Rust On Top | Devs Only
- Players now
- 0/50 0% full
- 7-day average
- 0 peak 2
- Rank
- #11,207 ▲ 2563 this week
- Wiped
- 8d 21h ago · 1 Oct, 18:02 UTC
- Next wipe
- – too few wipes seen yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Population0 of 50 on average | 0 | |
|---|---|---|
| Standing#11,207 on player hours | 51 | |
| Uptime47 of the last 48 hours | 98 | |
| Performance69 server fps on average | 100 | |
| Wipe hold0% of wipes kept half their crowd | 0 | |
| Momentumup 2,563 places this week | 61 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 1 players.
Daily average and peak, UTC.
Wipe record
2 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
- usual gap
- 15.2 days between real wipes
- wipe-day peak
- 1 players, last three wipes
- crowd held
- 0% else halves by day 1
The first 48 hours of its last wipes
| Date | Time | Peak | Lasted |
|---|---|---|---|
| 1 Oct FW | Thu 18:02 | 1 | running |
| 16 Sep | Wed 13:55 | 1 | 15.2 days |
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 17 Sep. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 49% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Address
- 62.238.104.131:28015
- Region
- –
- Max players
- 50
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 1 Oct 2026, 18:02 UTC
- Hostname
- –
- First seen
- 13 Sep 2026
Server tags
what each tag it publishes means ·mp50,ptrak,$r?,v2634,gmrust,cs166494,ts8,^o^z| Game | gmrust | Game mode Standard Rust survival is the game mode. |
mp50 | Max players Capacity: 50. | |
ts8 | Group limit Teams max out at 8, the game's default. | |
v2634 | Protocol Your game must run protocol 2634. | |
cs166494 | Build Game build: 166494. | |
ptrak | Networking The network layer is RakNet, standard for Rust. | |
$r? | Region code No region set. | |
| Mods and access | ^o | Oxide Plugin framework: Oxide (uMod). |
^z | Modded Modded listing: plugins or settings make the difference. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Survivors.gg | 2 x Vanilla | Monthlygroups of 30+ · monthly · 138 on averageUnranked104/200
- 2ShockRust | Blue | NoLimitno group limit · 131 on averageUnranked338/400
- 3404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 07.10EU · groups of 16+ · monthly · 113 on averageUnranked65/1000
- 4RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT GLOBAL 9.10EU · groups of 16+ · weekly · 112 on averageUnranked192/225
- 5STEEL RUST /ДЛЯ НОВИЧКОВ /EU Thursday 08.10EU · groups of 70+ · monthly · 92 on averageUnranked30/300
- 6МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 91 on averageUnranked88/100
Briefing
quick answers, from the figures on this page01Where does Rust On Top | Devs Only sit in the rankings?
The rank for Rust On Top | Devs Only is #11,207 on seven-day player hours, in the top 49% of ranked servers.
02Current population on Rust On Top | Devs Only: how busy is it?
0 of 50 slots are filled on Rust On Top | Devs Only at this moment. The seven-day average is 0 players, with a peak of 2. The 48-hour peak time is 19:00 UTC, when it averaged 0 players.
03Version of Rust on Rust On Top | Devs Only: which one?
Rust network protocol 2634 and build 166494 on Linux is what Rust On Top | Devs Only runs. Steam updates your game so your protocol matches; that is required to join.
04Is the performance on Rust On Top | Devs Only good?
Server fps over the last 48 hours: 69 average, 36 lowest. 105,270 entities at peak, counting buildings and deployables. Peak memory: 5,749 MB. The lag players notice comes from low fps and rising entity counts.
05Where can you find Rust On Top | Devs Only physically?
For Rust On Top | Devs Only, no region is published. What Rust Server Now shows is a server's stated location, not where its machine is actually located. For this server, the address is 62.238.104.131:28015.
06Uptime and current status of Rust On Top | Devs Only: what are they?
Right now Rust On Top | Devs Only shows as online. About 8 days 20 hours ago was its last restart, based on reported uptime. Over the last 7 full days, 168 of 168 hours were online, or 100%. Its first appearance in Rust Server Now data was on 13 September 2026.
07How should you read the tags on Rust On Top | Devs Only?
For the in-game browser, Rust On Top | Devs Only declares the following tags: gmrust (Game mode): Standard Rust survival is the game mode; mp50 (Max players): Capacity: 50; ts8 (Group limit): Teams max out at 8, the game's default; v2634 (Protocol): Your game must run protocol 2634; cs166494 (Build): Game build: 166494; ptrak (Networking): The network layer is RakNet, standard for Rust; $r? (Region code): No region set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded listing: plugins or settings make the difference. The tags also carry its live players, its queue and its world creation time, and those appear at the top of this page.
08On which Rust Server Now lists does Rust On Top | Devs Only appear?
The Rust Server Now lists that carry Rust On Top | Devs Only are: Modded Rust servers. Under these filters, it appears on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
09On what timetable does Rust On Top | Devs Only wipe?
The record for Rust On Top | Devs Only holds too few wipes to reveal a rhythm. The next force wipe falls on Thursday 5 November at 19:00 UTC, when every Rust server wipes. It has been running its current world for 8 days 21 hours.
10What does Rust On Top | Devs Only look like on wipe day?
On average, 1 players was the busiest its recent wipes got. The latest wipe saw its peak 2 hours in. Half that peak was held until the next wipe in 0% of its recent wipes. If not, it dropped below half by day 1.
11Map selection on Rust On Top | Devs Only: what is it?
For Rust On Top | Devs Only, the map is procedural at size 4,250 with seed 1337, generated by the game. The map is reproducible from its size and seed, and can be seen on RustMaps from this page. You will see the map name as: Custom Map.
12Which rules apply on Rust On Top | Devs Only, and what settings?
You will not find a gather rate in the name Rust On Top | Devs Only. 8 players per group is the default and the limit here. This server runs survival, normal Rust: gather, build, raid. You can fight and raid other players. Plugins or settings change the game, so the browser lists it under Modded. Plugins in use: Oxide. VAC, Valve's anti-cheat, is disabled.
13To join Rust On Top | Devs Only, what must you do?
To connect, open Rust, press F1, and enter client.connect 62.238.104.131:28015. You can also click Launch Rust here to open the game via Steam and join. https://rustontop.com is where its website lives.
