- Players now
- 1/4 25% full
- 7-day average
- 1 peak 2
- Rank
- #5,885 ▼ 1038 this week
- Wiped
- 7d 4h ago · 3 Oct, 02:36 UTC
- Next wipe
- – no rhythm it keeps
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Population1 of 4 on average | 24 | |
|---|---|---|
| Standing#5,885 on player hours | 74 | |
| Uptime7 of the last 48 hours | 15 | |
| Performance104 server fps on average | 100 | |
| Wipe hold33% of wipes kept half their crowd | 33 | |
| Momentumdown 1,038 places this week | 41 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 1 players.
Daily average and peak, UTC.
Wipe record
6 on recordIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 3 days between real wipes
- on rhythm
- 20% of its recent wipes
- wipe-day peak
- 2 players, last three wipes
- crowd held
- 33% else halves by day 1
The first 48 hours of its last wipes
| Date | Time | Peak | Lasted |
|---|---|---|---|
| 3 Oct | Sat 02:36 | 2 | running |
| 2 Oct | Fri 09:06 | 2 | 0.7 days |
| 28 Sep | Mon 06:14 | 3 | 4.1 days |
| 27 Sep | Sun 05:11 | 3 | 1 days |
| 21 Sep | Mon 02:19 | 1 | 6.1 days |
| 18 Sep | Fri 03:30 | 2 | 3 days |
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 18 Sep. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 26% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Address
- 60.94.93.141:28015
- Region
- –
- Max players
- 4
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 3 Oct 2026, 02:36 UTC
- Hostname
- –
- First seen
- 13 Sep 2026
Server tags
what each tag it publishes means ·mp4,ptrak,$r?,v2634,gmrust,cs167058,ts8,^o^z| Game | gmrust | Game mode Standard Rust survival is the game mode. |
mp4 | Max players Slot count: 4. | |
ts8 | Group limit Teams max out at 8, the game's default. | |
v2634 | Protocol Your game must run protocol 2634. | |
cs167058 | Build This server runs build 167058. | |
ptrak | Networking The network layer is RakNet, standard for Rust. | |
$r? | Region code Region code: none. | |
| Mods and access | ^o | Oxide Plugin framework: Oxide (uMod). |
^z | Modded Modded category: plugins or changed settings apply. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Survivors.gg | 2 x Vanilla | Monthlygroups of 30+ · monthly · 149 on averageUnranked32/200
- 2ShockRust | Blue | NoLimitno group limit · 132 on averageUnranked167/300
- 3404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 07.10EU · groups of 16+ · monthly · 120 on averageUnranked29/1000
- 4RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT GLOBAL 9.10EU · groups of 16+ · weekly · 112 on averageUnranked127/225
- 5STEEL RUST /ДЛЯ НОВИЧКОВ /EU Thursday 08.10EU · groups of 70+ · monthly · 104 on averageUnranked12/300
- 6666 RUST /ДЛЯ НОВИЧКОВ /ПИТЕРСКИЙ 07.10EU · groups of 16+ · monthly · 93 on averageUnranked9/750
Briefing
quick answers, from the figures on this page01Ranking of four_island among Rust servers: what is it?
The rank for four_island is #5,885 on seven-day player hours, in the top 26% of ranked servers.
02How many players are on four_island right now?
four_island was last seen 25 hours ago and is offline at this moment. Its seven-day average is 1 players; the peak is 2. The 48-hour peak time is 08:00 UTC, when it averaged 1 players.
03What Rust version is four_island on?
Version for four_island: Rust network protocol 2634 and build 167058 on Windows. Steam updates your game so your protocol matches; that is required to join.
04Is the performance on four_island good?
Server fps over the last 48 hours: 104 average, 97 lowest. 48,483 entities at peak, counting buildings and deployables. Memory usage reached 1,565 MB at its highest. Players feel lag when fps drops and entities climb.
05What is the host location for four_island?
For four_island, no region is published. Rust Server Now does not verify machine locations; it only shows where a server says it is. You reach it at 60.94.93.141:28015.
06How reliable is four_island, and is it online?
Live status: four_island is down; last seen 25 hours ago. Reported uptime puts the last restart at roughly 10 hours ago. It was up 24% of the time over the last 7 full days: 40 of 168 hours. Its first appearance in Rust Server Now data was on 13 September 2026.
07The tags on four_island: what do they mean?
For the in-game browser, four_island declares the following tags: gmrust (Game mode): Standard Rust survival is the game mode; mp4 (Max players): Slot count: 4; ts8 (Group limit): Teams max out at 8, the game's default; v2634 (Protocol): Your game must run protocol 2634; cs167058 (Build): This server runs build 167058; ptrak (Networking): The network layer is RakNet, standard for Rust; $r? (Region code): Region code: none; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded category: plugins or changed settings apply. At the top of this page you also see the current players, the queue and when the world was created, all drawn from the tags.
08Where does four_island show up in Rust Server Now lists and filters?
These Rust Server Now lists include four_island: Modded Rust servers. It appears on the server list when you apply these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
09four_island wipes on what schedule?
Wipes on four_island happen irregularly, leaving no next wipe to forecast. A monthly force wipe hits every Rust server; the next one is Thursday 5 November at 19:00 UTC. 7 days 4 hours have passed since its current world began.
10On wipe day, what changes for four_island?
2 players on average marked the busiest point of its recent wipes. 2 hours after the latest wipe, the crowd peaked. Until the next wipe, the crowd stayed above half that peak in 33% of its recent wipes. In the other cases, the crowd fell below half by day 1.
11What map is running on four_island?
The map on four_island is procedural, size 3,000 with seed 1330912840, generated by the game. The map is reproducible from its size and seed, and can be seen on RustMaps from this page.
12The rules and settings of four_island: what are they?
No gather rate appears in the name four_island. Up to 8 players can group, which is the game's default. survival is the game mode, gather, build and raid in the standard game. PvP and raiding are enabled. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are running. VAC, Valve's anti-cheat, is enabled.
13Joining four_island: what are the steps?
To connect, open Rust, press F1, and enter client.connect 60.94.93.141:28015. You can also click Launch Rust here to open the game via Steam and join.
