- Players now
- 1/50 2% full
- 7-day average
- 0 peak –
- Rank
- #13,243 not ranked yet
- Wiped
- 21d 11h ago · 18 Sep, 13:04 UTC
- Next wipe
- – too few wipes seen yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Populationno average yet | – | |
|---|---|---|
| Standing#13,243 on player hours | – | |
| Uptime0 of the last 48 hours | – | |
| Performanceno direct query answered | – | |
| Wipe holdtoo few wipes seen | – | |
| Momentumno rank a week ago | – |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
1 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
- wipe-day peak
- 1 players, last three wipes
The first 48 hours of its last wipes
| Date | Time | Peak | Lasted |
|---|---|---|---|
| 18 Sep | Fri 13:04 | 1 | running |
Performance
48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestIntel
- Map
- Procedural Map
- Size
- –
- Seed
- –
- Address
- 62.109.161.72:28015
- Region
- –
- Max players
- 50
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 18 Sep 2026, 13:04 UTC
- Hostname
- –
- First seen
- 17 Sep 2026
Server tags
what each tag it publishes means ·mp50,ptrak,$r?,v2633,gmrust,cs164530,ts8,^o^z| Game | gmrust | Game mode Survival in the standard Rust format. |
mp50 | Max players Capacity: 50. | |
ts8 | Group limit The default applies: 8 to a team. | |
v2633 | Protocol Protocol 2633: match it to join. | |
cs164530 | Build This server runs build 164530. | |
ptrak | Networking The network layer is RakNet, standard for Rust. | |
$r? | Region code No region set. | |
| Mods and access | ^o | Oxide Plugin framework: Oxide (uMod). |
^z | Modded Modded listing: plugins or settings make the difference. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Survivors.gg | 2 x Vanilla | Monthlygroups of 30+ · monthly · 153 on averageUnranked50/200
- 2ShockRust | Blue | NoLimitno group limit · 132 on averageUnranked48/400
- 3404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 07.10EU · groups of 16+ · monthly · 131 on averageUnranked15/1000
- 4STEEL RUST /ДЛЯ НОВИЧКОВ /EU Thursday 08.10EU · groups of 70+ · monthly · 120 on averageUnranked16/300
- 5RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT GLOBAL 9.10EU · groups of 16+ · weekly · 113 on averageUnranked61/225
- 6666 RUST /ДЛЯ НОВИЧКОВ /ПИТЕРСКИЙ 07.10EU · groups of 16+ · monthly · 102 on averageUnranked6/750
Briefing
quick answers, from the figures on this page01Where does JFH sit in the rankings?
In the top – of all ranked servers, JFH holds #13,243 for player hours over the last seven days.
02How many players are on JFH right now?
Offline: JFH last responded 21 days 11 hours ago.
03What Rust version is JFH on?
Version for JFH: Rust network protocol 2633 and build 164530 on Windows. To join, your game must share the protocol; Steam takes care of updating it.
04What is the host location for JFH?
For JFH, no region is published. Rust Server Now does not verify machine locations; it only shows where a server says it is. For this server, the address is 62.109.161.72:28015.
05Uptime and current status of JFH: what are they?
Live status: JFH is down; last seen 21 days 11 hours ago. It was up 0% of the time over the last 7 full days: 0 of 168 hours. First seen by Rust Server Now on 17 September 2026.
06The tags on JFH: what do they mean?
gmrust (Game mode): Survival in the standard Rust format; mp50 (Max players): Capacity: 50; ts8 (Group limit): The default applies: 8 to a team; v2633 (Protocol): Protocol 2633: match it to join; cs164530 (Build): This server runs build 164530; ptrak (Networking): The network layer is RakNet, standard for Rust; $r? (Region code): No region set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded listing: plugins or settings make the difference: that is the tag set JFH publishes for the game's server browser. Its queue, its current player count and the world's creation time sit in the tags as well, shown at the top of this page.
07Where does JFH show up in Rust Server Now lists and filters?
The Rust Server Now lists that carry JFH are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
08On what timetable does JFH wipe?
Too few wipes are recorded for JFH to show a rhythm. A monthly force wipe hits every Rust server; the next one is Thursday 5 November at 19:00 UTC. This world is 21 days 11 hours old.
09What does JFH look like on wipe day?
The average busiest point of its recent wipes was 1 players. The latest wipe saw its peak 0 hours in.
10Map selection on JFH: what is it?
Procedural map: JFH uses one generated by the game.
11Which rules apply on JFH, and what settings?
The name JFH does not state a gather rate. The game's default group limit of 8 players applies. This server runs survival, gather, build and raid in the standard game. You can fight and raid other players. The server browser lists it as Modded: plugins or settings change the game. Plugins in use: Oxide. Valve's VAC anti-cheat is active.
12Joining JFH: what are the steps?
Press F1 in Rust and enter client.connect 62.109.161.72:28015, or click Launch Rust here to open Rust via Steam and join.