On Top | Devs Only physically?

For Rust On Top | Devs Only, no region is published. What Rust Server Now shows is a server's stated location, not where its machine is actually located. For this server, the address is 62.238.104.131:28015.

06Uptime and current status of Rust On Top | Devs Only: what are they?

Right now Rust On Top | Devs Only shows as online. About 8 days 20 hours ago was its last restart, based on reported uptime. Over the last 7 full days, 168 of 168 hours were online, or 100%. Its first appearance in Rust Server Now data was on 13 September 2026.

Tags & Lists
07How should you read the tags on Rust On Top | Devs Only?

For the in-game browser, Rust On Top | Devs Only declares the following tags: gmrust (Game mode): Standard Rust survival is the game mode; mp50 (Max players): Capacity: 50; ts8 (Group limit): Teams max out at 8, the game's default; v2634 (Protocol): Your game must run protocol 2634; cs166494 (Build): Game build: 166494; ptrak (Networking): The network layer is RakNet, standard for Rust; $r? (Region code): No region set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded listing: plugins or settings make the difference. The tags also carry its live players, its queue and its world creation time, and those appear at the top of this page.

08On which Rust Server Now lists does Rust On Top | Devs Only appear?

The Rust Server Now lists that carry Rust On Top | Devs Only are: Modded Rust servers. Under these filters, it appears on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Wipe Info
09On what timetable does Rust On Top | Devs Only wipe?

The record for Rust On Top | Devs Only holds too few wipes to reveal a rhythm. The next force wipe falls on Thursday 5 November at 19:00 UTC, when every Rust server wipes. It has been running its current world for 8 days 21 hours.

10What does Rust On Top | Devs Only look like on wipe day?

On average, 1 players was the busiest its recent wipes got. The latest wipe saw its peak 2 hours in. Half that peak was held until the next wipe in 0% of its recent wipes. If not, it dropped below half by day 1.

Server Rules
11Map selection on Rust On Top | Devs Only: what is it?

For Rust On Top | Devs Only, the map is procedural at size 4,250 with seed 1337, generated by the game. The map is reproducible from its size and seed, and can be seen on RustMaps from this page. You will see the map name as: Custom Map.

12Which rules apply on Rust On Top | Devs Only, and what settings?

You will not find a gather rate in the name Rust On Top | Devs Only. 8 players per group is the default and the limit here. This server runs survival, normal Rust: gather, build, raid. You can fight and raid other players. Plugins or settings change the game, so the browser lists it under Modded. Plugins in use: Oxide. VAC, Valve's anti-cheat, is disabled.

Join Info
13To join Rust On Top | Devs Only, what must you do?

To connect, open Rust, press F1, and enter client.connect 62.238.104.131:28015. You can also click Launch Rust here to open the game via Steam and join. https://rustontop.com is where its website lives.